Player Matchup

Ne Zha
Ne Zha
Silver I
Alekeii
Ne Zha
Silver I
Level 155
God Stats
3W - 5L
1,365 SR
Queue Stats
97W - 105L
1,124 MMR
Solo
Nemesis
Nemesis
Silver II
AliaManTeRa
Nemesis
Silver II
Level 49
God Stats
64W - 56L
1,398 SR
Queue Stats
130W - 129L
1,212 MMR
Solo
Cupid
Cupid
Silver I
GROUNDNPOUND170
Cupid
Silver I
Level 162
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 58L
1,170 MMR
Solo
Scylla
Scylla
Silver II
Montsegur
Scylla
Silver II
Level 145
God Stats
5W - 3L
1,552 SR
Queue Stats
41W - 34L
1,215 MMR
Solo
King Arthur
King Arthur
Silver I
demonslayeraj14
King Arthur
Silver I
Level 149
God Stats
57W - 62L
1,485 SR
Queue Stats
316W - 340L
1,171 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 132
1,460 SR
1,178 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 176
1,554 SR
1,331 MMR
Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Silver I
 
Nox
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
Ignorant 504
Gilgamesh
Silver II
Level 146
God Stats
2W - 4L
1,526 SR
Queue Stats
95W - 112L
1,140 MMR
Party 1
Izanami
Izanami
Gold IV
TheTrueCatMan
Izanami
Gold IV
Level 284
God Stats
1W - 1L
1,743 SR
Queue Stats
251W - 252L
1,315 MMR
Party 1
Kali
Kali
Silver I
hardcore989
Kali
Silver I
Level 171
God Stats
7W - 6L
1,503 SR
Queue Stats
172W - 205L
1,201 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Alekeii
Ne Zha
9
0 / 2 / 3
5,126
513
3,952
8,155
5,635
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
AliaManTeRa
Nemesis
10
0 / 1 / 3
5,274
527
2,879
7,958
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 0
5,923
592
4,396
5,325
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
Montsegur
Scylla
11
2 / 1 / 0
5,967
597
5,447
4,766
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
demonslayeraj14
King Arthur
10
1 / 1 / 0
5,962
596
4,118
6,934
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ArachneThanatosSobek

VS

Bans
ThorBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 1 / 0
5,225
523
2,591
3,692
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nox
 
Nox
9
0 / 2 / 2
5,193
519
2,936
6,972
4,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Ignorant 504
Gilgamesh
11
2 / 2 / 1
5,648
565
5,598
11,668
6,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
1 / 1 / 1
5,870
587
4,942
6,271
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 0 / 1
5,415
542
1,769
8,935
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
5
5
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
0
1
L
Nox
 
Nox
0
2
2
0.5
W
Ne Zha
Alekeii
Ne Zha
0
2
3
0.75
W
Nemesis
AliaManTeRa
Nemesis
0
1
3
1.5
W
2
0
0
2
L
Gilgamesh
Ignorant 504
Gilgamesh
2
2
1
1.25
W
Scylla
Montsegur
Scylla
2
1
0
2
L
Izanami
1
1
1
1.5
W
King Arthur
demonslayeraj14
King Arthur
1
1
0
1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
17,836
33,138
Taken
37,538
17,631
Mitigated
17,511
9,960
Healing
14,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
2,591
190
0
559
3,692
1,259
0
1,672
2,020
31,809
910
L
Nox
 
Nox
2,936
442
0
1,916
6,972
4,469
0
2,083
4,889
16,459
0
W
Ne Zha
Alekeii
Ne Zha
3,952
1,091
191
2,326
8,155
5,635
0
1,826
6,241
0
18,586
W
Nemesis
AliaManTeRa
Nemesis
2,879
1,069
0
3,095
7,958
3,096
0
774
7,103
0
39,028
W
4,396
2,172
308
1,615
5,325
2,044
276
390
4,935
0
45,209
L
Gilgamesh
Ignorant 504
Gilgamesh
5,598
1,621
0
5,146
11,668
6,081
0
843
10,825
0
36,266
W
Scylla
Montsegur
Scylla
5,447
779
0
1,263
4,766
1,836
0
2,365
2,357
46,386
1,466
L
Izanami
4,942
4,005
0
1,122
6,271
2,218
0
0
6,271
0
49,990
W
King Arthur
demonslayeraj14
King Arthur
4,118
204
0
1,162
6,934
5,020
323
0
6,496
308
42,009
L
1,769
1,123
0
6,066
8,935
3,484
0
941
7,994
0
46,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,252
Gold Earned
27,351
304
Minions Killed
307
0
Camps Cleared
0
1,005,396
Distance Traveled
991,199
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,225
523
69
7
0
205,215
3
L
Nox
5,193
519
18
2
0
192,669
4
W
Ne Zha
5,126
513
19
2
0
213,146
0
W
Nemesis
5,274
527
68
7
0
224,823
2
W
Cupid
5,923
592
75
8
0
174,579
0
L
Gilgamesh
5,648
565
52
5
0
200,029
0
W
Scylla
5,967
597
81
8
0
187,554
0
L
Izanami
5,870
587
92
9
0
180,339
0
W
King Arthur
5,962
596
61
6
0
205,294
0
L
Kali
5,415
542
76
8
0
212,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role