Player Matchup

Jormungandr
Jormungandr
InvasiveCrab
Jormungandr
Level 68
God Stats
1W - 1L
1,561 SR
Queue Stats
7W - 3L
1,678 Elo+
Party 1
Mulan
Mulan
KillCherub
Mulan
Level 12
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MrRivn
Baron Samedi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 35
1,493 SR
1,559 Elo+

VS

Team Averages
Level 126
1,328 SR
1,586 Elo+
Chang'e
Chang'e
HaanYaak
Chang'e
Level 182
God Stats
1W - 0L
1,213 SR
Queue Stats
20W - 8L
1,628 Elo+
Solo
Cupid
Cupid
II-RedSkull-II
Cupid
Level 129
God Stats
2W - 2L
1,515 SR
Queue Stats
20W - 28L
1,432 Elo+
Solo
Chaac
Chaac
youdeadsku
Chaac
Level 67
God Stats
22W - 17L
1,257 SR
Queue Stats
31W - 30L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
InvasiveCrab
Jormungandr
10
0 / 1 / 2
6,397
640
3,727
6,805
5,386
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
10
0 / 3 / 2
6,229
623
5,940
10,027
5,638
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MrRivn
Baron Samedi
10
2 / 5 / 0
6,788
679
3,237
9,014
3,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HaanYaak
Chang'e
13
3 / 0 / 5
7,647
765
6,083
6,687
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 3
7,904
790
5,085
5,525
2,132
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
11
2 / 1 / 6
7,359
736
8,145
5,508
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
HaanYaak
Chang'e
3
0
5
5.5
W
4
1
3
5.5
L
Jormungandr
InvasiveCrab
Jormungandr
0
1
2
1
L
Mulan
0
3
2
0.33
L
Baron Samedi
MrRivn
Baron Samedi
2
5
0
0.4
W
Chaac
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,904
Damage
19,313
25,846
Taken
17,720
14,988
Mitigated
8,667
2,427
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
HaanYaak
Chang'e
6,083
606
1,707
2,394
6,687
2,520
701
2,663
3,907
22,517
497
W
5,085
2,697
887
1,053
5,525
2,132
200
1,717
3,596
0
29,173
L
Jormungandr
InvasiveCrab
Jormungandr
3,727
779
0
293
6,805
5,386
0
1,331
5,253
20,046
0
L
Mulan
5,940
1,274
0
668
10,027
5,638
0
2,137
7,620
294
14,717
L
Baron Samedi
MrRivn
Baron Samedi
3,237
499
225
1,241
9,014
3,964
0
2,265
6,462
12,591
421
W
Chaac
8,145
956
0
1,187
5,508
4,015
123
2,766
2,574
0
19,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,414
Gold Earned
22,910
77
Minions Killed
120
0
Camps Cleared
0
480,661
Distance Traveled
481,009
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,647
765
36
4
0
174,514
0
W
Cupid
7,904
790
58
6
0
159,464
0
L
Jormungandr
6,397
640
35
4
0
160,877
0
L
Mulan
6,229
623
17
2
0
178,640
4
L
Baron Samedi
6,788
679
25
3
0
141,144
0
W
Chaac
7,359
736
26
3
0
147,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role