Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Matutastor
Fenrir
Level 87
God Stats
3W - 5L
1,307 SR
Queue Stats
135W - 134L
1,532 Elo+
Party 1
Charon
Charon
NumaSan101
Charon
Level 123
God Stats
2W - 2L
1,431 SR
Queue Stats
130W - 138L
1,504 Elo+
Party 1
King Arthur
King Arthur
Reinert_
King Arthur
Level 129
God Stats
2W - 3L
1,726 SR
Queue Stats
38W - 47L
1,430 Elo+
Solo
Charybdis
Charybdis
pasturkaTOP
Charybdis
Level 133
God Stats
13W - 11L
1,468 SR
Queue Stats
189W - 185L
1,493 Elo+
Party 1
Team Averages
Level 125
1,487 SR
1,492 Elo+

VS

Team Averages
Level 138
1,471 SR
1,518 Elo+
Thor
Thor
 
Thor
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
IslamicPotato
Osiris
Level 100
God Stats
0W - 2L
1,291 SR
Queue Stats
15W - 19L
1,470 Elo+
Solo
Hades
Hades
Morfeu69
Hades
Level 201
God Stats
3W - 7L
1,502 SR
Queue Stats
156W - 150L
1,531 Elo+
Solo
Xbalanque
Xbalanque
Steorage
Xbalanque
Level 59
God Stats
12W - 12L
1,562 SR
Queue Stats
176W - 156L
1,560 Elo+
Solo
Ymir
Ymir
yScarlet
Ymir
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 146L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
6 / 1 / 3
10,073
672
20,888
7,657
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Matutastor
Fenrir
14
3 / 1 / 3
7,839
523
8,159
13,784
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
NumaSan101
Charon
13
1 / 2 / 6
7,954
530
6,865
11,778
11,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Reinert_
King Arthur
14
1 / 2 / 1
8,238
549
9,049
13,182
10,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
pasturkaTOP
Charybdis
16
0 / 2 / 1
8,610
574
9,847
11,584
5,500
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 1 / 2
8,399
560
5,966
12,707
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 2
7,324
488
6,861
16,794
18,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Morfeu69
Hades
15
1 / 4 / 1
8,251
550
6,917
18,683
7,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Steorage
Xbalanque
16
2 / 1 / 3
8,792
586
9,010
13,555
5,472
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ymir
11
0 / 2 / 5
6,995
466
7,671
16,690
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
11
Kills
8
8
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
3
7.5
L
Thor
 
Thor
4
1
2
5
L
1
3
2
0.67
W
Fenrir
Matutastor
Fenrir
3
1
3
4.5
L
Hades
Morfeu69
Hades
1
4
1
0.38
W
Charon
NumaSan101
Charon
1
2
6
2
W
King Arthur
Reinert_
King Arthur
1
2
1
0.75
L
Xbalanque
Steorage
Xbalanque
2
1
3
3.5
W
Charybdis
pasturkaTOP
Charybdis
0
2
1
0.25
L
Ymir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
36,425
57,985
Taken
78,429
39,276
Mitigated
49,823
11,107
Healing
29,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
20,888
2,942
0
500
7,657
3,577
0
4,437
3,220
94,892
0
L
Thor
 
Thor
5,966
604
0
6,173
12,707
4,887
0
4,663
7,909
0
79,478
L
6,861
3,353
0
4,913
16,794
18,813
0
1,300
15,473
0
43,791
W
Fenrir
Matutastor
Fenrir
8,159
2,319
0
1,985
13,784
8,242
0
3,718
10,066
0
74,461
L
Hades
Morfeu69
Hades
6,917
1,356
677
9,977
18,683
7,689
232
11,057
6,918
67,256
2,265
W
Charon
NumaSan101
Charon
6,865
1,589
0
2,098
11,778
11,028
0
4,178
7,600
19,480
0
W
King Arthur
Reinert_
King Arthur
9,049
1,005
0
2,217
13,182
10,929
0
686
12,496
0
64,634
L
Xbalanque
Steorage
Xbalanque
9,010
4,387
0
5,121
13,555
5,472
0
1,417
12,138
0
87,037
W
Charybdis
pasturkaTOP
Charybdis
9,847
5,506
0
4,307
11,584
5,500
861
1,249
10,335
0
97,278
L
Ymir
7,671
1,416
0
3,073
16,690
12,962
0
8,080
8,238
32,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
39,761
555
Minions Killed
534
0
Camps Cleared
0
1,554,529
Distance Traveled
1,485,176
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,073
672
158
11
0
300,808
0
L
Thor
8,399
560
112
7
0
309,487
3
L
Osiris
7,324
488
80
5
0
270,259
0
W
Fenrir
7,839
523
95
6
0
360,964
0
L
Hades
8,251
550
153
10
0
319,235
0
W
Charon
7,954
530
19
1
0
305,959
0
W
King Arthur
8,238
549
110
7
0
295,897
4
L
Xbalanque
8,792
586
145
10
0
287,370
0
W
Charybdis
8,610
574
173
12
0
290,901
0
L
Ymir
6,995
466
44
3
0
298,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role