Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
MorbidEU
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,725 Elo+
Party 2
Bellona
Bellona
R4chenKr4cher
Bellona
Level 157
God Stats
3W - 2L
1,697 SR
Queue Stats
333W - 340L
1,493 Elo+
Solo
Freya
Freya
Torratsa
Freya
Level 61
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 44L
1,596 Elo+
Party 2
Osiris
Osiris
d33pppp
Osiris
Level 107
God Stats
3W - 4L
1,403 SR
Queue Stats
187W - 173L
1,495 Elo+
Solo
Team Averages
Level 91
1,520 SR
1,562 Elo+

VS

Team Averages
Level 123
1,534 SR
1,482 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FOGHEAD_DK
Gilgamesh
Level 64
God Stats
5W - 6L
1,621 SR
Queue Stats
122W - 118L
1,446 Elo+
Party 1
Vulcan
Vulcan
MOB PaRaDaktYL
Vulcan
Level 112
God Stats
0W - 4L
1,159 SR
Queue Stats
103W - 107L
1,546 Elo+
Solo
Aphrodite
Aphrodite
XxRY4NSM1THxX
Aphrodite
Level 151
God Stats
1W - 2L
1,514 SR
Queue Stats
186W - 183L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
ZATZKING
Sun Wukong
Level 132
God Stats
3W - 1L
1,877 SR
Queue Stats
137W - 134L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 1 / 9
10,236
853
11,748
10,871
5,816
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
MorbidEU
Yemoja
15
1 / 0 / 11
8,429
702
4,105
10,338
8,103
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
15
3 / 2 / 11
9,147
762
8,441
17,357
16,729
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Freya
Torratsa
Freya
16
6 / 3 / 8
9,386
782
16,880
12,184
6,277
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
d33pppp
Osiris
15
2 / 2 / 13
8,798
733
14,177
13,923
15,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 1 / 6
8,727
727
11,567
11,492
5,820
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gilgamesh
FOGHEAD_DK
Gilgamesh
14
1 / 4 / 3
7,946
662
8,432
13,420
14,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 3 / 1
9,250
771
20,403
9,379
4,522
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
XxRY4NSM1THxX
Aphrodite
13
0 / 5 / 3
7,749
646
5,163
11,797
7,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ZATZKING
Sun Wukong
13
1 / 3 / 5
8,595
716
10,644
14,658
15,127
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
25
16
Kills
7
8
Deaths
16
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
9
8.5
L
Bastet
 
Bastet
2
1
6
5
L
Gilgamesh
FOGHEAD_DK
Gilgamesh
1
4
3
0.63
L
3
3
1
1.17
W
Yemoja
MorbidEU
Yemoja
1
0
11
6.5
W
Bellona
3
2
11
4.25
W
Freya
Torratsa
Freya
6
3
8
3.33
L
Aphrodite
XxRY4NSM1THxX
Aphrodite
0
5
3
0.3
L
Sun Wukong
ZATZKING
Sun Wukong
1
3
5
1.17
W
Osiris
d33pppp
Osiris
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,351
Damage
56,209
64,673
Taken
60,746
52,340
Mitigated
47,105
36,744
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,748
8,577
2,375
2,727
10,871
5,816
1,313
5,287
5,409
0
49,249
L
Bastet
 
Bastet
11,567
1,892
1,318
2,268
11,492
5,820
0
3,549
7,650
0
21,783
L
Gilgamesh
FOGHEAD_DK
Gilgamesh
8,432
1,571
155
847
13,420
14,338
0
4,438
8,904
0
12,854
L
20,403
7,125
2,061
1,745
9,379
4,522
0
3,031
6,088
40,599
949
W
Yemoja
MorbidEU
Yemoja
4,105
2,145
14,810
4,100
10,338
8,103
29
5,422
4,916
10,206
492
W
Bellona
8,441
316
1,659
3,121
17,357
16,729
48
6,187
10,847
756
18,158
W
Freya
Torratsa
Freya
16,880
5,286
884
1,902
12,184
6,277
0
3,284
8,814
25,985
662
L
Aphrodite
XxRY4NSM1THxX
Aphrodite
5,163
615
6,600
4,342
11,797
7,298
0
2,646
8,746
11,751
1,281
L
Sun Wukong
ZATZKING
Sun Wukong
10,644
1,156
483
1,955
14,658
15,127
0
7,238
7,019
0
20,334
W
Osiris
d33pppp
Osiris
14,177
3,307
2,048
3,118
13,923
15,415
16
4,318
9,438
0
22,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,996
Gold Earned
42,267
197
Minions Killed
125
0
Camps Cleared
0
1,215,598
Distance Traveled
1,226,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,236
853
97
8
0
244,376
0
L
Bastet
8,727
727
20
2
0
304,450
0
L
Gilgamesh
7,946
662
17
1
0
223,223
0
L
Vulcan
9,250
771
46
4
0
278,831
0
W
Yemoja
8,429
702
27
2
0
229,490
0
W
Bellona
9,147
762
24
2
0
267,195
0
W
Freya
9,386
782
22
2
0
218,223
0
L
Aphrodite
7,749
646
27
2
0
218,950
0
L
Sun Wukong
8,595
716
15
1
0
201,444
0
W
Osiris
8,798
733
27
2
0
256,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role