Player Matchup

Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AleexSenpaii
Hou Yi
Level 123
God Stats
0W - 3L
1,195 SR
Queue Stats
156W - 155L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
PatrickSwt
Gilgamesh
Level 124
God Stats
2W - 4L
1,490 SR
Queue Stats
349W - 333L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
R10RussiaBljat
Sun Wukong
Level 108
God Stats
11W - 16L
1,512 SR
Queue Stats
237W - 243L
1,454 Elo+
Party 2
Team Averages
Level 114
1,440 SR
1,510 Elo+

VS

Team Averages
Level 112
1,548 SR
1,534 Elo+
Thoth
Thoth
Clipeus
Thoth
Level 150
God Stats
2W - 0L
1,712 SR
Queue Stats
47W - 36L
1,552 Elo+
Party 1
Surtr
Surtr
ErikssonHardor
Surtr
Level 109
God Stats
3W - 4L
1,435 SR
Queue Stats
107W - 88L
1,555 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EvilPandarrilla
Morgan Le Fay
Level 92
God Stats
6W - 3L
1,430 SR
Queue Stats
105W - 83L
1,556 Elo+
Party 1
Merlin
Merlin
PatrickC90
Merlin
Level 144
God Stats
9W - 4L
1,665 SR
Queue Stats
222W - 216L
1,469 Elo+
Solo
Sylvanus
Sylvanus
qjmitopkitekyrvo
Sylvanus
Level 65
God Stats
1W - 1L
1,497 SR
Queue Stats
116W - 118L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 4 / 2
8,704
791
10,378
12,669
5,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Guan Yu
 
Guan Yu
12
0 / 4 / 5
7,619
693
5,014
16,916
14,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hou Yi
14
2 / 3 / 3
8,185
744
12,880
11,890
4,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
PatrickSwt
Gilgamesh
13
2 / 6 / 4
7,724
702
10,265
20,027
16,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
R10RussiaBljat
Sun Wukong
14
1 / 3 / 7
7,993
727
10,652
13,805
13,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Clipeus
Thoth
15
8 / 3 / 8
9,403
855
18,080
10,462
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 15
8,591
781
14,889
17,964
23,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
EvilPandarrilla
Morgan Le Fay
16
6 / 1 / 10
9,114
829
15,087
9,474
5,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
PatrickC90
Merlin
17
4 / 0 / 10
9,216
838
9,228
7,523
3,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 14
8,829
803
7,828
17,728
18,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
9
Kills
20
20
Deaths
9
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
4
2
1.25
L
Guan Yu
 
Guan Yu
0
4
5
0.63
L
Hou Yi
2
3
3
1.17
W
Thoth
Clipeus
Thoth
8
3
8
4
W
1
3
15
2.83
W
Morgan Le Fay
EvilPandarrilla
Morgan Le Fay
6
1
10
11
W
Merlin
PatrickC90
Merlin
4
0
10
9
L
Gilgamesh
PatrickSwt
Gilgamesh
2
6
4
0.67
L
Sun Wukong
R10RussiaBljat
Sun Wukong
1
3
7
1.5
W
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,189
Damage
65,112
75,307
Taken
63,151
55,322
Mitigated
55,547
28,326
Healing
33,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,378
2,218
817
3,099
12,669
5,729
0
9,377
3,163
0
17,340
L
Guan Yu
 
Guan Yu
5,014
552
7,526
5,711
16,916
14,896
0
11,544
5,089
0
9,925
L
Hou Yi
12,880
6,834
1,571
1,994
11,890
4,812
23
10,113
1,683
0
30,568
W
Thoth
Clipeus
Thoth
18,080
786
859
2,080
10,462
4,345
2,789
0
10,385
30,411
0
W
14,889
3,272
389
2,985
17,964
23,214
537
0
17,625
1,287
22,271
W
Morgan Le Fay
EvilPandarrilla
Morgan Le Fay
15,087
1,105
1,724
1,084
9,474
5,855
856
0
9,426
25,473
497
W
Merlin
PatrickC90
Merlin
9,228
1,269
954
1,022
7,523
3,627
1,182
0
7,392
28,238
830
L
Gilgamesh
PatrickSwt
Gilgamesh
10,265
2,079
1,440
3,620
20,027
16,281
0
10,442
9,189
0
19,177
L
Sun Wukong
R10RussiaBljat
Sun Wukong
10,652
819
727
1,821
13,805
13,604
0
8,609
4,944
0
22,584
W
7,828
1,581
11,865
10,684
17,728
18,506
517
0
17,401
11,206
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,225
Gold Earned
45,153
131
Minions Killed
134
0
Camps Cleared
0
1,069,322
Distance Traveled
999,773
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,704
791
18
2
0
237,892
0
L
Guan Yu
7,619
693
14
1
0
221,259
0
L
Hou Yi
8,185
744
54
5
0
201,321
0
W
Thoth
9,403
855
26
2
0
205,860
0
W
Surtr
8,591
781
32
3
0
206,688
0
W
Morgan Le Fay
9,114
829
25
2
0
206,523
0
W
Merlin
9,216
838
43
4
0
208,269
0
L
Gilgamesh
7,724
702
22
2
0
198,106
0
L
Sun Wukong
7,993
727
23
2
0
210,744
0
W
Sylvanus
8,829
803
8
1
0
172,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role