Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lightfox7
Gilgamesh
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,594 Elo+
Solo
Ares
Ares
Obliiviionn_
Ares
Level 81
God Stats
7W - 5L
1,570 SR
Queue Stats
126W - 107L
1,533 Elo+
Party 1
Artemis
Artemis
Sikairin
Artemis
Level 122
God Stats
3W - 1L
1,694 SR
Queue Stats
98W - 83L
1,538 Elo+
Party 1
Yemoja
Yemoja
denonmarz
Yemoja
Level 85
God Stats
2W - 1L
1,463 SR
Queue Stats
141W - 120L
1,525 Elo+
Party 1
Team Averages
Level 118
1,546 SR
1,538 Elo+

VS

Team Averages
Level 129
1,459 SR
1,500 Elo+
Bellona
Bellona
I3angl3ros
Bellona
Level 158
God Stats
1W - 5L
1,297 SR
Queue Stats
126W - 121L
1,526 Elo+
Party 2
Neith
Neith
MortemRose
Neith
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 18L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Nacho Daddy X
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 48L
1,510 Elo+
Party 2
Mercury
Mercury
Overthextreme
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,516 Elo+
Solo
Aphrodite
Aphrodite
Popearoni
Aphrodite
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 1 / 8
8,474
942
10,082
7,351
4,080
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Lightfox7
Gilgamesh
15
4 / 1 / 7
8,637
960
15,726
22,918
18,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

14
2 / 2 / 8
8,293
921
7,731
12,990
13,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Sikairin
Artemis
13
2 / 2 / 8
7,747
861
13,340
11,361
5,271
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
denonmarz
Yemoja
12
0 / 1 / 9
7,688
854
2,258
7,255
8,558
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I3angl3ros
Bellona
14
3 / 4 / 2
7,663
851
10,221
12,958
13,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Neith
15
1 / 1 / 5
7,994
888
18,288
11,774
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
13
0 / 4 / 7
7,582
842
5,529
16,816
15,533
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
1
0 / 0 / 0
2,712
301
0
0
0
Aphrodite
Popearoni
Aphrodite
16
3 / 2 / 3
8,269
919
6,956
11,051
7,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
11
Kills
7
7
Deaths
11
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
8
7
L
Bellona
I3angl3ros
Bellona
3
4
2
1
W
Gilgamesh
Lightfox7
Gilgamesh
4
1
7
7.5
L
Neith
1
1
5
3.5
L
Kuzenbo
0
4
7
0.88
W
2
2
8
3
L
Mercury
0
0
0
0
L
Aphrodite
Popearoni
Aphrodite
3
2
3
2.25
W
Artemis
Sikairin
Artemis
2
2
8
3
W
Yemoja
denonmarz
Yemoja
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,137
Damage
40,994
61,875
Taken
52,599
49,678
Mitigated
42,026
30,941
Healing
22,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,082
1,411
739
1,036
7,351
4,080
822
1,609
5,647
22,857
876
L
Bellona
I3angl3ros
Bellona
10,221
2,934
62
1,458
12,958
13,416
98
5,034
7,747
0
15,647
W
Gilgamesh
Lightfox7
Gilgamesh
15,726
3,316
491
7,911
22,918
18,334
137
3,368
18,957
0
30,495
L
Neith
18,288
4,515
0
2,889
11,774
5,980
0
4,075
7,349
0
39,748
L
Kuzenbo
5,529
2,318
1,537
4,825
16,816
15,533
229
5,986
10,363
9,183
0
W
7,731
1,034
1,190
2,660
12,990
13,435
395
2,156
10,650
13,549
0
L
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Popearoni
Aphrodite
6,956
150
5,788
5,654
11,051
7,097
495
4,425
6,429
17,679
0
W
Artemis
Sikairin
Artemis
13,340
6,457
1,961
4,112
11,361
5,271
1,437
3,390
7,847
0
24,353
W
Yemoja
denonmarz
Yemoja
2,258
743
9,032
1,809
7,255
8,558
295
1,962
5,254
5,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
34,220
119
Minions Killed
94
0
Camps Cleared
0
811,446
Distance Traveled
671,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,474
942
32
4
0
172,140
0
L
Bellona
7,663
851
8
1
0
171,149
0
W
Gilgamesh
8,637
960
36
4
0
190,447
0
L
Neith
7,994
888
44
5
0
172,239
0
L
Kuzenbo
7,582
842
10
1
0
156,046
0
W
Ares
8,293
921
13
1
0
163,708
0
L
Mercury
2,712
301
0
0
0
0
0
L
Aphrodite
8,269
919
32
4
0
171,803
0
W
Artemis
7,747
861
33
4
0
141,422
0
W
Yemoja
7,688
854
5
1
0
143,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role