Player Matchup

Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Frootynug
Hades
Level 170
God Stats
2W - 2L
1,323 SR
Queue Stats
138W - 129L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
Insxnity B
Ao Kuang
Level 185
God Stats
1W - 4L
1,240 SR
Queue Stats
145W - 134L
1,579 Elo+
Party 2
Cabrakan
Cabrakan
Turkleton22
Cabrakan
Level 209
God Stats
0W - 4L
1,459 SR
Queue Stats
112W - 102L
1,640 Elo+
Party 2
Team Averages
Level 163
1,404 SR
1,556 Elo+

VS

Team Averages
Level 169
1,663 SR
1,646 Elo+
Cernunnos
Cernunnos
Qunrad
Cernunnos
Level 148
God Stats
1W - 0L
1,749 SR
Queue Stats
9W - 0L
1,974 Elo+
Solo
Zhong Kui
Zhong Kui
Wu-Dima
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 181L
1,467 Elo+
Solo
Odin
Odin
ZPiuhSenSei
Odin
Level 204
God Stats
3W - 1L
1,859 SR
Queue Stats
109W - 80L
1,624 Elo+
Party 1
Cu Chulainn
Cu Chulainn
vKenzo
Cu Chulainn
Level 211
God Stats
1W - 0L
1,792 SR
Queue Stats
48W - 18L
1,690 Elo+
Party 1
Zeus
Zeus
あきひとり
Zeus
Level 126
God Stats
4W - 3L
1,415 SR
Queue Stats
230W - 221L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 5 / 6
7,839
713
12,036
10,012
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
 
Fenrir
13
1 / 5 / 5
7,117
647
6,018
13,209
13,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Hades
Frootynug
Hades
14
0 / 6 / 8
7,552
687
5,211
14,383
16,045
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Insxnity B
Ao Kuang
15
4 / 4 / 6
8,411
765
14,282
14,666
17,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Turkleton22
Cabrakan
13
3 / 6 / 5
8,236
749
4,534
16,990
21,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Qunrad
Cernunnos
18
9 / 1 / 15
10,673
970
18,784
10,638
5,998
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
Wu-Dima
Zhong Kui
17
11 / 2 / 14
10,829
984
17,815
12,147
11,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 2 / 15
9,863
897
6,978
14,766
15,348
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
vKenzo
Cu Chulainn
15
3 / 3 / 15
9,810
892
9,476
16,462
13,941
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 3 / 16
9,108
828
12,058
6,941
4,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
101
10
Kills
26
26
Deaths
11
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
6
1
L
Fenrir
 
Fenrir
1
5
5
0.7
L
Hades
Frootynug
Hades
0
6
8
0.67
L
Ao Kuang
Insxnity B
Ao Kuang
4
4
6
1.75
W
Cernunnos
Qunrad
Cernunnos
9
1
15
16.5
L
Cabrakan
Turkleton22
Cabrakan
3
6
5
0.92
W
Zhong Kui
Wu-Dima
Zhong Kui
11
2
14
9
W
2
2
15
4.75
W
Cu Chulainn
vKenzo
Cu Chulainn
3
3
15
3.5
W
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,081
Damage
65,111
69,260
Taken
60,954
74,768
Mitigated
50,533
17,725
Healing
20,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
12,036
6,469
567
1,203
10,012
5,479
0
4,315
5,697
0
22,872
L
Fenrir
 
Fenrir
6,018
892
0
1,482
13,209
13,495
0
5,602
7,607
0
7,792
L
Hades
Frootynug
Hades
5,211
166
1,915
3,165
14,383
16,045
0
7,035
7,348
22,907
0
L
Ao Kuang
Insxnity B
Ao Kuang
14,282
1,819
1,486
3,889
14,666
17,873
0
5,551
9,115
22,152
0
W
Cernunnos
Qunrad
Cernunnos
18,784
9,517
0
2,288
10,638
5,998
3,223
4,051
6,452
0
39,131
L
Cabrakan
Turkleton22
Cabrakan
4,534
455
889
3,129
16,990
21,876
0
7,366
9,624
6,656
0
W
Zhong Kui
Wu-Dima
Zhong Kui
17,815
2,425
1,019
3,347
12,147
11,007
2,008
4,368
7,511
31,144
418
W
6,978
1,165
2,060
3,311
14,766
15,348
280
5,217
9,175
174
13,471
W
Cu Chulainn
vKenzo
Cu Chulainn
9,476
1,168
3,016
3,474
16,462
13,941
744
5,698
10,485
0
17,659
W
12,058
1,508
1,393
697
6,941
4,239
486
3,454
3,304
26,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,155
Gold Earned
50,283
94
Minions Killed
138
0
Camps Cleared
0
923,600
Distance Traveled
1,004,953
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,839
713
31
3
0
169,660
0
L
Fenrir
7,117
647
3
0
0
206,581
0
L
Hades
7,552
687
43
4
0
180,397
0
L
Ao Kuang
8,411
765
13
1
0
192,240
0
W
Cernunnos
10,673
970
47
4
0
188,335
0
L
Cabrakan
8,236
749
4
0
0
174,722
0
W
Zhong Kui
10,829
984
30
3
0
194,090
0
W
Odin
9,863
897
12
1
0
213,095
1
W
Cu Chulainn
9,810
892
13
1
0
219,318
0
W
Zeus
9,108
828
36
3
0
190,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role