Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BodeVei0
Sun Wukong
Level 153
God Stats
1W - 1L
1,526 SR
Queue Stats
15W - 24L
1,416 Elo+
Solo
Nut
Nut
ManoVizioli
Nut
Level 82
God Stats
4W - 2L
1,842 SR
Queue Stats
156W - 147L
1,535 Elo+
Solo
Yemoja
Yemoja
RDL Fatal
Yemoja
Level 44
God Stats
11W - 13L
1,382 SR
Queue Stats
67W - 82L
1,390 Elo+
Solo
Zeus
Zeus
leo0157
Zeus
Level 195
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 69L
1,483 Elo+
Solo
Team Averages
Level 127
1,550 SR
1,465 Elo+

VS

Team Averages
Level 98
1,585 SR
1,460 Elo+
Hun Batz
Hun Batz
CaioFM3655
Hun Batz
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 156L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
CleverCalff
Gilgamesh
Level 158
God Stats
0W - 1L
1,715 SR
Queue Stats
59W - 60L
1,536 Elo+
Solo
Chang'e
Chang'e
Hewie12L
Chang'e
Level 123
God Stats
25W - 11L
1,692 SR
Queue Stats
262W - 257L
1,461 Elo+
Solo
Aphrodite
Aphrodite
junco-cabreiro
Aphrodite
Level 41
God Stats
26W - 24L
1,520 SR
Queue Stats
80W - 96L
1,380 Elo+
Solo
Izanami
Izanami
ytallogca
Izanami
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 1 / 1
7,468
622
9,048
11,209
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
BodeVei0
Sun Wukong
13
1 / 1 / 1
7,926
661
8,802
10,851
7,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 1 / 4
7,560
630
10,944
8,781
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
RDL Fatal
Yemoja
10
0 / 1 / 4
6,705
559
2,651
8,204
3,725
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Zeus
leo0157
Zeus
13
2 / 1 / 1
7,616
635
5,101
4,873
1,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaioFM3655
Hun Batz
9
1 / 6 / 1
5,456
455
6,931
11,107
4,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
CleverCalff
Gilgamesh
13
1 / 1 / 0
7,290
608
7,709
15,349
13,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
Hewie12L
Chang'e
11
2 / 2 / 0
6,659
555
5,049
7,763
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
junco-cabreiro
Aphrodite
9
0 / 2 / 0
5,644
470
1,430
9,038
6,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
ytallogca
Izanami
10
1 / 4 / 1
6,190
516
6,454
11,777
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
15
Kills
5
5
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
1
8.5
W
Sun Wukong
BodeVei0
Sun Wukong
1
1
1
1.5
L
Hun Batz
CaioFM3655
Hun Batz
1
6
1
0.25
L
Gilgamesh
CleverCalff
Gilgamesh
1
1
0
1
L
Chang'e
Hewie12L
Chang'e
2
2
0
1
W
4
1
4
6
W
Yemoja
RDL Fatal
Yemoja
0
1
4
2
L
Aphrodite
junco-cabreiro
Aphrodite
0
2
0
0
W
Zeus
leo0157
Zeus
2
1
1
2.5
L
Izanami
ytallogca
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,546
Damage
27,573
43,918
Taken
55,034
20,343
Mitigated
31,066
15,449
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,048
2,947
0
4,664
11,209
4,551
0
2,805
8,404
0
50,206
W
Sun Wukong
BodeVei0
Sun Wukong
8,802
3,679
0
3,546
10,851
7,150
664
0
10,851
0
66,109
L
Hun Batz
CaioFM3655
Hun Batz
6,931
3,169
0
258
11,107
4,716
0
1,170
9,937
0
39,383
L
Gilgamesh
CleverCalff
Gilgamesh
7,709
2,864
0
3,608
15,349
13,137
0
235
15,114
0
65,135
L
Chang'e
Hewie12L
Chang'e
5,049
318
640
3,120
7,763
2,739
0
2,597
5,166
38,612
0
W
10,944
6,308
0
1,195
8,781
3,476
552
722
8,059
0
54,901
W
Yemoja
RDL Fatal
Yemoja
2,651
748
1,632
2,548
8,204
3,725
428
1,340
6,864
22,074
0
L
Aphrodite
junco-cabreiro
Aphrodite
1,430
112
1,124
2,927
9,038
6,121
0
2,306
6,732
15,175
2,481
W
Zeus
leo0157
Zeus
5,101
759
0
1,864
4,873
1,441
132
1,223
3,650
56,014
0
L
Izanami
ytallogca
Izanami
6,454
4,507
0
2,014
11,777
4,353
0
1,444
10,333
0
46,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,275
Gold Earned
31,239
412
Minions Killed
363
0
Camps Cleared
0
1,198,532
Distance Traveled
1,116,796
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,468
622
77
6
0
278,594
2
W
Sun Wukong
7,926
661
112
9
0
233,323
0
L
Hun Batz
5,456
455
59
5
0
200,524
1
L
Gilgamesh
7,290
608
123
10
0
233,922
2
L
Chang'e
6,659
555
74
6
0
225,210
2
W
Nut
7,560
630
93
8
0
228,028
1
W
Yemoja
6,705
559
31
3
0
222,356
0
L
Aphrodite
5,644
470
30
3
0
238,475
0
W
Zeus
7,616
635
99
8
0
236,231
2
L
Izanami
6,190
516
77
6
0
218,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role