Player Matchup

Bacchus
Bacchus
Gold IV
Big Lardo
Bacchus
Gold IV
Level 123
God Stats
214W - 209L
1,516 SR
Queue Stats
438W - 456L
1,424 MMR
Solo
Bellona
Bellona
Gold III
RealTenchu
Bellona
Gold III
Level 157
God Stats
3W - 3L
1,561 SR
Queue Stats
113W - 115L
1,402 MMR
Party 1
Chaac
Chaac
Gold IV
iShrimps
Chaac
Gold IV
Level 156
God Stats
8W - 4L
1,691 SR
Queue Stats
58W - 73L
1,436 MMR
Solo
Loki
Loki
Gold III
temp-818393
Loki
Gold III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 115L
1,402 MMR
Party 1
Medusa
Medusa
Bronze III
urealbad
Medusa
Bronze III
Level 115
God Stats
24W - 10L
1,500 SR
Queue Stats
79W - 74L
1,400 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,554 SR
1,413 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,488 SR
1,413 MMR
King Arthur
King Arthur
Gold V
FizzyAutounm
King Arthur
Gold V
Level 146
God Stats
0W - 2L
1,303 SR
Queue Stats
14W - 17L
1,414 MMR
Solo
Kukulkan
Kukulkan
Gold III
Frostyin9730
Kukulkan
Gold III
Level 111
God Stats
0W - 1L
1,772 SR
Queue Stats
29W - 26L
1,438 MMR
Solo
Ymir
Ymir
Gold IV
NovaAPache
Ymir
Gold IV
Level 109
God Stats
5W - 14L
1,398 SR
Queue Stats
151W - 157L
1,412 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
alexgerami95
Kumbhakarna
Gold IV
Level 107
God Stats
7W - 9L
1,456 SR
Queue Stats
239W - 252L
1,417 MMR
Solo
Nut
Nut
Gold V
vOBSIDlANv
Nut
Gold V
Level 156
God Stats
5W - 2L
1,510 SR
Queue Stats
107W - 109L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big Lardo
Bacchus
6
0 / 1 / 0
3,741
624
2,136
3,502
2,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
RealTenchu
Bellona
8
2 / 0 / 1
4,913
819
4,568
5,043
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Chaac
iShrimps
Chaac
7
1 / 0 / 3
4,034
672
1,435
4,226
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,516
586
1,425
2,839
806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
urealbad
Medusa
9
3 / 0 / 0
5,060
843
3,916
4,256
1,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
UllrAresThor

VS

Bans
ArachneAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FizzyAutounm
King Arthur
5
0 / 2 / 0
3,355
559
2,413
5,619
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Kukulkan
Frostyin9730
Kukulkan
7
0 / 2 / 0
3,871
645
1,380
4,472
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 2 / 1
3,331
555
2,009
4,732
2,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
alexgerami95
Kumbhakarna
6
0 / 0 / 2
4,170
695
1,173
4,067
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 0 / 0
4,050
675
2,342
3,375
1,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
6
Kills
2
2
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Big Lardo
Bacchus
0
1
0
0
L
King Arthur
FizzyAutounm
King Arthur
0
2
0
0
L
Kukulkan
Frostyin9730
Kukulkan
0
2
0
0
L
0
2
1
0.25
W
Bellona
RealTenchu
Bellona
2
0
1
2.5
L
Kumbhakarna
alexgerami95
Kumbhakarna
0
0
2
1
W
Chaac
iShrimps
Chaac
1
0
3
2.5
W
0
1
0
0
W
Medusa
urealbad
Medusa
3
0
0
3
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,480
Damage
9,317
19,866
Taken
22,265
9,426
Mitigated
9,081
8,351
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Big Lardo
Bacchus
2,136
89
0
985
3,502
2,725
0
768
2,734
8,088
0
L
King Arthur
FizzyAutounm
King Arthur
2,413
481
0
2,042
5,619
2,763
0
0
5,619
0
15,180
L
Kukulkan
Frostyin9730
Kukulkan
1,380
44
0
284
4,472
1,313
0
0
4,472
20,564
0
L
2,009
1,133
0
1,971
4,732
2,030
0
185
4,547
10,758
2,489
W
Bellona
RealTenchu
Bellona
4,568
1,902
0
3,597
5,043
2,817
0
269
4,457
0
32,396
L
Kumbhakarna
alexgerami95
Kumbhakarna
1,173
280
0
1,911
4,067
1,965
0
973
3,094
10,773
0
W
Chaac
iShrimps
Chaac
1,435
319
0
2,889
4,226
1,724
0
899
3,255
0
18,359
W
1,425
134
0
130
2,839
806
0
697
2,142
0
19,286
W
Medusa
urealbad
Medusa
3,916
1,689
0
750
4,256
1,354
705
1,534
2,552
0
34,680
L
2,342
1,520
0
1,606
3,375
1,010
0
978
2,397
0
24,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,264
Gold Earned
18,777
210
Minions Killed
151
0
Camps Cleared
0
660,752
Distance Traveled
583,089
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,741
624
17
3
0
129,279
4
L
King Arthur
3,355
559
26
4
0
100,030
1
L
Kukulkan
3,871
645
46
8
0
122,358
0
L
Ymir
3,331
555
24
4
0
129,126
0
W
Bellona
4,913
819
51
9
0
130,046
0
L
Kumbhakarna
4,170
695
10
2
0
120,430
2
W
Chaac
4,034
672
41
7
0
139,548
0
W
Loki
3,516
586
39
7
0
119,414
2
W
Medusa
5,060
843
62
10
0
142,465
0
L
Nut
4,050
675
45
8
0
111,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role