Player Matchup

Da Ji
Da Ji
Alex_Phantom2
Da Ji
Level 154
God Stats
2W - 3L
1,345 SR
Queue Stats
76W - 80L
1,495 Elo+
Solo
Zhong Kui
Zhong Kui
Chedda Banka
Zhong Kui
Level 86
God Stats
8W - 2L
1,587 SR
Queue Stats
17W - 21L
1,413 Elo+
Solo
Achilles
Achilles
N54Decker
Achilles
Level 126
God Stats
4W - 5L
1,531 SR
Queue Stats
103W - 90L
1,518 Elo+
Party 1
Ymir
Ymir
PutMeInCoach695
Ymir
Level 138
God Stats
1W - 1L
1,320 SR
Queue Stats
77W - 63L
1,612 Elo+
Party 1
Hachiman
Hachiman
W Godly7856
Hachiman
Level 23
God Stats
1W - 1L
1,209 SR
Queue Stats
44W - 43L
1,492 Elo+
Party 1
Team Averages
Level 105
1,399 SR
1,506 Elo+

VS

Team Averages
Level 137
1,489 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
DoubtingThomas23
Nike
Level 100
God Stats
320W - 286L
1,559 SR
Queue Stats
358W - 354L
1,479 Elo+
Solo
Bastet
Bastet
killseg
Bastet
Level 123
God Stats
12W - 11L
1,518 SR
Queue Stats
71W - 62L
1,532 Elo+
Solo
Chang'e
Chang'e
melliemell
Chang'e
Level 159
God Stats
8W - 7L
1,367 SR
Queue Stats
185W - 164L
1,497 Elo+
Party 2
Sobek
Sobek
thepugthug3456
Sobek
Level 148
God Stats
1W - 3L
1,504 SR
Queue Stats
84W - 94L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 2
8,892
593
7,445
12,330
6,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Chedda Banka
Zhong Kui
13
1 / 5 / 3
8,075
538
7,088
9,759
7,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
N54Decker
Achilles
14
1 / 1 / 5
8,333
556
8,383
10,561
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 2 / 8
7,943
530
6,771
15,578
14,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
W Godly7856
Hachiman
12
1 / 2 / 3
7,185
479
5,368
6,991
2,220
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 1 / 2
7,129
475
5,507
8,930
5,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
5,461
364
2,128
3,983
1,915
Bastet
killseg
Bastet
13
4 / 4 / 2
7,240
483
8,215
13,054
4,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
melliemell
Chang'e
14
5 / 2 / 1
8,719
581
10,266
11,737
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
0 / 6 / 2
6,300
420
5,906
17,620
10,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
10
10
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
2
2
W
8
0
2
9
W
Zhong Kui
Chedda Banka
Zhong Kui
1
5
3
0.5
L
0
1
0
0
W
Achilles
N54Decker
Achilles
1
1
5
3.5
W
2
2
8
3
W
Hachiman
W Godly7856
Hachiman
1
2
3
1.25
L
Bastet
killseg
Bastet
4
4
2
1.25
L
Chang'e
melliemell
Chang'e
5
2
1
2.75
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,055
Damage
32,022
55,219
Taken
55,324
40,247
Mitigated
27,849
11,897
Healing
17,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,507
1,834
0
2,458
8,930
5,385
0
1,589
7,341
0
39,554
W
7,445
1,656
0
946
12,330
6,303
0
1,437
10,893
0
61,293
W
Zhong Kui
Chedda Banka
Zhong Kui
7,088
1,348
0
2,696
9,759
7,012
491
6,256
3,503
55,627
2,296
L
2,128
215
0
500
3,983
1,915
0
0
3,983
0
18,225
W
Achilles
N54Decker
Achilles
8,383
1,618
0
3,592
10,561
9,792
0
789
9,772
0
57,944
W
6,771
751
0
2,237
15,578
14,920
452
5,651
9,927
32,521
2,241
W
Hachiman
W Godly7856
Hachiman
5,368
3,084
0
2,426
6,991
2,220
1,386
1,878
5,113
0
43,300
L
Bastet
killseg
Bastet
8,215
2,784
0
5,767
13,054
4,992
0
1,000
12,054
0
55,522
L
Chang'e
melliemell
Chang'e
10,266
1,397
831
3,677
11,737
4,634
0
4,335
7,402
58,296
2,560
L
5,906
569
0
4,747
17,620
10,923
0
6,308
11,312
35,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
34,849
409
Minions Killed
343
0
Camps Cleared
0
1,441,126
Distance Traveled
1,274,955
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,129
475
70
5
0
278,334
0
W
Da Ji
8,892
593
82
5
0
331,203
0
W
Zhong Kui
8,075
538
115
8
0
254,939
2
L
Nike
5,461
364
31
2
0
92,348
0
W
Achilles
8,333
556
87
6
0
308,731
0
W
Ymir
7,943
530
43
3
0
274,861
2
W
Hachiman
7,185
479
82
5
0
271,392
3
L
Bastet
7,240
483
88
6
0
300,201
0
L
Chang'e
8,719
581
115
8
0
300,153
0
L
Sobek
6,300
420
39
3
0
303,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role