Player Matchup

Ares
Ares
Gold II
ANTIxAdreus
Ares
Gold II
Level 150
God Stats
8W - 5L
1,698 SR
Queue Stats
397W - 400L
1,451 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
JVR_NGL
Baron Samedi
Gold V
Level 106
God Stats
0W - 1L
1,875 SR
Queue Stats
67W - 75L
1,456 MMR
Solo
Susano
Susano
Gold V
Kodaryn
Susano
Gold V
Level 106
God Stats
14W - 17L
1,487 SR
Queue Stats
44W - 49L
1,237 MMR
Party 3
Medusa
Medusa
Bronze III
TryerHardest
Medusa
Bronze III
Level 114
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 16L
1,454 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
tinkatover
Cu Chulainn
Gold IV
Level 156
God Stats
1W - 1L
1,790 SR
Queue Stats
24W - 18L
1,729 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,720 SR
1,466 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,607 SR
1,454 MMR
Athena
Athena
Silver I
Dogesmeller
Athena
Silver I
Level 114
God Stats
2W - 0L
1,634 SR
Queue Stats
17W - 17L
1,454 MMR
Solo
Zeus
Zeus
Gold I
KingMercii
Zeus
Gold I
Level 142
God Stats
23W - 12L
1,664 SR
Queue Stats
204W - 201L
1,653 MMR
Party 1
Awilix
Awilix
Silver III
Lovelyplutoo
Awilix
Silver III
Level 125
God Stats
2W - 2L
1,607 SR
Queue Stats
7W - 10L
1,287 MMR
Party 2
Hachiman
Hachiman
Silver II
Ohgone
Hachiman
Silver II
Level 125
God Stats
1W - 1L
1,652 SR
Queue Stats
28W - 31L
1,264 MMR
Party 1
Vamana
Vamana
Gold V
XXXYUUMI
Vamana
Gold V
Level 76
God Stats
1W - 0L
1,479 SR
Queue Stats
17W - 13L
1,613 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 7
7,517
501
5,300
13,961
13,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Baron Samedi
JVR_NGL
Baron Samedi
11
0 / 6 / 0
6,117
408
3,879
12,917
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
Kodaryn
Susano
15
7 / 1 / 3
8,814
588
10,151
13,814
5,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
2 / 4 / 4
7,804
520
8,723
10,008
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
tinkatover
Cu Chulainn
15
2 / 1 / 4
9,158
611
11,800
13,194
12,404
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
YmirThothAphroditeBellonaThanatos

VS

Bans
NeithArachneThorAnubisLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 5 / 7
7,153
477
4,505
14,575
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 1 / 3
9,253
617
10,767
7,923
3,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
14
8 / 4 / 2
8,275
552
15,091
14,349
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hachiman
Ohgone
Hachiman
16
4 / 3 / 3
9,403
627
6,428
11,205
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
XXXYUUMI
Vamana
14
0 / 0 / 1
7,879
525
5,578
12,751
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
16
16
Deaths
13
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Athena
0
5
7
0.7
L
Baron Samedi
JVR_NGL
Baron Samedi
0
6
0
0
W
4
1
3
5.5
L
Susano
Kodaryn
Susano
7
1
3
8.5
W
Awilix
8
4
2
2.25
W
Hachiman
Ohgone
Hachiman
4
3
3
1.83
L
Medusa
2
4
4
1
W
Vamana
XXXYUUMI
Vamana
0
0
1
0.5
L
Cu Chulainn
tinkatover
Cu Chulainn
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,853
Damage
42,369
63,894
Taken
60,803
41,723
Mitigated
38,060
17,972
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,300
1,090
0
2,833
13,961
13,961
0
4,845
8,973
18,799
922
W
Athena
4,505
1,626
0
1,206
14,575
14,262
0
3,454
11,121
19,290
0
L
Baron Samedi
JVR_NGL
Baron Samedi
3,879
118
232
2,244
12,917
5,761
0
5,719
7,198
37,610
0
W
10,767
1,106
0
3,207
7,923
3,656
233
2,464
5,459
82,165
1,067
L
Susano
Kodaryn
Susano
10,151
2,369
0
5,236
13,814
5,906
0
1,747
12,022
0
62,690
W
Awilix
15,091
6,105
0
4,488
14,349
6,151
0
2,438
11,911
0
68,428
W
Hachiman
Ohgone
Hachiman
6,428
3,858
0
5,627
11,205
4,454
470
1,152
10,053
0
85,363
L
Medusa
8,723
2,961
0
2,563
10,008
3,691
684
862
9,146
0
63,808
W
Vamana
XXXYUUMI
Vamana
5,578
1,912
0
4,866
12,751
9,537
540
1,471
11,280
0
62,173
L
Cu Chulainn
tinkatover
Cu Chulainn
11,800
1,934
0
4,864
13,194
12,404
0
2,093
10,586
12,216
67,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
41,963
422
Minions Killed
468
0
Camps Cleared
0
1,460,385
Distance Traveled
1,589,141
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,517
501
30
2
0
294,845
4
W
Athena
7,153
477
33
2
0
313,941
7
L
Baron Samedi
6,117
408
72
5
0
234,691
3
W
Zeus
9,253
617
136
9
0
303,985
1
L
Susano
8,814
588
85
6
0
342,928
0
W
Awilix
8,275
552
72
5
0
345,622
0
W
Hachiman
9,403
627
120
8
0
308,696
2
L
Medusa
7,804
520
105
7
0
293,981
1
W
Vamana
7,879
525
107
7
0
316,897
2
L
Cu Chulainn
9,158
611
130
9
0
293,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role