Player Matchup

Sun Wukong
Sun Wukong
Booosstedd
Sun Wukong
Level 160
God Stats
5W - 3L
1,753 SR
Queue Stats
202W - 164L
1,566 Elo+
Party 3
Ne Zha
Ne Zha
Carnage4232
Ne Zha
Level 149
God Stats
3W - 1L
1,930 SR
Queue Stats
46W - 45L
1,601 Elo+
Party 1
Sol
Sol
ItsKingg
Sol
Level 146
God Stats
4W - 2L
1,801 SR
Queue Stats
190W - 169L
1,639 Elo+
Solo
Medusa
Medusa
Taylor9844
Medusa
Level 96
God Stats
0W - 2L
1,356 SR
Queue Stats
78W - 73L
1,560 Elo+
Party 3
Hun Batz
Hun Batz
x2eZ MaJiiN x
Hun Batz
Level 254
God Stats
2W - 5L
1,367 SR
Queue Stats
450W - 462L
1,519 Elo+
Party 1
Team Averages
Level 161
1,641 SR
1,577 Elo+

VS

Team Averages
Level 237
1,609 SR
1,531 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 311
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
MoltenGore
Osiris
Level 157
God Stats
19W - 8L
1,917 SR
Queue Stats
208W - 183L
1,587 Elo+
Solo
Loki
Loki
ProudestKen
Loki
Level 159
God Stats
27W - 18L
1,630 SR
Queue Stats
87W - 84L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Booosstedd
Sun Wukong
10
0 / 2 / 0
5,733
521
5,490
11,117
7,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ne Zha
9
0 / 2 / 0
4,628
421
4,108
5,701
2,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 0
5,883
535
2,335
5,828
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Taylor9844
Medusa
9
0 / 3 / 0
5,154
469
4,517
6,369
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Hun Batz
x2eZ MaJiiN x
Hun Batz
11
0 / 0 / 0
5,281
480
1,858
7,099
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
3 / 0 / 1
6,614
601
3,565
7,141
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
 
Zeus
11
1 / 0 / 1
6,420
584
4,379
3,487
1,034
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
 
King Arthur
12
1 / 0 / 1
6,291
572
8,107
9,124
6,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
MoltenGore
Osiris
11
0 / 0 / 2
5,387
490
2,838
8,267
4,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
3 / 0 / 3
6,241
567
3,922
7,160
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
8
8
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
0
1
3.5
W
Zeus
 
Zeus
1
0
1
1.5
W
King Arthur
 
King Arthur
1
0
1
1.5
L
Sun Wukong
Booosstedd
Sun Wukong
0
2
0
0
L
Ne Zha
0
2
0
0
L
0
1
0
0
W
Osiris
MoltenGore
Osiris
0
0
2
1
W
3
0
3
4.5
L
Medusa
Taylor9844
Medusa
0
3
0
0
L
Hun Batz
x2eZ MaJiiN x
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,308
Damage
22,811
36,114
Taken
35,179
18,207
Mitigated
17,214
8,436
Healing
15,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,565
1,756
0
3,815
7,141
2,638
0
0
7,141
0
48,056
W
Zeus
 
Zeus
4,379
782
0
1,419
3,487
1,034
0
1,204
2,283
48,867
2,302
W
King Arthur
 
King Arthur
8,107
830
0
1,008
9,124
6,605
0
0
9,124
0
50,240
L
Sun Wukong
Booosstedd
Sun Wukong
5,490
827
0
2,539
11,117
7,922
0
0
11,117
0
42,141
L
Ne Zha
4,108
405
0
1,034
5,701
2,950
0
953
4,748
0
24,009
L
2,335
1,082
0
3,113
5,828
1,776
0
3,352
2,476
41,190
7,956
W
Osiris
MoltenGore
Osiris
2,838
1,169
0
5,089
8,267
4,596
0
573
7,694
0
40,177
W
3,922
970
0
3,719
7,160
2,341
0
287
6,873
0
41,292
L
Medusa
Taylor9844
Medusa
4,517
1,549
0
750
6,369
2,476
0
0
6,369
0
33,023
L
Hun Batz
x2eZ MaJiiN x
Hun Batz
1,858
513
0
1,000
7,099
3,083
0
0
7,099
0
45,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,679
Gold Earned
30,953
352
Minions Killed
386
0
Camps Cleared
0
1,178,561
Distance Traveled
1,091,152
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,614
601
86
8
0
199,139
4
W
Zeus
6,420
584
109
10
0
212,075
1
W
King Arthur
6,291
572
73
7
0
207,359
2
L
Sun Wukong
5,733
521
79
7
0
221,980
0
L
Ne Zha
4,628
421
29
3
0
265,046
3
L
Sol
5,883
535
109
10
0
208,304
2
W
Osiris
5,387
490
54
5
0
218,419
0
W
Loki
6,241
567
64
6
0
254,160
3
L
Medusa
5,154
469
64
6
0
205,180
0
L
Hun Batz
5,281
480
71
6
0
278,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role