Player Matchup

Hachiman
Hachiman
BlaiseMcBaine
Hachiman
Level 157
God Stats
2W - 3L
1,469 SR
Queue Stats
57W - 85L
1,487 Elo+
Party 2
Sylvanus
Sylvanus
Bryce101
Sylvanus
Level 121
God Stats
3W - 1L
1,679 SR
Queue Stats
178W - 133L
1,572 Elo+
Solo
Scylla
Scylla
Ottoxaer
Scylla
Level 155
God Stats
0W - 1L
1,280 SR
Queue Stats
26W - 49L
1,482 Elo+
Party 2
Jormungandr
Jormungandr
Sheeptoaster
Jormungandr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,478 Elo+
Solo
Thor
Thor
TheAzumor
Thor
Level 124
God Stats
1W - 2L
1,524 SR
Queue Stats
30W - 38L
1,537 Elo+
Party 2
Team Averages
Level 137
1,491 SR
1,511 Elo+

VS

Team Averages
Level 142
1,653 SR
1,559 Elo+
Ullr
Ullr
 
Ullr
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Diego1803
Kuzenbo
Level 146
God Stats
2W - 0L
1,725 SR
Queue Stats
73W - 51L
1,565 Elo+
Party 3
Artemis
Artemis
Dâvid
Artemis
Level 128
God Stats
2W - 0L
1,766 SR
Queue Stats
46W - 42L
1,545 Elo+
Party 3
Tsukuyomi
Tsukuyomi
XJesusSonOfGodX
Tsukuyomi
Level 88
God Stats
34W - 27L
1,624 SR
Queue Stats
256W - 220L
1,604 Elo+
Solo
Aphrodite
Aphrodite
lifelikepanda
Aphrodite
Level 154
God Stats
10W - 3L
1,651 SR
Queue Stats
208W - 190L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BlaiseMcBaine
Hachiman
12
2 / 2 / 1
7,300
608
8,127
8,461
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Bryce101
Sylvanus
8
0 / 3 / 0
5,431
453
3,243
8,570
5,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Ottoxaer
Scylla
10
1 / 4 / 0
5,993
499
4,140
9,283
2,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Sheeptoaster
Jormungandr
9
1 / 7 / 0
5,604
467
3,940
13,410
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
10
2 / 4 / 3
6,850
571
4,535
11,297
8,136
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
8 / 2 / 3
7,775
648
12,112
11,627
4,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
Diego1803
Kuzenbo
11
3 / 1 / 5
6,547
546
3,545
9,573
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Dâvid
Artemis
12
1 / 1 / 5
6,839
570
5,047
7,670
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Tsukuyomi
XJesusSonOfGodX
Tsukuyomi
14
6 / 1 / 0
7,864
655
10,779
11,242
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
lifelikepanda
Aphrodite
12
2 / 1 / 6
6,547
546
3,510
5,846
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
20
20
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
2
3
4.75
L
Hachiman
BlaiseMcBaine
Hachiman
2
2
1
1.25
L
Sylvanus
Bryce101
Sylvanus
0
3
0
0
W
Kuzenbo
Diego1803
Kuzenbo
3
1
5
5.5
W
Artemis
Dâvid
Artemis
1
1
5
3.5
L
Scylla
Ottoxaer
Scylla
1
4
0
0.25
L
Jormungandr
Sheeptoaster
Jormungandr
1
7
0
0.14
L
Thor
2
4
3
0.88
W
Tsukuyomi
XJesusSonOfGodX
Tsukuyomi
6
1
0
6
W
Aphrodite
lifelikepanda
Aphrodite
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,985
Damage
34,993
51,021
Taken
45,958
25,373
Mitigated
25,714
10,862
Healing
20,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
12,112
6,342
0
5,609
11,627
4,949
0
3,487
8,140
0
66,482
L
Hachiman
BlaiseMcBaine
Hachiman
8,127
4,361
0
3,082
8,461
2,912
236
1,439
7,022
0
66,177
L
Sylvanus
Bryce101
Sylvanus
3,243
1,136
60
2,905
8,570
5,035
0
128
7,902
22,558
7,199
W
Kuzenbo
Diego1803
Kuzenbo
3,545
1,215
0
3,130
9,573
9,419
0
568
9,005
17,758
0
W
Artemis
Dâvid
Artemis
5,047
2,673
0
2,380
7,670
2,869
0
207
7,463
0
53,330
L
Scylla
Ottoxaer
Scylla
4,140
969
0
1,330
9,283
2,785
0
2,216
6,873
41,384
0
L
Jormungandr
Sheeptoaster
Jormungandr
3,940
1,152
0
1,664
13,410
6,505
0
1,389
11,769
34,869
0
L
Thor
4,535
1,273
0
1,821
11,297
8,136
0
1,492
9,425
0
15,923
W
Tsukuyomi
XJesusSonOfGodX
Tsukuyomi
10,779
1,873
0
4,288
11,242
6,000
359
3,985
7,257
0
64,420
W
Aphrodite
lifelikepanda
Aphrodite
3,510
925
1,326
3,397
5,846
2,477
0
2,828
3,018
39,675
652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,178
Gold Earned
35,572
289
Minions Killed
375
0
Camps Cleared
0
1,076,885
Distance Traveled
1,206,278
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,775
648
106
9
0
248,093
0
L
Hachiman
7,300
608
103
9
0
223,565
3
L
Sylvanus
5,431
453
48
4
0
126,783
0
W
Kuzenbo
6,547
546
13
1
0
251,004
2
W
Artemis
6,839
570
101
8
0
235,490
4
L
Scylla
5,993
499
71
6
0
250,491
2
L
Jormungandr
5,604
467
50
4
0
237,731
2
L
Thor
6,850
571
17
1
0
238,315
0
W
Tsukuyomi
7,864
655
86
7
0
244,230
0
W
Aphrodite
6,547
546
69
6
0
227,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role