Player Matchup

Artio
Artio
AtriumMortis
Artio
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 118L
1,564 Elo+
Solo
Achilles
Achilles
CoronaMorte
Achilles
Level 129
God Stats
7W - 9L
1,438 SR
Queue Stats
262W - 254L
1,539 Elo+
Solo
Rama
Rama
Legiona
Rama
Level 126
God Stats
1W - 3L
1,639 SR
Queue Stats
197W - 195L
1,509 Elo+
Solo
Chaac
Chaac
SpektralShot
Chaac
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,370 Elo+
Solo
Agni
Agni
batard93
Agni
Level 179
God Stats
2W - 2L
1,723 SR
Queue Stats
353W - 366L
1,518 Elo+
Solo
Team Averages
Level 134
1,560 SR
1,500 Elo+

VS

Team Averages
Level 152
1,526 SR
1,523 Elo+
Olorun
Olorun
 
Olorun
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DG HunTeRzZ
Chaac
Level 158
God Stats
3W - 3L
1,441 SR
Queue Stats
198W - 197L
1,486 Elo+
Solo
Hou Yi
Hou Yi
Damecore
Hou Yi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,549 Elo+
Solo
Xbalanque
Xbalanque
Madarasage1
Xbalanque
Level 168
God Stats
2W - 2L
1,562 SR
Queue Stats
128W - 137L
1,505 Elo+
Party 1
Ymir
Ymir
obiwankanobi
Ymir
Level 153
God Stats
3W - 2L
1,629 SR
Queue Stats
244W - 269L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,518
752
5,382
17,579
19,197
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
CoronaMorte
Achilles
14
2 / 1 / 1
7,745
775
15,501
11,696
16,320
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Legiona
Rama
13
0 / 3 / 2
7,134
713
5,167
9,349
5,830
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 4 / 2
6,937
694
7,686
16,953
20,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
12
1 / 5 / 3
7,408
741
10,137
8,744
4,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 0 / 13
8,237
824
10,462
6,361
3,447
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 13
8,497
850
16,036
15,063
19,056
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Damecore
Hou Yi
15
10 / 1 / 5
9,201
920
12,959
7,452
3,968
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Madarasage1
Xbalanque
13
1 / 2 / 14
7,870
787
14,311
11,489
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 13
8,144
814
4,245
13,419
11,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
4
Kills
16
16
Deaths
5
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
2
0
13
8.5
L
1
3
1
0.5
L
Achilles
CoronaMorte
Achilles
2
1
1
2.5
W
3
1
13
9.5
W
Hou Yi
Damecore
Hou Yi
10
1
5
12.5
L
Rama
Legiona
Rama
0
3
2
0.33
W
Xbalanque
Madarasage1
Xbalanque
1
2
14
4
L
0
4
2
0.25
L
Agni
1
5
3
0.5
W
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,873
Damage
58,013
64,321
Taken
53,784
66,385
Mitigated
43,479
21,537
Healing
26,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,462
4,719
3,280
1,520
6,361
3,447
1,240
1,681
4,295
20,229
0
L
5,382
71
4,383
5,654
17,579
19,197
0
4,275
13,304
10,877
534
L
Achilles
CoronaMorte
Achilles
15,501
314
1,052
3,831
11,696
16,320
0
2,791
8,905
2,325
22,741
W
16,036
640
3,329
3,414
15,063
19,056
45
3,801
10,855
409
35,321
W
Hou Yi
Damecore
Hou Yi
12,959
5,858
3,251
1,294
7,452
3,968
589
2,454
4,859
0
19,671
L
Rama
Legiona
Rama
5,167
3,932
845
1,372
9,349
5,830
786
1,473
7,876
0
14,717
W
Xbalanque
Madarasage1
Xbalanque
14,311
6,146
478
3,281
11,489
5,536
996
4,339
6,813
0
25,944
L
7,686
418
0
2,610
16,953
20,315
0
4,716
12,237
0
16,898
L
Agni
10,137
353
917
873
8,744
4,723
0
1,861
6,883
19,889
545
W
4,245
377
3,085
3,737
13,419
11,472
26
3,645
9,214
8,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
41,949
99
Minions Killed
126
0
Camps Cleared
0
930,915
Distance Traveled
962,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,237
824
27
3
0
208,702
0
L
Artio
7,518
752
11
1
0
197,932
0
L
Achilles
7,745
775
17
2
0
223,828
0
W
Chaac
8,497
850
39
4
0
196,611
0
W
Hou Yi
9,201
920
23
2
0
192,759
0
L
Rama
7,134
713
31
3
0
150,387
0
W
Xbalanque
7,870
787
30
3
0
184,706
0
L
Chaac
6,937
694
13
1
0
190,440
0
L
Agni
7,408
741
27
3
0
168,328
0
W
Ymir
8,144
814
7
1
0
180,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role