Player Matchup

Neith
Neith
BuckskinRex7758
Neith
Level 102
God Stats
11W - 5L
1,683 SR
Queue Stats
425W - 434L
1,474 Elo+
Party 1
Zeus
Zeus
DegenPo
Zeus
Level 101
God Stats
9W - 5L
1,563 SR
Queue Stats
421W - 419L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
IKR4M3R
Sylvanus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 75L
1,476 Elo+
Party 3
Atlas
Atlas
NoStRaMoRtE
Atlas
Level 124
God Stats
1W - 1L
1,325 SR
Queue Stats
45W - 47L
1,480 Elo+
Solo
Scylla
Scylla
Yeehawimus
Scylla
Level 148
God Stats
4W - 1L
1,718 SR
Queue Stats
67W - 68L
1,557 Elo+
Party 3
Team Averages
Level 118
1,558 SR
1,498 Elo+

VS

Team Averages
Level 104
1,463 SR
1,518 Elo+
Guan Yu
Guan Yu
LordbyPocket
Guan Yu
Level 147
God Stats
2W - 3L
1,349 SR
Queue Stats
68W - 70L
1,520 Elo+
Solo
Vulcan
Vulcan
SasaYamato
Vulcan
Level 129
God Stats
3W - 2L
1,682 SR
Queue Stats
45W - 39L
1,643 Elo+
Party 2
Jormungandr
Jormungandr
Semanizer
Jormungandr
Level 96
God Stats
3W - 3L
1,481 SR
Queue Stats
99W - 81L
1,548 Elo+
Solo
Discordia
Discordia
a thick pencil
Discordia
Level 108
God Stats
0W - 2L
1,303 SR
Queue Stats
133W - 143L
1,494 Elo+
Solo
Nut
Nut
bomlym
Nut
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
12,335
771
23,608
17,125
8,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
DegenPo
Zeus
18
6 / 4 / 12
11,550
722
25,451
11,159
5,616
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
IKR4M3R
Sylvanus
18
2 / 1 / 12
10,577
661
7,384
24,541
16,512
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
3 / 4 / 14
10,849
678
13,692
21,531
27,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Yeehawimus
Scylla
15
4 / 6 / 5
10,244
640
8,877
12,514
5,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordbyPocket
Guan Yu
18
3 / 4 / 9
10,339
646
10,071
27,892
30,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
SasaYamato
Vulcan
20
7 / 4 / 3
11,690
731
37,602
12,429
5,993
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Jormungandr
Semanizer
Jormungandr
19
4 / 3 / 9
10,623
664
12,025
19,131
23,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Discordia
a thick pencil
Discordia
16
1 / 6 / 6
9,978
624
10,076
14,434
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Nut
bomlym
Nut
15
0 / 5 / 10
9,294
581
9,249
14,657
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
22
Kills
15
16
Deaths
22
51
Assists
37
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
Zeus
DegenPo
Zeus
6
4
12
3
W
Sylvanus
IKR4M3R
Sylvanus
2
1
12
8
L
Guan Yu
LordbyPocket
Guan Yu
3
4
9
1.88
W
3
4
14
2.5
L
Vulcan
SasaYamato
Vulcan
7
4
3
2.13
L
Jormungandr
Semanizer
Jormungandr
4
3
9
2.83
W
Scylla
Yeehawimus
Scylla
4
6
5
1.08
L
Discordia
a thick pencil
Discordia
1
6
6
0.67
L
Nut
bomlym
Nut
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,012
Damage
79,023
86,870
Taken
88,543
63,666
Mitigated
71,636
45,441
Healing
37,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,608
5,343
1,792
5,952
17,125
8,526
740
12,656
4,217
0
71,425
W
Zeus
DegenPo
Zeus
25,451
950
833
2,073
11,159
5,616
229
6,769
4,125
50,093
0
W
Sylvanus
IKR4M3R
Sylvanus
7,384
609
14,765
15,285
24,541
16,512
302
16,302
7,754
11,385
2,034
L
Guan Yu
LordbyPocket
Guan Yu
10,071
907
4,717
13,777
27,892
30,020
143
13,344
14,548
0
18,470
W
13,692
4,572
526
2,913
21,531
27,805
162
13,741
7,322
29,738
1,221
L
Vulcan
SasaYamato
Vulcan
37,602
17,047
1,676
2,881
12,429
5,993
360
8,453
3,976
68,066
35
L
Jormungandr
Semanizer
Jormungandr
12,025
2,197
1,324
4,170
19,131
23,462
426
10,015
9,116
28,575
0
W
Scylla
Yeehawimus
Scylla
8,877
638
753
549
12,514
5,207
120
8,306
3,762
14,472
0
L
Discordia
a thick pencil
Discordia
10,076
274
1,998
4,629
14,434
5,574
0
11,004
3,430
26,435
0
L
Nut
bomlym
Nut
9,249
2,989
0
2,117
14,657
6,587
0
11,013
3,644
0
14,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,555
Gold Earned
51,924
219
Minions Killed
201
0
Camps Cleared
0
1,477,339
Distance Traveled
1,477,913
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,335
771
102
6
0
303,558
0
W
Zeus
11,550
722
66
4
0
277,661
0
W
Sylvanus
10,577
661
11
1
0
330,369
0
L
Guan Yu
10,339
646
9
1
0
282,721
6
W
Atlas
10,849
678
27
2
0
272,593
0
L
Vulcan
11,690
731
84
5
0
334,091
0
L
Jormungandr
10,623
664
58
4
0
303,219
0
W
Scylla
10,244
640
13
1
0
293,158
0
L
Discordia
9,978
624
34
2
0
273,477
0
L
Nut
9,294
581
16
1
0
284,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role