Player Matchup

Morgan Le Fay
Morgan Le Fay
BRFLN
Morgan Le Fay
Level 105
God Stats
1W - 1L
1,249 SR
Queue Stats
134W - 121L
1,527 Elo+
Party 1
Yu Huang
Yu Huang
DocDynamo
Yu Huang
Level 85
God Stats
4W - 6L
1,284 SR
Queue Stats
227W - 247L
1,423 Elo+
Solo
Ares
Ares
Khormezranth
Ares
Level 95
God Stats
2W - 2L
1,399 SR
Queue Stats
388W - 401L
1,547 Elo+
Solo
Merlin
Merlin
TJBplayer
Merlin
Level 103
God Stats
6W - 1L
1,594 SR
Queue Stats
120W - 119L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
jacobrocks13
Guan Yu
Level 31
God Stats
3W - 1L
1,783 SR
Queue Stats
68W - 62L
1,521 Elo+
Party 1
Team Averages
Level 84
1,462 SR
1,506 Elo+

VS

Team Averages
Level 84
1,557 SR
1,462 Elo+
Thanatos
Thanatos
Elerum
Thanatos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,486 Elo+
Solo
Odin
Odin
PRIDExxNINJA
Odin
Level 85
God Stats
3W - 6L
1,405 SR
Queue Stats
222W - 251L
1,460 Elo+
Solo
Apollo
Apollo
Purplebud61
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpaceyJC1
Morgan Le Fay
Level 115
God Stats
1W - 3L
1,621 SR
Queue Stats
121W - 122L
1,467 Elo+
Solo
Terra
Terra
amigoadrian69
Terra
Level 57
God Stats
1W - 2L
1,759 SR
Queue Stats
87W - 89L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BRFLN
Morgan Le Fay
16
2 / 1 / 11
8,956
746
19,281
10,491
5,264
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
DocDynamo
Yu Huang
16
3 / 0 / 7
9,115
760
11,133
9,991
4,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

14
1 / 6 / 10
9,144
762
8,794
19,194
23,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
TJBplayer
Merlin
18
7 / 2 / 8
10,003
834
26,000
10,082
5,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
jacobrocks13
Guan Yu
16
2 / 0 / 12
9,741
812
3,562
14,614
8,276
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Elerum
Thanatos
14
4 / 4 / 1
8,516
710
10,400
12,528
5,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 7
8,298
692
8,903
13,457
12,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Apollo
13
2 / 6 / 6
8,238
687
10,829
14,508
7,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morgan Le Fay
SpaceyJC1
Morgan Le Fay
15
0 / 2 / 7
8,088
674
21,049
11,228
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
2 / 1 / 6
9,087
757
3,661
24,048
16,861
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
15
Kills
9
9
Deaths
15
48
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BRFLN
Morgan Le Fay
2
1
11
7.5
W
Yu Huang
DocDynamo
Yu Huang
3
0
7
6.5
L
Thanatos
Elerum
Thanatos
4
4
1
1.13
W
1
6
10
1
L
1
2
7
2.25
L
Apollo
2
6
6
0.83
L
Morgan Le Fay
SpaceyJC1
Morgan Le Fay
0
2
7
1.75
W
Merlin
TJBplayer
Merlin
7
2
8
5.5
L
2
1
6
5
W
Guan Yu
jacobrocks13
Guan Yu
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,770
Damage
54,842
64,372
Taken
75,769
47,073
Mitigated
47,143
32,979
Healing
38,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BRFLN
Morgan Le Fay
19,281
1,778
1,390
1,111
10,491
5,264
1,444
5,486
4,593
37,860
0
W
Yu Huang
DocDynamo
Yu Huang
11,133
389
1,962
1,358
9,991
4,749
372
5,341
4,064
25,080
678
L
Thanatos
Elerum
Thanatos
10,400
1,074
1,070
5,584
12,528
5,797
0
10,055
2,139
0
17,633
W
8,794
2,267
0
427
19,194
23,781
829
5,400
13,275
16,813
454
L
8,903
873
1,390
2,538
13,457
12,271
0
10,997
2,053
5,103
11,111
L
Apollo
10,829
3,573
1,423
2,055
14,508
7,169
0
12,716
1,306
0
30,596
L
Morgan Le Fay
SpaceyJC1
Morgan Le Fay
21,049
1,941
4,549
4,322
11,228
5,045
0
9,592
1,242
32,653
978
W
Merlin
TJBplayer
Merlin
26,000
504
889
1,494
10,082
5,003
684
3,470
6,309
41,058
0
L
3,661
1,041
4,662
10,622
24,048
16,861
0
19,094
4,283
8,666
1,491
W
Guan Yu
jacobrocks13
Guan Yu
3,562
99
15,188
9,160
14,614
8,276
410
5,863
8,287
0
5,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
42,227
125
Minions Killed
130
0
Camps Cleared
0
1,263,939
Distance Traveled
1,145,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,956
746
21
2
0
270,313
0
W
Yu Huang
9,115
760
39
3
0
279,169
0
L
Thanatos
8,516
710
20
2
0
223,119
0
W
Ares
9,144
762
29
2
0
208,770
0
L
Odin
8,298
692
28
2
0
251,208
0
L
Apollo
8,238
687
47
4
0
183,981
0
L
Morgan Le Fay
8,088
674
29
2
0
263,896
0
W
Merlin
10,003
834
32
3
0
244,019
0
L
Terra
9,087
757
6
1
0
223,481
0
W
Guan Yu
9,741
812
4
0
0
261,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role