Player Matchup

Surtr
Surtr
 
Surtr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CaptainHelmet
Anubis
Level 135
God Stats
1W - 1L
1,242 SR
Queue Stats
21W - 21L
1,464 Elo+
Solo
Atlas
Atlas
Chakaal49
Atlas
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
73W - 57L
1,586 Elo+
Solo
Nemesis
Nemesis
Kaninkarl
Nemesis
Level 139
God Stats
1W - 0L
1,411 SR
Queue Stats
25W - 16L
1,658 Elo+
Solo
Nut
Nut
chElioson
Nut
Level 156
God Stats
6W - 1L
1,579 SR
Queue Stats
35W - 32L
1,577 Elo+
Solo
Team Averages
Level 141
1,446 SR
1,557 Elo+

VS

Team Averages
Level 131
1,537 SR
1,510 Elo+
Charon
Charon
 
Charon
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
DeadlyHolloW505
Nut
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Serqet
Serqet
P90jesu
Serqet
Level 156
God Stats
11W - 5L
1,831 SR
Queue Stats
62W - 56L
1,551 Elo+
Party 1
Zeus
Zeus
ViixO
Zeus
Level 158
God Stats
1W - 3L
1,357 SR
Queue Stats
162W - 140L
1,518 Elo+
Party 1
King Arthur
King Arthur
new-37893819
King Arthur
Level 85
God Stats
28W - 37L
1,495 SR
Queue Stats
318W - 323L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 0
6,552
655
8,399
10,270
7,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 1 / 2
6,098
610
3,345
4,578
2,385
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
Chakaal49
Atlas
9
0 / 1 / 5
6,010
601
4,096
8,376
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Kaninkarl
Nemesis
11
2 / 0 / 1
5,785
579
4,943
9,189
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 0
7,088
709
5,949
4,359
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 1
5,408
541
3,551
7,107
4,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 1
5,232
523
3,105
9,800
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
P90jesu
Serqet
11
1 / 0 / 0
5,350
535
2,177
7,438
3,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zeus
ViixO
Zeus
10
1 / 1 / 0
5,610
561
4,822
6,152
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
new-37893819
King Arthur
10
0 / 1 / 1
5,272
527
4,703
12,035
10,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
2
3
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
0
1
L
Charon
 
Charon
0
1
1
0.5
W
1
1
2
2
W
Atlas
Chakaal49
Atlas
0
1
5
2.5
L
0
4
1
0.13
W
Nemesis
Kaninkarl
Nemesis
2
0
1
2.5
L
Serqet
P90jesu
Serqet
1
0
0
1
L
Zeus
ViixO
Zeus
1
1
0
1
W
3
0
0
3
L
King Arthur
new-37893819
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,732
Damage
18,358
36,772
Taken
42,532
21,293
Mitigated
23,546
15,139
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,399
2,859
0
2,799
10,270
7,419
8
735
9,481
843
51,151
L
Charon
 
Charon
3,551
259
0
2,154
7,107
4,696
0
2,605
4,502
20,754
0
W
3,345
0
0
1,613
4,578
2,385
20
3,073
1,505
42,581
0
W
Atlas
Chakaal49
Atlas
4,096
1,450
0
2,561
8,376
6,588
25
2,615
5,761
18,850
1,545
L
3,105
1,886
0
3,044
9,800
3,701
0
1,735
8,065
0
33,592
W
Nemesis
Kaninkarl
Nemesis
4,943
1,777
0
5,965
9,189
3,256
0
1,740
6,939
0
41,901
L
Serqet
P90jesu
Serqet
2,177
486
0
1,409
7,438
3,331
0
1,316
6,122
0
42,703
L
Zeus
ViixO
Zeus
4,822
845
0
905
6,152
1,744
0
1,408
4,744
46,274
1,647
W
5,949
4,095
0
2,201
4,359
1,645
726
158
4,201
0
50,583
L
King Arthur
new-37893819
King Arthur
4,703
647
0
3,038
12,035
10,074
0
728
11,307
0
38,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
26,872
357
Minions Killed
312
0
Camps Cleared
0
1,119,203
Distance Traveled
1,103,278
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,552
655
83
8
0
213,048
0
L
Charon
5,408
541
19
2
0
225,970
2
W
Anubis
6,098
610
90
9
0
218,250
0
W
Atlas
6,010
601
22
2
0
220,249
0
L
Nut
5,232
523
61
6
0
186,185
1
W
Nemesis
5,785
579
74
7
0
267,897
0
L
Serqet
5,350
535
76
8
0
274,122
0
L
Zeus
5,610
561
96
10
0
212,360
0
W
Nut
7,088
709
88
9
0
199,759
0
L
King Arthur
5,272
527
60
6
0
204,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role