Player Matchup

Kukulkan
Kukulkan
DarkGrimKing
Kukulkan
Level 87
God Stats
8W - 2L
1,702 SR
Queue Stats
128W - 118L
1,445 Elo+
Party 2
Atlas
Atlas
FUZZY C3R
Atlas
Level 125
God Stats
4W - 2L
1,631 SR
Queue Stats
266W - 238L
1,526 Elo+
Party 2
Terra
Terra
Fudgecow
Terra
Level 106
God Stats
3W - 3L
1,375 SR
Queue Stats
343W - 251L
1,546 Elo+
Solo
Apollo
Apollo
Mertbgy
Apollo
Level 65
God Stats
116W - 74L
1,645 SR
Queue Stats
116W - 75L
1,616 Elo+
Solo
Merlin
Merlin
N 2 N 7
Merlin
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
71W - 64L
1,505 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,528 Elo+

VS

Team Averages
Level 128
1,479 SR
1,521 Elo+
Surtr
Surtr
Aventureiiro
Surtr
Level 129
God Stats
3W - 8L
1,342 SR
Queue Stats
179W - 185L
1,512 Elo+
Party 1
Loki
Loki
LordoftheDuat
Loki
Level 109
God Stats
9W - 6L
1,717 SR
Queue Stats
10W - 8L
1,519 Elo+
Solo
Cupid
Cupid
Sammy987654
Cupid
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,522 Elo+
Solo
Ymir
Ymir
baapbeepboop
Ymir
Level 147
God Stats
0W - 2L
1,300 SR
Queue Stats
33W - 38L
1,537 Elo+
Solo
Discordia
Discordia
brothersferes
Discordia
Level 94
God Stats
6W - 7L
1,535 SR
Queue Stats
165W - 175L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkGrimKing
Kukulkan
15
3 / 1 / 7
10,049
1,117
11,232
4,948
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
FUZZY C3R
Atlas
15
1 / 2 / 9
9,085
1,009
11,085
7,611
9,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Terra
Fudgecow
Terra
15
3 / 2 / 7
10,262
1,140
6,792
10,445
12,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Apollo
Mertbgy
Apollo
16
7 / 1 / 5
10,669
1,185
20,177
9,122
4,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
N 2 N 7
Merlin
15
1 / 1 / 10
9,628
1,070
9,258
7,154
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

278

VS

Team 2 Tickets

201

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 6
9,591
1,066
6,054
11,832
12,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

16
3 / 0 / 3
10,653
1,184
10,789
10,962
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

14
0 / 5 / 1
8,694
966
5,124
14,559
6,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 7 / 0
8,500
944
1,094
14,522
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
brothersferes
Discordia
15
3 / 2 / 2
10,045
1,116
10,857
11,110
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
15
Kills
7
7
Deaths
15
38
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
6
4
W
Kukulkan
DarkGrimKing
Kukulkan
3
1
7
6.5
W
Atlas
FUZZY C3R
Atlas
1
2
9
2.75
W
Terra
Fudgecow
Terra
3
2
7
3.25
L
3
0
3
4.5
W
Apollo
Mertbgy
Apollo
7
1
5
9.5
W
Merlin
N 2 N 7
Merlin
1
1
10
6
L
0
5
1
0.1
L
0
7
0
0
L
Discordia
brothersferes
Discordia
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,544
Damage
33,918
39,280
Taken
62,985
33,082
Mitigated
36,877
6,431
Healing
4,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,054
570
0
1,905
11,832
12,789
0
7,863
3,686
2,269
13,348
W
Kukulkan
DarkGrimKing
Kukulkan
11,232
48
56
432
4,948
2,344
0
2,308
2,540
34,929
0
W
Atlas
FUZZY C3R
Atlas
11,085
3,029
0
878
7,611
9,609
0
1,995
5,398
13,882
0
W
Terra
Fudgecow
Terra
6,792
1,397
443
1,680
10,445
12,611
0
3,340
6,719
12,650
1,386
L
10,789
3,336
0
582
10,962
4,556
0
5,555
5,181
0
42,158
W
Apollo
Mertbgy
Apollo
20,177
11,396
0
2,822
9,122
4,939
0
3,451
5,537
0
44,007
W
Merlin
N 2 N 7
Merlin
9,258
997
0
120
7,154
3,579
0
2,168
4,939
27,668
0
L
5,124
2,975
313
1,188
14,559
6,103
0
9,239
5,041
0
20,579
L
1,094
663
0
310
14,522
8,981
0
7,990
6,332
1,996
0
L
Discordia
brothersferes
Discordia
10,857
379
0
10
11,110
4,448
0
5,804
5,062
26,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
47,483
202
Minions Killed
178
7
Camps Cleared
5
916,315
Distance Traveled
827,180
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,591
1,066
25
3
1
175,688
2
W
Kukulkan
10,049
1,117
66
7
0
183,583
0
W
Atlas
9,085
1,009
13
1
0
172,916
0
W
Terra
10,262
1,140
18
2
0
201,597
0
L
Loki
10,653
1,184
73
8
2
223,248
0
W
Apollo
10,669
1,185
58
6
4
185,377
0
W
Merlin
9,628
1,070
47
5
3
172,842
0
L
Cupid
8,694
966
32
4
1
157,281
0
L
Ymir
8,500
944
2
0
0
98,518
0
L
Discordia
10,045
1,116
46
5
1
172,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role