Player Matchup

Nut
Nut
ManChakalFR
Nut
Level 84
God Stats
0W - 2L
1,264 SR
Queue Stats
91W - 80L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
ManKaarmaFR
Sylvanus
Level 85
God Stats
0W - 3L
1,166 SR
Queue Stats
69W - 63L
1,501 Elo+
Party 2
Thor
Thor
SixQuidRay
Thor
Level 139
God Stats
1W - 2L
1,482 SR
Queue Stats
347W - 322L
1,471 Elo+
Solo
Skadi
Skadi
batasuni23
Skadi
Level 79
God Stats
6W - 9L
1,521 SR
Queue Stats
219W - 223L
1,448 Elo+
Party 1
Ravana
Ravana
urdin
Ravana
Level 159
God Stats
0W - 2L
1,247 SR
Queue Stats
224W - 221L
1,494 Elo+
Party 1
Team Averages
Level 109
1,336 SR
1,488 Elo+

VS

Team Averages
Level 105
1,497 SR
1,510 Elo+
Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Dragonheart753
Athena
Level 105
God Stats
5W - 3L
1,501 SR
Queue Stats
233W - 239L
1,483 Elo+
Solo
Tiamat
Tiamat
MaybeDefinite
Tiamat
Level 117
God Stats
4W - 3L
1,644 SR
Queue Stats
308W - 71L
1,800 Elo+
Solo
Sylvanus
Sylvanus
Thorow
Sylvanus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,484 Elo+
Solo
Nut
Nut
rubenUwU-GG
Nut
Level 82
God Stats
1W - 0L
1,338 SR
Queue Stats
10W - 18L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
8,230
748
14,095
9,773
4,881
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
ManKaarmaFR
Sylvanus
16
2 / 2 / 4
8,697
791
10,307
23,779
18,053
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
1 / 4 / 4
7,057
642
8,554
14,128
9,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
13
0 / 5 / 5
7,235
658
12,536
12,828
5,114
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Ravana
urdin
Ravana
13
2 / 7 / 4
7,706
701
10,123
16,179
15,151
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 9
9,323
848
13,197
9,045
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
6 / 1 / 11
9,954
905
8,891
15,727
20,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
2 / 1 / 13
8,712
792
19,800
10,599
8,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Thorow
Sylvanus
15
2 / 2 / 14
9,408
855
9,390
17,270
15,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

17
5 / 2 / 12
9,715
883
17,655
16,147
9,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
79
7
Kills
20
20
Deaths
7
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
9
9.5
W
6
1
11
11.5
L
2
2
5
2.25
L
Sylvanus
ManKaarmaFR
Sylvanus
2
2
4
2
W
2
1
13
8.5
L
1
4
4
0.75
W
Sylvanus
Thorow
Sylvanus
2
2
14
4.5
L
Skadi
0
5
5
0.5
W
5
2
12
5.5
L
Ravana
urdin
Ravana
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,615
Damage
68,933
76,687
Taken
68,788
52,937
Mitigated
60,144
36,104
Healing
31,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
13,197
8,350
1,885
1,400
9,045
5,520
1,233
1,698
7,133
0
33,622
W
8,891
1,972
2,473
3,001
15,727
20,643
198
3,543
12,011
11,212
1,329
L
14,095
5,915
1,804
1,548
9,773
4,881
0
5,935
3,838
0
30,693
L
Sylvanus
ManKaarmaFR
Sylvanus
10,307
4,760
7,661
12,324
23,779
18,053
0
8,119
15,660
21,305
0
W
19,800
1,972
653
2,332
10,599
8,741
198
1,479
8,888
25,335
848
L
8,554
748
1,860
4,446
14,128
9,738
0
6,677
7,451
0
10,089
W
Sylvanus
Thorow
Sylvanus
9,390
561
5,952
6,030
17,270
15,317
105
2,028
15,110
13,351
0
L
Skadi
12,536
3,354
389
1,317
12,828
5,114
0
8,656
4,172
0
25,761
W
17,655
7,899
1,521
6,718
16,147
9,923
861
1,559
14,201
0
42,074
L
Ravana
urdin
Ravana
10,123
1,837
916
3,839
16,179
15,151
0
7,500
8,679
0
13,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,925
Gold Earned
47,112
121
Minions Killed
150
0
Camps Cleared
0
903,682
Distance Traveled
994,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,323
848
62
6
0
194,735
0
W
Athena
9,954
905
11
1
0
220,363
0
L
Nut
8,230
748
49
4
0
200,011
0
L
Sylvanus
8,697
791
37
3
0
169,042
0
W
Tiamat
8,712
792
19
2
0
223,725
0
L
Thor
7,057
642
6
1
0
168,364
0
W
Sylvanus
9,408
855
8
1
0
181,408
0
L
Skadi
7,235
658
20
2
0
182,822
0
W
Nut
9,715
883
50
5
0
174,079
0
L
Ravana
7,706
701
9
1
0
183,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role