Player Matchup

Geb
Geb
 
Geb
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Jax123-Jta123
Arachne
Level 120
God Stats
11W - 8L
1,693 SR
Queue Stats
162W - 155L
1,500 Elo+
Solo
Anubis
Anubis
ParrotBeak
Anubis
Level 118
God Stats
3W - 1L
1,901 SR
Queue Stats
159W - 140L
1,570 Elo+
Solo
Izanami
Izanami
Pizell-1
Izanami
Level 155
God Stats
1W - 1L
1,706 SR
Queue Stats
17W - 18L
1,503 Elo+
Party 2
Serqet
Serqet
SeaWitchCalypso
Serqet
Level 149
God Stats
4W - 2L
1,826 SR
Queue Stats
23W - 16L
1,630 Elo+
Solo
Team Averages
Level 153
1,725 SR
1,541 Elo+

VS

Team Averages
Level 144
1,524 SR
1,522 Elo+
Nox
Nox
 
Nox
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
BYFRAN67
Ullr
Level 159
God Stats
1W - 3L
1,204 SR
Queue Stats
303W - 290L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
OllieN7
Kumbhakarna
Level 154
God Stats
4W - 6L
1,552 SR
Queue Stats
112W - 106L
1,536 Elo+
Solo
Hun Batz
Hun Batz
R0i__Richard
Hun Batz
Level 97
God Stats
9W - 15L
1,634 SR
Queue Stats
39W - 45L
1,519 Elo+
Party 3
Chaac
Chaac
RoSi-_-theSniPeR
Chaac
Level 166
God Stats
20W - 5L
1,731 SR
Queue Stats
327W - 306L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 0 / 1
4,166
694
3,081
4,109
1,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
4
0 / 3 / 0
3,161
527
1,724
4,133
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Anubis
ParrotBeak
Anubis
9
2 / 1 / 0
4,601
767
2,860
4,646
2,488
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
Pizell-1
Izanami
7
0 / 1 / 1
3,748
625
2,510
3,184
981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 2 / 1
3,686
614
2,119
5,922
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
3 / 0 / 0
4,519
753
2,833
1,084
378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
7
1 / 0 / 0
4,019
670
2,241
3,800
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
OllieN7
Kumbhakarna
6
0 / 0 / 1
3,961
660
1,759
5,242
2,401
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
R0i__Richard
Hun Batz
7
0 / 2 / 3
3,912
652
2,308
6,016
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
3 / 0 / 1
5,685
948
3,436
6,231
4,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
7
7
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
1
0.5
W
Nox
 
Nox
3
0
0
3
W
Ullr
1
0
0
1
L
Arachne
0
3
0
0
W
Kumbhakarna
OllieN7
Kumbhakarna
0
0
1
0.5
L
Anubis
ParrotBeak
Anubis
2
1
0
2
L
Izanami
Pizell-1
Izanami
0
1
1
0.5
W
Hun Batz
R0i__Richard
Hun Batz
0
2
3
0.75
W
3
0
1
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,294
Damage
12,577
21,994
Taken
22,373
8,764
Mitigated
10,518
8,438
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,081
600
0
1,751
4,109
1,999
0
1,049
3,060
12,951
0
W
Nox
 
Nox
2,833
303
0
89
1,084
378
0
579
505
22,789
0
W
Ullr
2,241
1,034
0
786
3,800
1,285
0
1,757
2,043
0
26,849
L
Arachne
1,724
1,428
0
1,033
4,133
1,177
0
0
4,133
0
8,729
W
Kumbhakarna
OllieN7
Kumbhakarna
1,759
268
779
1,261
5,242
2,401
0
2,020
3,222
10,875
0
L
Anubis
ParrotBeak
Anubis
2,860
204
0
2,126
4,646
2,488
0
1,966
2,680
33,056
1,054
L
Izanami
Pizell-1
Izanami
2,510
1,666
0
999
3,184
981
0
579
2,605
0
28,298
W
Hun Batz
R0i__Richard
Hun Batz
2,308
787
0
2,938
6,016
1,713
0
704
5,030
0
19,651
W
3,436
803
0
1,377
6,231
4,741
0
803
5,293
0
37,767
L
2,119
559
0
2,529
5,922
2,119
0
998
4,924
0
19,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,362
Gold Earned
22,096
184
Minions Killed
233
0
Camps Cleared
0
626,323
Distance Traveled
679,608
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,166
694
11
2
0
148,140
0
W
Nox
4,519
753
45
8
0
140,362
0
W
Ullr
4,019
670
58
10
0
127,216
1
L
Arachne
3,161
527
10
2
0
83,453
2
W
Kumbhakarna
3,961
660
5
1
0
140,409
2
L
Anubis
4,601
767
61
10
0
125,540
0
L
Izanami
3,748
625
61
10
0
125,184
0
W
Hun Batz
3,912
652
40
7
0
146,024
0
W
Chaac
5,685
948
85
14
0
125,597
0
L
Serqet
3,686
614
41
7
0
144,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role