Player Matchup

Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Insomniaque5756
Serqet
Level 127
God Stats
1W - 1L
1,713 SR
Queue Stats
389W - 369L
1,516 Elo+
Solo
Nemesis
Nemesis
MathewPls69
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,521 Elo+
Party 1
Mercury
Mercury
OrionTheWo1f
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,515 Elo+
Party 1
Ares
Ares
ali6224
Ares
Level 129
God Stats
2W - 2L
1,597 SR
Queue Stats
174W - 193L
1,475 Elo+
Solo
Team Averages
Level 103
1,562 SR
1,505 Elo+

VS

Team Averages
Level 104
1,546 SR
1,476 Elo+
Ishtar
Ishtar
DrFlinche
Ishtar
Level 85
God Stats
7W - 3L
1,785 SR
Queue Stats
263W - 262L
1,487 Elo+
Solo
Kukulkan
Kukulkan
Im_Nefelibata
Kukulkan
Level 142
God Stats
6W - 5L
1,422 SR
Queue Stats
159W - 154L
1,536 Elo+
Solo
Tiamat
Tiamat
LauchParanormal
Tiamat
Level 145
God Stats
1W - 1L
1,285 SR
Queue Stats
35W - 23L
1,550 Elo+
Solo
Vulcan
Vulcan
TheHuussi
Vulcan
Level 133
God Stats
2W - 1L
1,737 SR
Queue Stats
36W - 40L
1,535 Elo+
Solo
Anhur
Anhur
ctrlW
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
3 / 4 / 10
8,826
802
9,093
18,098
26,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

1
0 / 1 / 0
2,844
259
0
642
326
Nemesis
MathewPls69
Nemesis
16
5 / 7 / 7
9,256
841
12,626
17,069
14,546
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Mercury
OrionTheWo1f
Mercury
17
6 / 4 / 6
9,439
858
10,345
11,631
5,929
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
ali6224
Ares
13
4 / 1 / 4
7,903
718
4,208
8,061
7,211
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DrFlinche
Ishtar
17
4 / 4 / 11
10,168
924
14,116
10,376
5,148
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
Im_Nefelibata
Kukulkan
15
1 / 3 / 8
8,765
797
5,322
6,266
3,213
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

16
5 / 4 / 10
9,893
899
10,501
9,041
7,724
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Vulcan
TheHuussi
Vulcan
17
5 / 4 / 9
9,801
891
11,580
12,810
14,572
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Anhur
ctrlW
Anhur
14
2 / 5 / 8
9,097
827
4,864
10,210
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
63
18
Kills
17
17
Deaths
20
27
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
4
10
2
W
Ishtar
DrFlinche
Ishtar
4
4
11
2.38
W
Kukulkan
Im_Nefelibata
Kukulkan
1
3
8
1.67
L
0
1
0
0
W
5
4
10
2.5
L
Nemesis
MathewPls69
Nemesis
5
7
7
1.21
L
Mercury
OrionTheWo1f
Mercury
6
4
6
2.25
W
Vulcan
TheHuussi
Vulcan
5
4
9
2.38
L
Ares
ali6224
Ares
4
1
4
6
W
Anhur
ctrlW
Anhur
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
46,383
55,501
Taken
48,703
54,120
Mitigated
35,388
18,577
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,093
797
695
6,167
18,098
26,108
0
7,658
10,440
4,356
16,380
W
Ishtar
DrFlinche
Ishtar
14,116
9,736
1,009
2,679
10,376
5,148
2,946
2,064
8,134
0
26,461
W
Kukulkan
Im_Nefelibata
Kukulkan
5,322
327
119
817
6,266
3,213
635
724
5,454
21,075
0
L
0
0
0
0
642
326
0
561
81
0
0
W
10,501
869
0
1,587
9,041
7,724
372
1,252
7,634
20,114
1,674
L
Nemesis
MathewPls69
Nemesis
12,626
3,247
360
4,214
17,069
14,546
0
8,434
8,635
0
21,143
L
Mercury
OrionTheWo1f
Mercury
10,345
2,157
0
2,748
11,631
5,929
0
6,030
5,601
0
29,887
W
Vulcan
TheHuussi
Vulcan
11,580
6,716
869
2,508
12,810
14,572
493
1,206
11,301
24,096
1,725
L
Ares
ali6224
Ares
4,208
0
1,362
3,031
8,061
7,211
0
2,679
5,382
9,073
0
W
Anhur
ctrlW
Anhur
4,864
3,137
608
1,233
10,210
4,731
3,284
1,254
8,681
0
13,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,268
Gold Earned
47,724
73
Minions Killed
132
0
Camps Cleared
0
777,404
Distance Traveled
1,066,940
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,826
802
14
1
0
206,463
0
W
Ishtar
10,168
924
15
1
0
203,026
0
W
Kukulkan
8,765
797
36
3
0
231,858
0
L
Serqet
2,844
259
0
0
0
307
0
W
Tiamat
9,893
899
32
3
0
230,252
0
L
Nemesis
9,256
841
18
2
0
198,507
0
L
Mercury
9,439
858
30
3
0
223,668
0
W
Vulcan
9,801
891
31
3
0
213,552
1
L
Ares
7,903
718
11
1
0
148,459
0
W
Anhur
9,097
827
18
2
0
188,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role