Player Matchup

Fenrir
Fenrir
CutesyGoddesss
Fenrir
Level 15
God Stats
1W - 0L
1,717 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3
Discordia
Discordia
GodKlaus
Discordia
Level 78
God Stats
38W - 23L
1,604 SR
Queue Stats
94W - 94L
1,433 Elo+
Party 1
Ne Zha
Ne Zha
JustMoreBullets
Ne Zha
Level 117
God Stats
6W - 10L
1,519 SR
Queue Stats
9W - 14L
1,486 Elo+
Party 3
Medusa
Medusa
Lumacha3852
Medusa
Level 83
God Stats
36W - 27L
1,549 SR
Queue Stats
215W - 225L
1,459 Elo+
Party 1
Khepri
Khepri
payball27
Khepri
Level 144
God Stats
2W - 1L
1,786 SR
Queue Stats
160W - 164L
1,488 Elo+
Party 1
Team Averages
Level 87
1,635 SR
1,473 Elo+

VS

Team Averages
Level 75
1,666 SR
1,481 Elo+
Surtr
Surtr
HAncientCanvas
Surtr
Level 120
God Stats
12W - 8L
1,819 SR
Queue Stats
364W - 350L
1,518 Elo+
Solo
Freya
Freya
Owen2005pro
Freya
Level 109
God Stats
8W - 8L
1,561 SR
Queue Stats
179W - 214L
1,464 Elo+
Party 2
Terra
Terra
YauniNoir49
Terra
Level 89
God Stats
8W - 5L
1,710 SR
Queue Stats
93W - 88L
1,488 Elo+
Solo
Agni
Agni
guardian_player1
Agni
Level 28
God Stats
6W - 4L
1,700 SR
Queue Stats
13W - 15L
1,485 Elo+
Party 2
Hachiman
Hachiman
paramo_elegante0
Hachiman
Level 29
God Stats
21W - 23L
1,539 SR
Queue Stats
96W - 115L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
6,704
559
5,235
10,090
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
GodKlaus
Discordia
12
1 / 1 / 2
6,463
539
4,641
6,218
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 6
7,277
606
6,549
12,027
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
12
7 / 1 / 2
7,730
644
12,700
6,493
2,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
payball27
Khepri
10
1 / 1 / 7
6,779
565
2,583
7,892
6,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,381
532
5,685
9,534
6,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 0
6,331
528
6,219
13,799
5,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

8
0 / 3 / 0
4,893
408
2,475
8,309
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 2
6,891
574
5,185
8,762
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 1
5,736
478
3,267
8,004
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
14
Kills
4
4
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
W
Discordia
GodKlaus
Discordia
1
1
2
2
L
0
1
1
0.5
W
3
0
6
6
W
Medusa
7
1
2
8
L
2
4
0
0.5
L
0
3
0
0
L
1
3
2
0.67
L
1
3
1
0.5
W
Khepri
payball27
Khepri
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,708
Damage
22,831
42,720
Taken
48,408
24,757
Mitigated
23,601
13,809
Healing
13,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,235
992
0
2,829
10,090
7,616
0
943
8,476
0
36,413
W
Discordia
GodKlaus
Discordia
4,641
325
0
2,377
6,218
2,428
222
4,137
2,081
44,998
0
L
5,685
2,459
0
3,112
9,534
6,916
39
0
8,979
1,522
41,748
W
6,549
565
0
4,557
12,027
5,850
0
2,176
9,709
0
65,001
W
Medusa
12,700
7,260
0
1,717
6,493
2,674
1,624
4,068
2,157
0
56,534
L
6,219
1,849
0
5,326
13,799
5,495
0
1,958
11,805
37,449
1,462
L
2,475
439
118
1,575
8,309
5,064
0
515
7,794
14,337
0
L
5,185
41
0
1,768
8,762
3,411
0
4,020
4,742
54,846
1,584
L
3,267
2,072
0
1,992
8,004
2,715
0
731
7,273
0
31,259
W
Khepri
payball27
Khepri
2,583
135
0
2,329
7,892
6,189
147
2,298
5,482
15,987
523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,953
Gold Earned
30,232
344
Minions Killed
323
0
Camps Cleared
0
1,250,587
Distance Traveled
1,159,327
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,704
559
70
6
0
219,956
0
W
Discordia
6,463
539
75
6
0
245,445
2
L
Surtr
6,381
532
71
6
0
222,940
1
W
Ne Zha
7,277
606
97
8
0
297,075
3
W
Medusa
7,730
644
81
7
0
244,249
0
L
Freya
6,331
528
72
6
0
248,212
0
L
Terra
4,893
408
28
2
0
213,089
4
L
Agni
6,891
574
95
8
0
259,834
4
L
Hachiman
5,736
478
57
5
0
215,252
0
W
Khepri
6,779
565
21
2
0
243,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role