Player Matchup

Cthulhu
Cthulhu
KING Deb0mb24
Cthulhu
Level 127
God Stats
3W - 0L
1,817 SR
Queue Stats
102W - 86L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingSavageWolfi
Tsukuyomi
Level 128
God Stats
11W - 5L
1,680 SR
Queue Stats
301W - 312L
1,507 Elo+
Solo
Ares
Ares
Love 1s life
Ares
Level 108
God Stats
3W - 0L
1,801 SR
Queue Stats
102W - 85L
1,569 Elo+
Party 2
Scylla
Scylla
jystefanos
Scylla
Level 121
God Stats
4W - 1L
1,614 SR
Queue Stats
201W - 176L
1,522 Elo+
Solo
Hou Yi
Hou Yi
loosegeers
Hou Yi
Level 154
God Stats
3W - 3L
1,476 SR
Queue Stats
174W - 154L
1,575 Elo+
Solo
Team Averages
Level 128
1,677 SR
1,548 Elo+

VS

Team Averages
Level 151
1,534 SR
1,509 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
IRapidz
Thor
Level 153
God Stats
2W - 4L
1,641 SR
Queue Stats
134W - 146L
1,570 Elo+
Party 1
Skadi
Skadi
KingNewark
Skadi
Level 141
God Stats
1W - 2L
1,288 SR
Queue Stats
168W - 181L
1,430 Elo+
Solo
He Bo
He Bo
Senz Cyclopz
He Bo
Level 145
God Stats
3W - 1L
1,741 SR
Queue Stats
82W - 83L
1,590 Elo+
Party 1
Agni
Agni
SlipperedGrub1
Agni
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 140L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 1 / 8
10,028
1,003
12,966
11,599
14,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
KingSavageWolfi
Tsukuyomi
17
5 / 1 / 11
9,684
968
12,910
10,567
7,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 8
8,359
836
3,252
11,738
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
jystefanos
Scylla
14
2 / 1 / 6
8,055
806
3,775
5,093
1,975
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
loosegeers
Hou Yi
13
6 / 2 / 5
8,427
843
8,383
7,102
3,618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 6 / 0
6,478
648
4,253
10,578
4,385
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
IRapidz
Thor
15
3 / 1 / 3
7,357
736
11,303
8,433
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Skadi
14
3 / 4 / 3
7,682
768
10,757
8,729
4,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

13
0 / 4 / 3
6,626
663
4,528
8,891
3,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 4 / 5
7,140
714
7,245
7,852
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
19
Kills
7
7
Deaths
19
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
6
0
0
L
Thor
IRapidz
Thor
3
1
3
4.5
W
Cthulhu
5
1
8
9
L
Skadi
3
4
3
1.13
W
Tsukuyomi
KingSavageWolfi
Tsukuyomi
5
1
11
10.5
W
1
2
8
2.5
L
0
4
3
0.38
L
1
4
5
0.88
W
Scylla
jystefanos
Scylla
2
1
6
5
W
Hou Yi
loosegeers
Hou Yi
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
38,086
46,099
Taken
44,483
39,360
Mitigated
19,861
15,054
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,253
1,386
346
1,720
10,578
4,385
0
4,465
6,113
0
13,692
L
Thor
IRapidz
Thor
11,303
84
327
337
8,433
4,899
0
3,178
5,255
0
15,719
W
Cthulhu
12,966
126
2,556
1,996
11,599
14,262
0
3,857
7,742
25,855
2,456
L
Skadi
10,757
3,144
364
466
8,729
4,025
0
3,977
4,752
0
18,824
W
Tsukuyomi
KingSavageWolfi
Tsukuyomi
12,910
2,083
1,140
2,936
10,567
7,026
189
3,373
7,194
727
31,625
W
3,252
43
532
989
11,738
12,479
0
1,948
9,790
4,351
0
L
4,528
61
573
1,267
8,891
3,165
0
2,710
6,181
8,672
0
L
7,245
319
0
1,539
7,852
3,387
0
4,363
3,489
19,638
0
W
Scylla
jystefanos
Scylla
3,775
82
2,004
724
5,093
1,975
0
705
4,388
13,829
0
W
Hou Yi
loosegeers
Hou Yi
8,383
3,931
1,466
711
7,102
3,618
1,479
1,890
5,212
0
13,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,553
Gold Earned
35,283
119
Minions Killed
84
0
Camps Cleared
0
1,038,915
Distance Traveled
905,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,478
648
25
3
0
141,058
0
L
Thor
7,357
736
9
1
0
206,333
0
W
Cthulhu
10,028
1,003
43
4
0
209,885
0
L
Skadi
7,682
768
13
1
0
170,430
0
W
Tsukuyomi
9,684
968
29
3
0
215,203
0
W
Ares
8,359
836
1
0
0
201,189
0
L
He Bo
6,626
663
11
1
0
216,068
0
L
Agni
7,140
714
26
3
0
171,151
0
W
Scylla
8,055
806
34
3
0
216,138
0
W
Hou Yi
8,427
843
12
1
0
196,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role