Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Marv420
Artemis
Level 120
God Stats
0W - 1L
1,535 SR
Queue Stats
13W - 6L
1,746 Elo+
Party 1
Ymir
Ymir
Royalminiman
Ymir
Level 153
God Stats
0W - 1L
1,728 SR
Queue Stats
24W - 19L
1,629 Elo+
Party 1
Scylla
Scylla
Sataniki
Scylla
Level 106
God Stats
0W - 1L
1,264 SR
Queue Stats
6W - 5L
1,577 Elo+
Party 1
Bake Kujira
Bake Kujira
c0LtenZ
Bake Kujira
Level 158
God Stats
0W - 2L
1,256 SR
Queue Stats
60W - 70L
1,511 Elo+
Solo
Team Averages
Level 132
1,457 SR
1,593 Elo+

VS

Team Averages
Level 105
1,629 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
ATEIkehara
Vulcan
Level 158
God Stats
2W - 1L
1,602 SR
Queue Stats
47W - 45L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
ChineseJezuz
Nu Wa
Level 100
God Stats
3W - 0L
1,830 SR
Queue Stats
24W - 20L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
JJJOKERZ
Cthulhu
Level 137
God Stats
2W - 0L
1,715 SR
Queue Stats
48W - 42L
1,564 Elo+
Party 2
Bastet
Bastet
destroyoyo
Bastet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
5 / 2 / 5
8,317
756
6,292
10,626
10,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Artemis
Marv420
Artemis
15
2 / 5 / 8
8,286
753
12,013
14,352
6,380
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 6 / 6
7,785
708
6,276
16,029
12,552
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
Sataniki
Scylla
14
2 / 8 / 8
8,314
756
3,637
11,975
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bake Kujira
c0LtenZ
Bake Kujira
15
2 / 4 / 8
8,087
735
5,688
12,383
12,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
8 / 1 / 9
10,819
984
10,671
6,981
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
ATEIkehara
Vulcan
17
10 / 3 / 4
10,781
980
18,451
6,886
3,505
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
3 / 2 / 15
10,014
910
17,126
6,564
3,120
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JJJOKERZ
Cthulhu
15
4 / 3 / 9
9,580
871
10,829
15,582
16,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bastet
destroyoyo
Bastet
10
0 / 6 / 6
7,434
676
5,023
11,468
4,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
68
13
Kills
25
25
Deaths
15
35
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
2
5
3.75
W
Neith
 
Neith
8
1
9
12.5
W
Vulcan
ATEIkehara
Vulcan
10
3
4
4
W
3
2
15
5.25
W
Cthulhu
JJJOKERZ
Cthulhu
4
3
9
2.83
L
Artemis
Marv420
Artemis
2
5
8
1.2
L
2
6
6
0.83
L
Scylla
Sataniki
Scylla
2
8
8
0.75
L
Bake Kujira
c0LtenZ
Bake Kujira
2
4
8
1.5
W
Bastet
destroyoyo
Bastet
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
62,100
65,365
Taken
47,481
47,109
Mitigated
32,416
15,785
Healing
12,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,292
902
1,204
4,164
10,626
10,275
0
6,580
4,046
0
13,620
W
Neith
 
Neith
10,671
1,570
825
1,775
6,981
3,886
1,007
1,628
5,353
0
26,776
W
Vulcan
ATEIkehara
Vulcan
18,451
3,236
790
1,064
6,886
3,505
586
2,332
4,554
29,889
264
W
17,126
3,445
2,226
996
6,564
3,120
1,381
2,322
4,242
32,095
50
W
Cthulhu
JJJOKERZ
Cthulhu
10,829
601
1,212
2,590
15,582
16,928
57
5,322
10,260
23,266
0
L
Artemis
Marv420
Artemis
12,013
5,713
319
3,563
14,352
6,380
0
10,706
3,646
0
29,783
L
6,276
730
1,558
1,618
16,029
12,552
0
11,524
4,505
12,213
0
L
Scylla
Sataniki
Scylla
3,637
293
571
931
11,975
5,127
0
9,540
2,435
19,071
0
L
Bake Kujira
c0LtenZ
Bake Kujira
5,688
2,563
478
1,379
12,383
12,775
0
7,936
4,447
18,338
0
W
Bastet
destroyoyo
Bastet
5,023
774
0
666
11,468
4,977
393
3,997
7,471
0
5,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,789
Gold Earned
48,628
132
Minions Killed
135
0
Camps Cleared
0
888,666
Distance Traveled
1,095,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,317
756
16
1
0
229,773
0
W
Neith
10,819
984
44
4
0
230,268
0
W
Vulcan
10,781
980
22
2
0
241,964
0
W
Nu Wa
10,014
910
33
3
0
204,612
0
W
Cthulhu
9,580
871
35
3
0
217,255
0
L
Artemis
8,286
753
50
5
0
161,102
0
L
Ymir
7,785
708
10
1
0
164,783
0
L
Scylla
8,314
756
34
3
0
185,651
0
L
Bake Kujira
8,087
735
22
2
0
147,357
0
W
Bastet
7,434
676
1
0
0
201,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role