Player Matchup

Yu Huang
Yu Huang
Platinum II
FearTiga
Yu Huang
Platinum II
Level 151
God Stats
19W - 8L
1,695 SR
Queue Stats
245W - 237L
1,847 MMR
Party 1
Achilles
Achilles
Gold III
JHolmez
Achilles
Gold III
Level 162
God Stats
7W - 4L
1,756 SR
Queue Stats
44W - 37L
1,640 MMR
Solo
Arachne
Arachne
Gold V
Lonatick
Arachne
Gold V
Level 154
God Stats
4W - 3L
1,653 SR
Queue Stats
112W - 114L
1,406 MMR
Party 1
Ganesha
Ganesha
Platinum V
SammyOptimist
Ganesha
Platinum V
Level 126
God Stats
1W - 2L
1,620 SR
Queue Stats
71W - 67L
1,635 MMR
Solo
Neith
Neith
Gold II
Ventrëss
Neith
Gold II
Level 178
God Stats
37W - 32L
1,635 SR
Queue Stats
146W - 144L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,672 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,604 SR
1,633 MMR
Medusa
Medusa
Platinum V
BigTipsyBear
Medusa
Platinum V
Level 138
God Stats
4W - 2L
1,766 SR
Queue Stats
144W - 139L
1,624 MMR
Solo
Awilix
Awilix
Gold II
CashMoney4573
Awilix
Gold II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,613 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
MCGerson
Sun Wukong
Gold II
Level 143
God Stats
5W - 7L
1,485 SR
Queue Stats
209W - 205L
1,651 MMR
Solo
Discordia
Discordia
Platinum V
Rayn3Ruin
Discordia
Platinum V
Level 195
God Stats
16W - 17L
1,686 SR
Queue Stats
362W - 371L
1,646 MMR
Solo
Yemoja
Yemoja
Silver I
TonyFlow23
Yemoja
Silver I
Level 122
God Stats
1W - 0L
1,581 SR
Queue Stats
12W - 8L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FearTiga
Yu Huang
15
1 / 3 / 0
8,465
529
7,400
10,916
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
JHolmez
Achilles
15
3 / 2 / 0
8,668
542
12,670
18,355
20,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
Lonatick
Arachne
15
2 / 2 / 1
8,062
504
5,390
18,026
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
12
0 / 2 / 1
7,219
451
2,834
12,323
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Ventrëss
Neith
14
0 / 5 / 0
7,804
488
6,404
13,644
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Ao KuangThothAgniBellona

VS

Bans
AresThanatosSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 3 / 5
8,132
508
11,521
10,887
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
8 / 0 / 2
9,192
575
12,121
13,222
6,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
MCGerson
Sun Wukong
14
1 / 3 / 2
8,460
529
9,315
17,292
12,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Rayn3Ruin
Discordia
15
2 / 0 / 1
8,587
537
9,410
5,609
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
TonyFlow23
Yemoja
12
1 / 0 / 7
7,947
497
4,684
7,495
5,013
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
14
14
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
3
5
1.5
W
8
0
2
9
L
Yu Huang
FearTiga
Yu Huang
1
3
0
0.33
L
Achilles
JHolmez
Achilles
3
2
0
1.5
L
Arachne
Lonatick
Arachne
2
2
1
1.25
W
Sun Wukong
MCGerson
Sun Wukong
1
3
2
0.67
W
Discordia
Rayn3Ruin
Discordia
2
0
1
2.5
L
Ganesha
0
2
1
0.25
W
Yemoja
TonyFlow23
Yemoja
1
0
7
4.5
L
Neith
Ventrëss
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,698
Damage
47,051
73,264
Taken
54,505
48,414
Mitigated
29,998
25,484
Healing
16,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,521
4,675
0
1,372
10,887
4,411
1,379
2,318
8,569
0
73,855
W
12,121
5,750
0
5,677
13,222
6,521
0
2,599
10,623
0
77,799
L
Yu Huang
FearTiga
Yu Huang
7,400
992
0
3,146
10,916
4,388
0
5,486
4,726
84,220
1,522
L
Achilles
JHolmez
Achilles
12,670
1,902
0
6,117
18,355
20,423
0
135
18,220
0
61,751
L
Arachne
Lonatick
Arachne
5,390
3,614
0
10,862
18,026
7,683
0
2,320
15,544
0
76,466
W
Sun Wukong
MCGerson
Sun Wukong
9,315
2,079
0
3,416
17,292
12,104
0
0
17,292
0
68,012
W
Discordia
Rayn3Ruin
Discordia
9,410
720
0
738
5,609
1,949
0
2,469
3,140
72,796
0
L
Ganesha
2,834
298
0
2,745
12,323
10,620
0
4,043
7,996
14,218
713
W
Yemoja
TonyFlow23
Yemoja
4,684
736
3,423
1,960
7,495
5,013
0
2,630
4,865
21,205
108
L
Neith
Ventrëss
Neith
6,404
1,868
0
2,614
13,644
5,300
598
1,071
12,573
0
70,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,218
Gold Earned
42,318
489
Minions Killed
517
0
Camps Cleared
0
1,554,632
Distance Traveled
1,653,136
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,132
508
118
7
0
299,623
2
W
Awilix
9,192
575
130
8
0
409,749
4
L
Yu Huang
8,465
529
173
11
0
312,251
5
L
Achilles
8,668
542
78
5
0
272,911
2
L
Arachne
8,062
504
113
7
0
377,440
0
W
Sun Wukong
8,460
529
112
7
0
311,163
6
W
Discordia
8,587
537
124
8
0
318,413
6
L
Ganesha
7,219
451
3
0
0
325,860
3
W
Yemoja
7,947
497
33
2
0
314,188
6
L
Neith
7,804
488
122
8
0
266,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role