Player Matchup

Anubis
Anubis
Aidenbeast133
Anubis
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 26L
1,514 Elo+
Party 1
Chaac
Chaac
Anton__Chigur
Chaac
Level 163
God Stats
2W - 0L
1,742 SR
Queue Stats
23W - 15L
1,574 Elo+
Solo
Geb
Geb
DylanBeast144
Geb
Level 142
God Stats
1W - 1L
1,743 SR
Queue Stats
37W - 33L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
JankyOleMe
Amaterasu
Level 147
God Stats
1W - 2L
1,506 SR
Queue Stats
85W - 82L
1,484 Elo+
Solo
Cupid
Cupid
Prissymissliesl
Cupid
Level 180
God Stats
4W - 2L
1,427 SR
Queue Stats
109W - 122L
1,441 Elo+
Solo
Team Averages
Level 152
1,584 SR
1,511 Elo+

VS

Team Averages
Level 128
1,569 SR
1,513 Elo+
Hun Batz
Hun Batz
Abstractify
Hun Batz
Level 51
God Stats
0W - 2L
1,289 SR
Queue Stats
91W - 107L
1,498 Elo+
Party 2
Freya
Freya
DescendedOne
Freya
Level 157
God Stats
2W - 2L
1,629 SR
Queue Stats
194W - 224L
1,518 Elo+
Solo
Geb
Geb
DynamicNIPS
Geb
Level 129
God Stats
2W - 2L
1,534 SR
Queue Stats
54W - 58L
1,509 Elo+
Solo
Olorun
Olorun
RaydonX707
Olorun
Level 147
God Stats
3W - 1L
1,891 SR
Queue Stats
213W - 238L
1,488 Elo+
Solo
Charon
Charon
xavier9989
Charon
Level 158
God Stats
1W - 2L
1,505 SR
Queue Stats
343W - 363L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 15
7,920
792
8,090
8,069
4,850
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 18
8,900
890
15,873
16,563
22,222
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 17
8,773
877
8,724
11,347
12,751
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
JankyOleMe
Amaterasu
15
7 / 3 / 11
9,100
910
12,762
15,632
9,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 2 / 9
9,849
985
10,781
9,280
4,838
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Abstractify
Hun Batz
14
5 / 4 / 3
8,681
868
13,508
10,300
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 6 / 4
7,135
714
5,282
10,223
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 5 / 7
7,661
766
10,248
16,205
14,376
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
RaydonX707
Olorun
16
6 / 5 / 3
9,890
989
12,852
12,552
6,636
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon
xavier9989
Charon
16
3 / 4 / 7
8,663
866
11,542
13,157
15,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
38
23
Kills
14
14
Deaths
24
70
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Abstractify
Hun Batz
5
4
3
1.63
W
1
5
15
1.7
W
4
2
18
6.5
L
0
6
4
0.33
W
2
2
17
5.25
L
0
5
7
0.7
W
Amaterasu
JankyOleMe
Amaterasu
7
3
11
4.17
W
9
2
9
6.75
L
Olorun
RaydonX707
Olorun
6
5
3
1.5
L
Charon
xavier9989
Charon
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,230
Damage
53,432
60,891
Taken
62,437
53,929
Mitigated
46,784
27,817
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Abstractify
Hun Batz
13,508
1,579
905
1,234
10,300
6,057
0
2,427
7,873
0
21,299
W
8,090
478
906
906
8,069
4,850
0
5,436
2,633
16,684
0
W
15,873
2,915
622
8,353
16,563
22,222
0
10,464
6,099
429
27,082
L
5,282
1,735
672
1,295
10,223
4,234
0
3,205
7,018
12,372
0
W
8,724
448
828
3,904
11,347
12,751
0
6,150
5,197
13,167
896
L
10,248
905
1,666
2,595
16,205
14,376
0
3,408
12,797
17,372
0
W
Amaterasu
JankyOleMe
Amaterasu
12,762
6,751
321
6,032
15,632
9,268
0
10,357
5,275
0
17,348
W
10,781
7,166
2,077
3,868
9,280
4,838
1,301
6,429
2,851
0
30,253
L
Olorun
RaydonX707
Olorun
12,852
6,300
1,699
3,790
12,552
6,636
0
2,794
9,758
22,678
1,424
L
Charon
xavier9989
Charon
11,542
1,115
732
2,688
13,157
15,481
0
4,769
8,388
23,249
1,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
42,030
121
Minions Killed
107
0
Camps Cleared
0
958,564
Distance Traveled
834,712
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,681
868
15
2
0
187,583
0
W
Anubis
7,920
792
33
3
0
169,884
0
W
Chaac
8,900
890
26
3
0
201,980
0
L
Freya
7,135
714
19
2
0
138,900
0
W
Geb
8,773
877
9
1
0
204,641
0
L
Geb
7,661
766
9
1
0
176,690
0
W
Amaterasu
9,100
910
8
1
0
199,264
0
W
Cupid
9,849
985
45
5
0
182,795
0
L
Olorun
9,890
989
37
4
0
145,844
0
L
Charon
8,663
866
27
3
0
185,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role