Player Matchup

Geb
Geb
CrashedDUKE91
Geb
Level 72
God Stats
2W - 3L
1,425 SR
Queue Stats
15W - 19L
1,254 Elo+
Party 3
Cupid
Cupid
Death Rides6435
Cupid
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 100L
1,295 Elo+
Party 3
Mulan
Mulan
MXRIoO
Mulan
Level 152
God Stats
1W - 1L
1,795 SR
Queue Stats
23W - 18L
1,572 Elo+
Party 2
Kukulkan
Kukulkan
OneUmbrella9058
Kukulkan
Level 61
God Stats
0W - 1L
1,114 SR
Queue Stats
1W - 7L
1,002 Elo+
Party 2
Anubis
Anubis
lWxRGoL
Anubis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,534 Elo+
Solo
Team Averages
Level 103
1,467 SR
1,331 Elo+

VS

Team Averages
Level 93
1,589 SR
1,487 Elo+
Atlas
Atlas
AmyHeartgold
Atlas
Level 17
God Stats
3W - 2L
1,517 SR
Queue Stats
8W - 8L
1,453 Elo+
Party 1
Bastet
Bastet
BIttererTooth1
Bastet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,446 Elo+
Party 1
Neith
Neith
GGeto
Neith
Level 45
God Stats
8W - 1L
1,829 SR
Queue Stats
118W - 96L
1,554 Elo+
Solo
Nu Wa
Nu Wa
R2SWolfie7
Nu Wa
Level 141
God Stats
3W - 3L
1,363 SR
Queue Stats
89W - 74L
1,505 Elo+
Party 1
Amaterasu
Amaterasu
nachosancheese
Amaterasu
Level 108
God Stats
2W - 0L
1,735 SR
Queue Stats
9W - 10L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,994
699
2,763
13,175
9,738
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
2 / 3 / 0
8,295
830
3,947
10,420
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
MXRIoO
Mulan
13
0 / 7 / 4
7,621
762
12,469
15,185
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
14
2 / 4 / 1
7,684
768
5,345
9,613
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anubis
lWxRGoL
Anubis
13
2 / 7 / 1
7,795
780
7,346
10,352
5,330
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 8
8,650
865
5,467
12,825
12,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 2 / 12
9,254
925
14,009
11,562
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
GGeto
Neith
15
3 / 0 / 9
8,771
877
9,240
4,461
1,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
17
6 / 0 / 11
9,862
986
13,951
7,011
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Amaterasu
nachosancheese
Amaterasu
16
6 / 1 / 13
9,184
918
7,455
11,719
11,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
80
6
Kills
27
27
Deaths
6
6
Assists
53
Player
Kills
Deaths
Assists
KDA
W
5
3
8
3
W
7
2
12
6.5
L
0
6
0
0
L
2
3
0
0.67
W
Neith
GGeto
Neith
3
0
9
7.5
L
Mulan
MXRIoO
Mulan
0
7
4
0.29
L
Kukulkan
2
4
1
0.63
W
Nu Wa
6
0
11
11.5
L
Anubis
lWxRGoL
Anubis
2
7
1
0.36
W
Amaterasu
nachosancheese
Amaterasu
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,870
Damage
50,122
58,745
Taken
47,578
34,519
Mitigated
33,386
10,141
Healing
10,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,467
2,111
0
1,940
12,825
12,538
501
3,432
9,186
12,981
1,517
W
14,009
3,782
0
3,815
11,562
4,515
0
3,426
7,947
0
31,122
L
2,763
686
792
758
13,175
9,738
13
4,227
8,720
4,454
0
L
3,947
1,863
130
4,423
10,420
3,714
0
4,207
6,175
0
26,282
W
Neith
GGeto
Neith
9,240
3,134
0
1,953
4,461
1,998
2,352
988
3,342
0
25,996
L
Mulan
MXRIoO
Mulan
12,469
1,657
0
2,270
15,185
11,427
0
4,510
10,483
0
24,616
L
Kukulkan
5,345
540
0
695
9,613
4,310
0
3,428
6,131
19,544
0
W
Nu Wa
13,951
3,815
0
492
7,011
2,718
563
1,492
5,335
41,544
1,964
L
Anubis
lWxRGoL
Anubis
7,346
230
0
1,073
10,352
5,330
0
2,382
7,749
23,754
0
W
Amaterasu
nachosancheese
Amaterasu
7,455
2,635
0
2,268
11,719
11,617
291
6,116
5,517
0
16,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
45,721
166
Minions Killed
216
0
Camps Cleared
0
896,702
Distance Traveled
1,051,130
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,650
865
23
2
0
178,464
0
W
Bastet
9,254
925
36
4
0
227,053
0
L
Geb
6,994
699
5
1
0
185,491
0
L
Cupid
8,295
830
57
6
0
185,896
0
W
Neith
8,771
877
55
6
0
186,457
0
L
Mulan
7,621
762
32
3
0
180,046
0
L
Kukulkan
7,684
768
35
4
0
184,111
0
W
Nu Wa
9,862
986
73
7
0
226,642
0
L
Anubis
7,795
780
37
4
0
161,158
0
W
Amaterasu
9,184
918
29
3
0
232,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role