Player Matchup

Xing Tian
Xing Tian
TURNUPSEEDS
Xing Tian
Level 117
God Stats
8W - 6L
1,562 SR
Queue Stats
172W - 167L
1,567 Elo+
Party 1
Fenrir
Fenrir
TyLAudacity
Fenrir
Level 38
God Stats
1W - 1L
1,267 SR
Queue Stats
170W - 161L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
TyLKLUTCH
Ah Puch
Level 123
God Stats
2W - 2L
1,447 SR
Queue Stats
149W - 144L
1,571 Elo+
Party 1
Team Averages
Level 93
1,425 SR
1,569 Elo+

VS

Team Averages
Level 159
1,425 SR
1,508 Elo+
Ix Chel
Ix Chel
Bigj0hn66
Ix Chel
Level 158
God Stats
0W - 1L
1,603 SR
Queue Stats
4W - 6L
1,470 Elo+
Party 2
Bacchus
Bacchus
InfamousR1ck
Bacchus
Level 156
God Stats
0W - 2L
1,319 SR
Queue Stats
3W - 7L
1,463 Elo+
Party 2
Mercury
Mercury
mechalee
Mercury
Level 163
God Stats
1W - 6L
1,352 SR
Queue Stats
293W - 302L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
TURNUPSEEDS
Xing Tian
12
0 / 2 / 7
7,436
676
6,625
12,803
10,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
14
6 / 5 / 1
8,897
809
7,789
11,486
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
TyLKLUTCH
Ah Puch
14
2 / 2 / 5
8,395
763
9,640
6,428
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bigj0hn66
Ix Chel
13
1 / 6 / 5
8,073
734
7,815
9,642
4,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
InfamousR1ck
Bacchus
14
2 / 0 / 7
8,200
745
6,198
10,805
15,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
mechalee
Mercury
14
5 / 2 / 2
8,933
812
7,396
8,096
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
8
9
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bigj0hn66
Ix Chel
1
6
5
0.58
L
Bacchus
InfamousR1ck
Bacchus
2
0
7
5.5
W
Xing Tian
TURNUPSEEDS
Xing Tian
0
2
7
1.75
W
Fenrir
6
5
1
1.3
W
Ah Puch
TyLKLUTCH
Ah Puch
2
2
5
2.25
L
Mercury
mechalee
Mercury
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,054
Damage
21,409
30,717
Taken
28,543
22,223
Mitigated
24,664
5,000
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bigj0hn66
Ix Chel
7,815
588
515
1,278
9,642
4,666
0
5,351
3,964
34,167
900
L
Bacchus
InfamousR1ck
Bacchus
6,198
1,000
0
1,795
10,805
15,812
0
6,771
3,915
14,732
0
W
Xing Tian
TURNUPSEEDS
Xing Tian
6,625
508
51
2,123
12,803
10,636
0
6,172
6,226
11,045
818
W
Fenrir
7,789
1,692
0
1,158
11,486
8,869
0
3,924
7,238
0
28,892
W
Ah Puch
TyLKLUTCH
Ah Puch
9,640
254
0
1,668
6,428
2,718
25
2,942
3,381
35,140
774
L
Mercury
mechalee
Mercury
7,396
4,183
0
506
8,096
4,186
0
3,201
4,754
0
38,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,728
Gold Earned
25,206
130
Minions Killed
153
0
Camps Cleared
0
619,316
Distance Traveled
651,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,073
734
61
6
0
196,868
0
L
Bacchus
8,200
745
24
2
0
220,640
0
W
Xing Tian
7,436
676
10
1
0
219,813
0
W
Fenrir
8,897
809
36
3
0
197,122
0
W
Ah Puch
8,395
763
84
8
0
202,381
0
L
Mercury
8,933
812
68
6
0
234,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role