Player Matchup

Ra
Ra
Silver II
BALLIN24KO
Ra
Silver II
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
12W - 20L
1,177 MMR
Party 1
Bacchus
Bacchus
Silver II
SmokedChuleta11
Bacchus
Silver II
Level 145
God Stats
1W - 0L
1,575 SR
Queue Stats
4W - 4L
1,494 MMR
Party 1
Mulan
Mulan
Silver III
badbone17
Mulan
Silver III
Level 147
God Stats
1W - 0L
1,486 SR
Queue Stats
4W - 4L
1,441 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,448 SR
1,371 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,533 SR
1,314 MMR
Vulcan
Vulcan
Gold V
FYO x Swerve
Vulcan
Gold V
Level 134
God Stats
16W - 23L
1,536 SR
Queue Stats
240W - 320L
1,384 MMR
Solo
Cabrakan
Cabrakan
Silver III
Sugar__Smack
Cabrakan
Silver III
Level 146
God Stats
5W - 11L
1,403 SR
Queue Stats
47W - 84L
990 MMR
Solo
Bastet
Bastet
Gold IV
game___lover
Bastet
Gold IV
Level 159
God Stats
47W - 29L
1,659 SR
Queue Stats
287W - 342L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 5
9,522
794
6,685
6,527
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 8
8,652
721
9,700
11,941
14,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
badbone17
Mulan
14
3 / 0 / 7
8,795
733
11,901
14,365
14,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CharonThothRaijinCthulhuAgni

VS

Bans
XbalanqueAh Muzen CabAthenaAresNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 2 / 0
7,828
652
10,395
8,382
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Sugar__Smack
Cabrakan
11
0 / 5 / 0
6,837
570
3,585
14,271
15,346
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
12
0 / 3 / 0
7,211
601
8,351
9,616
4,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Vulcan
0
2
0
0
W
2
0
8
6
L
Cabrakan
Sugar__Smack
Cabrakan
0
5
0
0
W
Mulan
badbone17
Mulan
3
0
7
6.5
L
Bastet
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
22,331
32,833
Taken
32,269
32,193
Mitigated
23,382
11,073
Healing
6,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,685
827
4,172
4,332
6,527
3,217
204
3,485
2,950
43,292
0
L
Vulcan
10,395
5,909
0
740
8,382
3,998
0
3,819
4,086
46,588
397
W
9,700
642
0
1,183
11,941
14,528
0
3,238
8,672
23,964
4,271
L
Cabrakan
Sugar__Smack
Cabrakan
3,585
476
185
1,878
14,271
15,346
0
6,469
6,508
7,161
803
W
Mulan
badbone17
Mulan
11,901
1,274
175
1,211
14,365
14,448
27
6,368
7,561
0
33,814
L
Bastet
8,351
1,309
0
3,546
9,616
4,038
0
2,946
6,253
0
33,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,969
Gold Earned
21,876
211
Minions Killed
129
0
Camps Cleared
0
674,759
Distance Traveled
730,168
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,522
794
107
9
0
223,410
0
L
Vulcan
7,828
652
77
6
0
237,195
0
W
Bacchus
8,652
721
50
4
0
234,248
0
L
Cabrakan
6,837
570
12
1
0
226,433
4
W
Mulan
8,795
733
54
5
0
217,101
0
L
Bastet
7,211
601
40
3
0
266,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role