Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HcK Poseidon
Anhur
Level 60
God Stats
4W - 7L
1,382 SR
Queue Stats
71W - 74L
1,481 Elo+
Solo
Cerberus
Cerberus
NaSTYNa5H
Cerberus
Level 246
God Stats
3W - 3L
1,576 SR
Queue Stats
52W - 96L
1,423 Elo+
Party 1
Arachne
Arachne
Soggyracoon
Arachne
Level 153
God Stats
56W - 43L
1,501 SR
Queue Stats
156W - 212L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
lil_shtt323
Ah Puch
Level 116
God Stats
1W - 0L
1,515 SR
Queue Stats
50W - 53L
1,475 Elo+
Solo
Team Averages
Level 146
1,495 SR
1,473 Elo+

VS

Team Averages
Level 75
1,525 SR
1,494 Elo+
Artemis
Artemis
dadbodrauseo
Artemis
Level 27
God Stats
17W - 15L
1,665 SR
Queue Stats
89W - 75L
1,513 Elo+
Party 2
Chronos
Chronos
dejerro
Chronos
Level 46
God Stats
0W - 2L
1,341 SR
Queue Stats
74W - 46L
1,572 Elo+
Party 2
Osiris
Osiris
fIdeellI26
Osiris
Level 88
God Stats
0W - 1L
1,607 SR
Queue Stats
1W - 4L
1,323 Elo+
Solo
Baron Samedi
Baron Samedi
koopa585
Baron Samedi
Level 63
God Stats
10W - 6L
1,570 SR
Queue Stats
73W - 67L
1,543 Elo+
Solo
Fenrir
Fenrir
kroulo
Fenrir
Level 149
God Stats
5W - 9L
1,442 SR
Queue Stats
78W - 77L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 2 / 1
8,173
629
9,389
10,691
6,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

13
0 / 1 / 0
6,919
532
2,711
9,273
3,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
NaSTYNa5H
Cerberus
11
1 / 1 / 1
6,305
485
3,785
7,752
5,361
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Soggyracoon
Arachne
13
3 / 1 / 0
7,168
551
3,296
11,501
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ah Puch
lil_shtt323
Ah Puch
13
0 / 1 / 2
7,203
554
6,589
7,899
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
dadbodrauseo
Artemis
12
1 / 0 / 1
6,931
533
5,867
7,918
3,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
dejerro
Chronos
13
0 / 2 / 2
6,819
525
6,036
8,664
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
fIdeellI26
Osiris
3
0 / 3 / 0
4,476
344
1,480
4,430
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Baron Samedi
koopa585
Baron Samedi
11
3 / 2 / 1
6,909
531
4,111
8,802
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
kroulo
Fenrir
12
2 / 1 / 2
6,602
508
3,715
10,957
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
8
Kills
6
6
Deaths
8
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
2
1
2.25
W
0
1
0
0
W
Cerberus
NaSTYNa5H
Cerberus
1
1
1
1.5
W
Arachne
Soggyracoon
Arachne
3
1
0
3
L
Artemis
dadbodrauseo
Artemis
1
0
1
1.5
L
Chronos
dejerro
Chronos
0
2
2
0.5
L
Osiris
fIdeellI26
Osiris
0
3
0
0
L
Baron Samedi
koopa585
Baron Samedi
3
2
1
1.75
L
Fenrir
kroulo
Fenrir
2
1
2
3
W
Ah Puch
lil_shtt323
Ah Puch
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
21,209
47,116
Taken
40,771
22,009
Mitigated
21,569
18,430
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,389
1,759
0
2,653
10,691
6,711
0
2,366
8,325
0
62,175
W
2,711
737
83
3,359
9,273
3,033
0
1,279
7,954
0
50,605
W
Cerberus
NaSTYNa5H
Cerberus
3,785
91
0
2,471
7,752
5,361
0
1,518
6,174
23,585
0
W
Arachne
Soggyracoon
Arachne
3,296
1,940
0
7,652
11,501
4,404
0
1,451
10,000
0
52,897
L
Artemis
dadbodrauseo
Artemis
5,867
2,339
0
4,262
7,918
3,092
0
725
7,193
0
54,154
L
Chronos
dejerro
Chronos
6,036
1,376
0
2,221
8,664
3,180
0
5,777
2,887
50,851
1,412
L
Osiris
fIdeellI26
Osiris
1,480
724
0
1,135
4,430
1,708
0
0
4,111
0
10,363
L
Baron Samedi
koopa585
Baron Samedi
4,111
339
332
3,363
8,802
8,872
0
1,169
7,103
28,408
0
L
Fenrir
kroulo
Fenrir
3,715
1,097
0
1,607
10,957
4,717
0
2,690
8,134
0
46,642
W
Ah Puch
lil_shtt323
Ah Puch
6,589
284
0
2,212
7,899
2,500
90
3,289
4,230
57,844
840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,768
Gold Earned
31,737
405
Minions Killed
332
0
Camps Cleared
0
1,284,742
Distance Traveled
1,113,391
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,173
629
88
7
0
233,088
0
W
Anhur
6,919
532
89
7
0
237,136
0
W
Cerberus
6,305
485
37
3
0
271,824
3
W
Arachne
7,168
551
88
7
0
295,689
0
L
Artemis
6,931
533
103
8
0
250,528
0
L
Chronos
6,819
525
114
9
0
255,551
0
L
Osiris
4,476
344
17
1
0
76,515
0
L
Baron Samedi
6,909
531
27
2
0
235,593
5
L
Fenrir
6,602
508
71
5
0
295,204
0
W
Ah Puch
7,203
554
103
8
0
247,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role