Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AlfDono
Persephone
Level 129
God Stats
2W - 2L
1,763 SR
Queue Stats
38W - 39L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Bungalowsa
Xbalanque
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
Reivaj_ch
Kuzenbo
Level 174
God Stats
16W - 13L
1,688 SR
Queue Stats
71W - 61L
1,605 Elo+
Solo
Vulcan
Vulcan
iiEaZe Trickz
Vulcan
Level 74
God Stats
2W - 4L
1,626 SR
Queue Stats
3W - 7L
1,535 Elo+
Solo
Team Averages
Level 130
1,615 SR
1,534 Elo+

VS

Team Averages
Level 102
1,579 SR
1,529 Elo+
Chaac
Chaac
DarkElfWomen
Chaac
Level 121
God Stats
3W - 1L
1,680 SR
Queue Stats
17W - 8L
1,680 Elo+
Party 1
Ra
Ra
GalliaSphyra
Ra
Level 147
God Stats
5W - 5L
1,552 SR
Queue Stats
125W - 148L
1,513 Elo+
Party 1
Mercury
Mercury
GiveMeYaMilk486
Mercury
Level 105
God Stats
5W - 2L
1,527 SR
Queue Stats
6W - 5L
1,430 Elo+
Solo
Maui
Maui
Terillium01
Maui
Level 107
God Stats
11W - 9L
1,555 SR
Queue Stats
57W - 58L
1,537 Elo+
Party 1
Artemis
Artemis
michaelbelike_
Artemis
Level 29
God Stats
20W - 15L
1,580 SR
Queue Stats
89W - 113L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 1 / 3
6,807
1,135
2,940
6,520
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
AlfDono
Persephone
11
1 / 3 / 1
6,531
1,089
1,352
3,423
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Bungalowsa
Xbalanque
12
1 / 1 / 2
7,117
1,186
9,024
7,390
3,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Reivaj_ch
Kuzenbo
12
1 / 1 / 2
7,188
1,198
5,433
9,212
11,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
6,388
1,065
5,388
6,406
3,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Team 1 Tickets

331

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,217
1,203
7,413
7,748
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
3 / 1 / 8
7,863
1,311
8,114
5,233
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 6
7,477
1,246
3,900
4,799
2,602
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 0 / 10
7,170
1,195
3,053
5,250
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 0 / 6
7,298
1,216
8,351
3,856
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
3
Kills
11
11
Deaths
3
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Persephone
AlfDono
Persephone
1
3
1
0.5
L
Xbalanque
Bungalowsa
Xbalanque
1
1
2
2
W
2
0
8
6
W
3
1
8
7
W
3
2
6
3
L
Kuzenbo
Reivaj_ch
Kuzenbo
1
1
2
2
W
0
0
10
5
L
0
5
1
0.1
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,137
Damage
30,831
32,951
Taken
26,886
25,588
Mitigated
22,313
7,972
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,940
446
3,019
2,516
6,520
5,593
0
2,081
4,087
14,924
1,179
L
Persephone
AlfDono
Persephone
1,352
36
0
90
3,423
1,091
0
539
2,667
2,579
0
L
Xbalanque
Bungalowsa
Xbalanque
9,024
4,677
0
409
7,390
3,339
0
2,356
4,562
0
25,825
W
7,413
971
0
3,398
7,748
9,267
0
4,071
3,677
0
20,073
W
8,114
726
708
1,701
5,233
2,839
0
2,787
2,446
24,362
0
W
3,900
1,452
0
0
4,799
2,602
0
2,378
2,421
0
13,247
L
Kuzenbo
Reivaj_ch
Kuzenbo
5,433
1,783
0
1,938
9,212
11,950
0
1,921
6,848
8,668
0
W
3,053
788
0
1,024
5,250
5,524
0
3,690
1,560
5,160
0
L
5,388
3,516
0
0
6,406
3,615
0
3,174
2,788
13,342
0
W
8,351
4,140
0
482
3,856
2,081
0
1,825
2,031
0
17,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
37,025
100
Minions Killed
122
3
Camps Cleared
6
518,815
Distance Traveled
687,526
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,807
1,135
28
5
0
121,013
0
L
Persephone
6,531
1,089
4
1
0
39,998
0
L
Xbalanque
7,117
1,186
52
9
2
119,783
0
W
Chaac
7,217
1,203
14
2
2
146,959
1
W
Ra
7,863
1,311
56
9
0
130,264
0
W
Mercury
7,477
1,246
22
4
2
150,244
0
L
Kuzenbo
7,188
1,198
4
1
0
128,857
0
W
Maui
7,170
1,195
7
1
0
132,113
0
L
Vulcan
6,388
1,065
12
2
1
109,164
0
W
Artemis
7,298
1,216
23
4
2
127,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role