Player Matchup

Cthulhu
Cthulhu
ATXXI
Cthulhu
Level 41
God Stats
1W - 4L
1,097 SR
Queue Stats
94W - 120L
1,327 Elo+
Party 1
Izanami
Izanami
Alfabeta NVM
Izanami
Level 27
God Stats
4W - 7L
1,432 SR
Queue Stats
40W - 51L
1,332 Elo+
Party 2
Pele
Pele
EroSennin NVM
Pele
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,339 Elo+
Party 2
Tyr
Tyr
HENNYxJIMMY
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 76L
1,344 Elo+
Party 1
Anubis
Anubis
HuNtin NVM
Anubis
Level 26
God Stats
4W - 5L
1,081 SR
Queue Stats
39W - 49L
1,319 Elo+
Party 2
Team Averages
Level 41
1,322 SR
1,332 Elo+

VS

Team Averages
Level 67
1,570 SR
1,409 Elo+
Da Ji
Da Ji
Lalocura95
Da Ji
Level 120
God Stats
3W - 5L
1,587 SR
Queue Stats
37W - 43L
1,380 Elo+
Solo
Nike
Nike
LordKafka
Nike
Level 42
God Stats
2W - 4L
1,553 SR
Queue Stats
34W - 49L
1,339 Elo+
Solo
The Morrigan
The Morrigan
Mystletain
The Morrigan
Level 28
God Stats
4W - 4L
1,718 SR
Queue Stats
54W - 61L
1,399 Elo+
Party 3
Maui
Maui
ProsBRFelipe
Maui
Level 82
God Stats
0W - 1L
1,290 SR
Queue Stats
61W - 56L
1,471 Elo+
Solo
Neith
Neith
mariou2rocks
Neith
Level 63
God Stats
2W - 2L
1,699 SR
Queue Stats
111W - 107L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATXXI
Cthulhu
10
1 / 1 / 2
6,884
530
3,168
9,627
7,044
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Alfabeta NVM
Izanami
11
1 / 1 / 3
6,367
490
4,028
9,185
5,570
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 4 / 4
6,733
518
8,563
12,548
4,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 1 / 0
6,112
470
1,695
9,381
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Anubis
HuNtin NVM
Anubis
13
8 / 2 / 0
7,850
604
8,334
8,937
4,005
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
2 / 1 / 2
6,540
503
4,640
9,108
4,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
12
4 / 2 / 4
7,260
558
8,281
9,443
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Mystletain
The Morrigan
11
1 / 8 / 1
6,509
501
6,273
11,641
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 2 / 2
6,363
489
1,960
9,667
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 3
5,734
441
6,757
9,114
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
21
14
Kills
9
9
Deaths
15
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ATXXI
Cthulhu
1
1
2
2
W
Izanami
Alfabeta NVM
Izanami
1
1
3
2.5
W
4
4
4
1.5
W
0
1
0
0
W
Anubis
HuNtin NVM
Anubis
8
2
0
4
L
Da Ji
2
1
2
3
L
Nike
4
2
4
3
L
The Morrigan
Mystletain
The Morrigan
1
8
1
0.19
L
1
2
2
1
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
27,911
49,678
Taken
48,973
29,016
Mitigated
22,419
7,018
Healing
8,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ATXXI
Cthulhu
3,168
425
72
528
9,627
7,044
130
734
8,848
24,953
1,547
W
Izanami
Alfabeta NVM
Izanami
4,028
2,419
0
365
9,185
5,570
1,028
1,284
7,901
0
37,229
W
8,563
2,483
0
922
12,548
4,807
0
1,603
10,649
0
39,779
W
1,695
540
0
2,660
9,381
7,590
0
216
8,696
0
28,527
W
Anubis
HuNtin NVM
Anubis
8,334
492
0
2,471
8,937
4,005
201
4,396
4,496
47,561
1,587
L
Da Ji
4,640
1,060
0
375
9,108
4,051
63
877
8,151
0
43,056
L
Nike
8,281
1,851
0
1,517
9,443
5,722
0
282
8,915
0
48,277
L
The Morrigan
Mystletain
The Morrigan
6,273
2,042
0
1,340
11,641
3,429
0
6,484
5,157
39,242
0
L
1,960
287
0
3,051
9,667
6,164
0
1,904
7,718
17,516
0
L
6,757
2,504
0
2,602
9,114
3,053
0
1,904
7,210
0
42,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
32,406
259
Minions Killed
241
0
Camps Cleared
0
1,165,234
Distance Traveled
1,196,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,884
530
38
3
0
224,163
0
W
Izanami
6,367
490
48
4
0
232,518
0
W
Pele
6,733
518
50
4
0
268,016
0
W
Tyr
6,112
470
52
4
0
243,102
0
W
Anubis
7,850
604
71
5
0
197,435
0
L
Da Ji
6,540
503
68
5
0
289,074
0
L
Nike
7,260
558
59
5
0
251,208
0
L
The Morrigan
6,509
501
52
4
0
202,328
0
L
Maui
6,363
489
19
1
0
237,866
0
L
Neith
5,734
441
43
3
0
215,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role