Player Matchup

Hercules
Hercules
Finney321
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,499 Elo+
Party 2
Bake Kujira
Bake Kujira
JxGHIDORAHxJ
Bake Kujira
Level 123
God Stats
9W - 11L
1,322 SR
Queue Stats
157W - 142L
1,530 Elo+
Party 1
Arachne
Arachne
NihGooYin
Arachne
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,431 Elo+
Solo
Nut
Nut
Toxic1262
Nut
Level 115
God Stats
2W - 4L
1,473 SR
Queue Stats
51W - 51L
1,506 Elo+
Party 1
Zeus
Zeus
indicaburnit
Zeus
Level 83
God Stats
33W - 44L
1,455 SR
Queue Stats
219W - 201L
1,464 Elo+
Party 2
Team Averages
Level 107
1,450 SR
1,486 Elo+

VS

Team Averages
Level 121
1,516 SR
1,501 Elo+
Zhong Kui
Zhong Kui
Demon-Laplast
Zhong Kui
Level 123
God Stats
19W - 21L
1,532 SR
Queue Stats
355W - 355L
1,504 Elo+
Solo
Cthulhu
Cthulhu
GreivinM28
Cthulhu
Level 129
God Stats
4W - 2L
1,636 SR
Queue Stats
194W - 190L
1,468 Elo+
Solo
Bastet
Bastet
MajinMalibu
Bastet
Level 124
God Stats
5W - 3L
1,527 SR
Queue Stats
31W - 22L
1,522 Elo+
Solo
Medusa
Medusa
gigiHellokitty
Medusa
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,516 Elo+
Solo
Ymir
Ymir
jackolantertwo
Ymir
Level 118
God Stats
2W - 2L
1,382 SR
Queue Stats
104W - 102L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Finney321
Hercules
7
0 / 6 / 0
4,352
435
3,690
12,596
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bake Kujira
JxGHIDORAHxJ
Bake Kujira
10
2 / 3 / 0
5,736
574
5,189
7,532
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
NihGooYin
Arachne
7
0 / 4 / 0
4,284
428
1,834
7,664
2,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Mace

Mace

+10
Physical Power

8
0 / 3 / 0
4,504
450
2,407
5,592
1,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 1 / 0
5,394
539
3,726
5,782
1,855
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Demon-Laplast
Zhong Kui
11
1 / 0 / 3
5,942
594
4,716
6,559
5,230
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
GreivinM28
Cthulhu
11
3 / 2 / 0
6,328
633
4,138
8,414
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
10
5 / 0 / 1
5,918
592
5,173
7,480
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
6 / 0 / 4
6,621
662
10,527
6,602
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
2 / 0 / 6
6,056
606
2,928
5,789
4,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
17
17
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Demon-Laplast
Zhong Kui
1
0
3
2.5
L
Hercules
Finney321
Hercules
0
6
0
0
W
Cthulhu
GreivinM28
Cthulhu
3
2
0
1.5
L
Bake Kujira
JxGHIDORAHxJ
Bake Kujira
2
3
0
0.67
W
Bastet
5
0
1
5.5
L
Arachne
NihGooYin
Arachne
0
4
0
0
L
0
3
0
0
W
6
0
4
8
L
0
1
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,846
Damage
27,482
39,166
Taken
34,844
17,105
Mitigated
20,231
9,504
Healing
16,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Demon-Laplast
Zhong Kui
4,716
705
0
4,124
6,559
5,230
0
2,772
3,787
39,039
1,362
L
Hercules
Finney321
Hercules
3,690
1,944
0
2,752
12,596
5,993
0
1,688
10,908
0
12,130
W
Cthulhu
GreivinM28
Cthulhu
4,138
986
118
1,855
8,414
5,751
0
3,300
4,640
40,126
1,295
L
Bake Kujira
JxGHIDORAHxJ
Bake Kujira
5,189
2,298
0
1,250
7,532
5,680
0
4,885
2,647
35,108
0
W
Bastet
5,173
1,546
0
4,812
7,480
2,524
0
217
7,219
0
43,741
L
Arachne
NihGooYin
Arachne
1,834
1,300
0
2,749
7,664
2,163
0
1,305
6,359
0
22,897
L
2,407
1,076
0
1,206
5,592
1,414
0
495
5,097
0
27,671
W
10,527
4,900
0
3,705
6,602
2,617
630
529
6,073
0
56,845
L
3,726
668
0
1,547
5,782
1,855
0
3,201
2,581
42,564
0
W
2,928
1,238
0
1,822
5,789
4,109
191
1,405
4,210
16,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
30,865
250
Minions Killed
334
0
Camps Cleared
0
922,663
Distance Traveled
1,018,040
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,942
594
66
7
0
189,416
0
L
Hercules
4,352
435
12
1
0
190,354
0
W
Cthulhu
6,328
633
88
9
0
201,260
2
L
Bake Kujira
5,736
574
69
7
0
192,173
1
W
Bastet
5,918
592
82
8
0
244,825
0
L
Arachne
4,284
428
45
5
0
205,259
0
L
Nut
4,504
450
52
5
0
151,862
0
W
Medusa
6,621
662
72
7
0
188,165
2
L
Zeus
5,394
539
72
7
0
183,015
2
W
Ymir
6,056
606
26
3
0
194,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role