Player Matchup

Agni
Agni
GridMadrid
Agni
Level 83
God Stats
7W - 2L
1,744 SR
Queue Stats
104W - 117L
1,469 Elo+
Party 1
Hel
Hel
LunaNLR
Hel
Level 129
God Stats
3W - 3L
1,437 SR
Queue Stats
181W - 195L
1,483 Elo+
Party 1
Chaac
Chaac
Moonlight230
Chaac
Level 113
God Stats
5W - 0L
1,910 SR
Queue Stats
182W - 199L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Shamyy
Cthulhu
Level 151
God Stats
6W - 4L
1,639 SR
Queue Stats
255W - 241L
1,544 Elo+
Solo
Hou Yi
Hou Yi
TheRealCarryGüy
Hou Yi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 29L
1,729 Elo+
Solo
Team Averages
Level 100
1,646 SR
1,544 Elo+

VS

Team Averages
Level 125
1,401 SR
1,544 Elo+
Nemesis
Nemesis
HerofMaras
Nemesis
Level 50
God Stats
2W - 2L
1,631 SR
Queue Stats
52W - 62L
1,486 Elo+
Solo
Martichoras
Martichoras
NoBuffGoNah
Martichoras
Level 157
God Stats
2W - 4L
1,445 SR
Queue Stats
282W - 265L
1,520 Elo+
Solo
King Arthur
King Arthur
Perfectk8
King Arthur
Level 143
God Stats
0W - 2L
1,220 SR
Queue Stats
25W - 22L
1,623 Elo+
Solo
Hel
Hel
RhysTheRooster
Hel
Level 154
God Stats
0W - 2L
1,207 SR
Queue Stats
78W - 83L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Screwthat1
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 11
9,404
784
15,769
6,998
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hel
15
1 / 2 / 12
8,372
698
7,954
14,375
10,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 12
9,465
789
11,857
16,986
19,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Shamyy
Cthulhu
15
0 / 2 / 15
8,695
725
18,717
19,827
19,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
8 / 1 / 9
10,497
875
22,188
13,331
6,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HerofMaras
Nemesis
14
3 / 4 / 3
8,283
690
7,639
15,339
15,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Martichoras
NoBuffGoNah
Martichoras
16
1 / 3 / 4
8,307
692
14,187
15,484
8,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Perfectk8
King Arthur
12
0 / 5 / 2
7,229
602
11,259
20,632
13,976
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
3 / 2 / 3
8,418
702
10,713
15,212
8,344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ao Kuang
Screwthat1
Ao Kuang
15
2 / 4 / 5
8,188
682
12,401
18,796
19,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
26
18
Kills
9
9
Deaths
18
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
11
3.5
L
Nemesis
HerofMaras
Nemesis
3
4
3
1.13
W
Hel
1
2
12
3.5
W
4
1
12
10
L
Martichoras
NoBuffGoNah
Martichoras
1
3
4
1
L
King Arthur
Perfectk8
King Arthur
0
5
2
0.2
L
3
2
3
2.25
L
Ao Kuang
Screwthat1
Ao Kuang
2
4
5
1.13
W
Cthulhu
Shamyy
Cthulhu
0
2
15
3.75
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,485
Damage
56,199
71,517
Taken
85,463
58,807
Mitigated
65,650
44,568
Healing
40,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,769
622
658
72
6,998
3,047
613
2,557
4,344
23,902
1,613
L
Nemesis
HerofMaras
Nemesis
7,639
898
562
3,081
15,339
15,884
0
6,033
9,162
0
9,908
W
Hel
7,954
150
15,304
9,098
14,375
10,669
74
4,826
9,094
14,777
545
W
11,857
578
418
6,806
16,986
19,499
317
4,867
11,451
0
21,748
L
Martichoras
NoBuffGoNah
Martichoras
14,187
2,227
581
1,605
15,484
8,153
290
7,632
7,780
0
33,683
L
King Arthur
Perfectk8
King Arthur
11,259
480
1,220
3,955
20,632
13,976
58
10,459
9,923
1,056
19,390
L
10,713
330
13,535
9,261
15,212
8,344
112
7,810
7,324
24,582
0
L
Ao Kuang
Screwthat1
Ao Kuang
12,401
1,832
1,803
4,691
18,796
19,293
312
7,129
11,535
16,396
273
W
Cthulhu
Shamyy
Cthulhu
18,717
1,134
2,757
5,301
19,827
19,010
0
5,317
13,982
34,588
1,960
W
22,188
12,504
1,280
2,874
13,331
6,582
989
4,985
7,831
0
35,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
40,425
141
Minions Killed
102
0
Camps Cleared
0
1,242,772
Distance Traveled
1,217,277
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,404
784
31
3
0
206,078
0
L
Nemesis
8,283
690
3
0
0
242,341
0
W
Hel
8,372
698
14
1
0
268,632
0
W
Chaac
9,465
789
28
2
0
276,022
0
L
Martichoras
8,307
692
35
3
0
232,491
0
L
King Arthur
7,229
602
18
2
0
231,800
0
L
Hel
8,418
702
30
3
0
256,442
0
L
Ao Kuang
8,188
682
16
1
0
254,203
0
W
Cthulhu
8,695
725
24
2
0
244,277
0
W
Hou Yi
10,497
875
44
4
0
247,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role