Player Matchup

Tiamat
Tiamat
DARKCargo18
Tiamat
Level 128
God Stats
1W - 0L
1,326 SR
Queue Stats
96W - 51L
1,705 Elo+
Solo
Jing Wei
Jing Wei
GreenTeaJimmy
Jing Wei
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 62L
1,526 Elo+
Solo
Eset
Eset
TyrBlink
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
luisitoromero4
Camazotz
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Athena
Athena
panyvinop
Athena
Level 156
God Stats
5W - 3L
1,411 SR
Queue Stats
101W - 104L
1,481 Elo+
Solo
Team Averages
Level 138
1,447 SR
1,542 Elo+

VS

Team Averages
Level 134
1,634 SR
1,640 Elo+
Medusa
Medusa
ArtoriasTTV
Medusa
Level 128
God Stats
2W - 1L
1,785 SR
Queue Stats
91W - 45L
1,579 Elo+
Party 3
Zhong Kui
Zhong Kui
Its rJac
Zhong Kui
Level 144
God Stats
0W - 2L
1,279 SR
Queue Stats
44W - 40L
1,624 Elo+
Party 1
Erlang Shen
Erlang Shen
MrSkeltol
Erlang Shen
Level 145
God Stats
0W - 1L
1,810 SR
Queue Stats
73W - 17L
1,796 Elo+
Party 3
Ullr
Ullr
TheCitade1
Ullr
Level 147
God Stats
1W - 1L
1,797 SR
Queue Stats
48W - 43L
1,626 Elo+
Party 1
Olorun
Olorun
xxbubbakushxx
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
5 / 2 / 16
9,473
947
14,915
13,148
11,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
GreenTeaJimmy
Jing Wei
16
4 / 1 / 14
9,208
921
18,203
11,091
6,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
14
3 / 2 / 14
8,743
874
7,393
8,189
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
16
9 / 2 / 12
10,189
1,019
13,087
18,003
14,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
panyvinop
Athena
14
1 / 2 / 16
9,028
903
5,573
20,382
22,269
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
1 / 4 / 8
7,503
750
16,047
10,494
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Its rJac
Zhong Kui
13
1 / 3 / 6
7,982
798
6,873
10,086
13,183
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Erlang Shen
MrSkeltol
Erlang Shen
14
2 / 4 / 6
7,555
756
7,424
16,390
21,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 7
7,456
746
12,070
11,549
6,633
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 6 / 6
7,991
799
10,634
15,421
9,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
42
22
Kills
9
9
Deaths
22
72
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
8
1.25
W
Tiamat
5
2
16
6.5
W
Jing Wei
GreenTeaJimmy
Jing Wei
4
1
14
11
L
Zhong Kui
Its rJac
Zhong Kui
1
3
6
1.33
L
Erlang Shen
MrSkeltol
Erlang Shen
2
4
6
1.25
L
2
5
7
1.1
W
Eset
3
2
14
5
W
Camazotz
9
2
12
7.5
W
Athena
panyvinop
Athena
1
2
16
4.5
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,171
Damage
53,048
70,813
Taken
63,940
58,496
Mitigated
56,763
28,974
Healing
21,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,047
7,006
989
875
10,494
5,909
108
4,369
6,057
0
27,929
W
Tiamat
14,915
610
1,598
3,882
13,148
11,708
1,299
2,470
10,678
29,723
780
W
Jing Wei
GreenTeaJimmy
Jing Wei
18,203
14,947
2,208
2,600
11,091
6,363
4,366
2,902
8,189
0
38,538
L
Zhong Kui
Its rJac
Zhong Kui
6,873
838
1,084
1,943
10,086
13,183
149
2,713
7,304
13,948
0
L
Erlang Shen
MrSkeltol
Erlang Shen
7,424
3,577
996
4,098
16,390
21,345
46
6,958
8,939
0
11,273
L
12,070
3,659
976
843
11,549
6,633
232
6,475
4,918
0
22,097
W
Eset
7,393
314
1,793
1,281
8,189
3,812
955
2,482
5,707
14,284
0
W
Camazotz
13,087
1,863
1,963
6,110
18,003
14,344
846
5,354
12,649
0
24,195
W
Athena
panyvinop
Athena
5,573
1,146
2,644
4,895
20,382
22,269
145
4,039
16,343
9,578
0
L
10,634
5,124
4,987
4,608
15,421
9,693
98
6,280
8,925
21,542
1,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
38,487
121
Minions Killed
110
0
Camps Cleared
0
990,851
Distance Traveled
893,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,503
750
34
3
0
195,327
0
W
Tiamat
9,473
947
26
3
0
205,995
0
W
Jing Wei
9,208
921
40
4
0
183,134
0
L
Zhong Kui
7,982
798
13
1
0
180,781
0
L
Erlang Shen
7,555
756
12
1
0
197,120
0
L
Ullr
7,456
746
22
2
0
167,026
0
W
Eset
8,743
874
19
2
0
167,703
0
W
Camazotz
10,189
1,019
27
3
0
220,393
0
W
Athena
9,028
903
9
1
0
213,626
0
L
Olorun
7,991
799
29
3
0
153,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role