Player Matchup

Nox
Nox
Cyanac
Nox
Level 94
God Stats
0W - 2L
1,603 SR
Queue Stats
7W - 10L
1,524 Elo+
Party 3
Zeus
Zeus
DemonicMax
Zeus
Level 122
God Stats
0W - 1L
1,533 SR
Queue Stats
16W - 17L
1,524 Elo+
Party 3
Charon
Charon
Huytil
Charon
Level 109
God Stats
0W - 4L
1,368 SR
Queue Stats
41W - 41L
1,511 Elo+
Party 2
Nemesis
Nemesis
QwnkyQrow
Nemesis
Level 146
God Stats
0W - 1L
1,271 SR
Queue Stats
34W - 29L
1,581 Elo+
Party 3
Chernobog
Chernobog
buzzkillingaton
Chernobog
Level 108
God Stats
0W - 1L
1,299 SR
Queue Stats
43W - 44L
1,505 Elo+
Party 2
Team Averages
Level 116
1,415 SR
1,529 Elo+

VS

Team Averages
Level 132
1,532 SR
1,630 Elo+
Sylvanus
Sylvanus
LOOOOUUUUUUU
Sylvanus
Level 134
God Stats
6W - 8L
1,465 SR
Queue Stats
35W - 36L
1,554 Elo+
Party 1
Hou Yi
Hou Yi
NerdyBiscuits
Hou Yi
Level 156
God Stats
2W - 0L
1,792 SR
Queue Stats
115W - 23L
1,857 Elo+
Solo
Horus
Horus
bodakbickenz
Horus
Level 140
God Stats
5W - 9L
1,386 SR
Queue Stats
29W - 27L
1,570 Elo+
Party 1
Arachne
Arachne
steelyMANchild
Arachne
Level 64
God Stats
2W - 1L
1,530 SR
Queue Stats
9W - 6L
1,593 Elo+
Party 1
Vulcan
Vulcan
uoiea
Vulcan
Level 168
God Stats
7W - 7L
1,488 SR
Queue Stats
148W - 123L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Cyanac
Nox
13
0 / 1 / 0
7,013
701
3,832
2,581
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 0
7,270
727
8,780
7,856
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
Huytil
Charon
14
0 / 0 / 0
7,227
723
4,546
7,064
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Nemesis
QwnkyQrow
Nemesis
13
0 / 2 / 0
7,155
716
8,730
9,490
5,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chernobog
buzzkillingaton
Chernobog
13
0 / 5 / 0
7,269
727
4,758
10,520
3,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LOOOOUUUUUUU
Sylvanus
13
1 / 0 / 9
8,190
819
4,692
9,801
11,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
2 / 0 / 3
8,355
836
5,422
8,799
4,318
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 0 / 7
8,427
843
7,746
11,092
11,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 3
7,548
755
2,097
4,189
2,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
uoiea
Vulcan
16
3 / 0 / 5
8,540
854
14,077
5,290
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
11
11
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nox
Cyanac
Nox
0
1
0
0
L
0
3
0
0
L
Charon
Huytil
Charon
0
0
0
0
W
Sylvanus
LOOOOUUUUUUU
Sylvanus
1
0
9
5.5
W
2
0
3
3.5
L
Nemesis
QwnkyQrow
Nemesis
0
2
0
0
W
3
0
7
6.5
L
Chernobog
buzzkillingaton
Chernobog
0
5
0
0
W
2
0
3
3.5
W
Vulcan
uoiea
Vulcan
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,646
Damage
34,034
37,511
Taken
39,171
19,609
Mitigated
31,388
4,293
Healing
18,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
Cyanac
Nox
3,832
0
0
0
2,581
1,026
123
2,010
571
17,448
0
L
8,780
513
0
178
7,856
2,891
0
4,370
3,336
29,647
0
L
Charon
Huytil
Charon
4,546
241
0
1,007
7,064
6,303
0
4,242
2,734
14,029
427
W
Sylvanus
LOOOOUUUUUUU
Sylvanus
4,692
698
6,127
4,858
9,801
11,021
558
4,425
5,332
9,717
950
W
5,422
3,561
0
1,820
8,799
4,318
1,319
2,546
6,133
0
32,651
L
Nemesis
QwnkyQrow
Nemesis
8,730
1,636
0
1,951
9,490
5,825
0
3,051
6,183
0
22,453
W
7,746
2,099
1,119
3,165
11,092
11,083
128
4,486
6,287
0
19,827
L
Chernobog
buzzkillingaton
Chernobog
4,758
2,661
0
1,157
10,520
3,564
0
4,860
5,390
0
21,762
W
2,097
1,170
0
877
4,189
2,398
531
1,560
2,396
0
10,437
W
Vulcan
uoiea
Vulcan
14,077
3,207
0
500
5,290
2,568
220
3,184
1,972
43,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
41,060
216
Minions Killed
228
0
Camps Cleared
0
1,056,405
Distance Traveled
1,026,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,013
701
43
4
0
217,577
0
L
Zeus
7,270
727
61
6
0
193,590
0
L
Charon
7,227
723
27
3
0
225,385
0
W
Sylvanus
8,190
819
15
2
0
186,196
0
W
Hou Yi
8,355
836
68
7
0
181,943
0
L
Nemesis
7,155
716
38
4
0
223,853
0
W
Horus
8,427
843
34
3
0
208,135
0
L
Chernobog
7,269
727
47
5
0
196,000
0
W
Arachne
7,548
755
22
2
0
226,126
0
W
Vulcan
8,540
854
89
9
0
223,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role