Player Matchup

Nut
Nut
 
Nut
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
GarettChelski
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,527 Elo+
Solo
Anhur
Anhur
HugOaddicted
Anhur
Level 67
God Stats
1W - 5L
1,763 SR
Queue Stats
66W - 51L
1,639 Elo+
Party 2
Guan Yu
Guan Yu
Nαtε
Guan Yu
Level 82
God Stats
0W - 1L
1,720 SR
Queue Stats
133W - 92L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
YI-Bjorn-IY
Sylvanus
Level 149
God Stats
0W - 1L
1,770 SR
Queue Stats
101W - 83L
1,631 Elo+
Party 2
Team Averages
Level 133
1,651 SR
1,586 Elo+

VS

Team Averages
Level 160
1,557 SR
1,562 Elo+
Cupid
Cupid
 
Cupid
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
PianeIo
Fafnir
Level 159
God Stats
14W - 11L
1,750 SR
Queue Stats
214W - 193L
1,628 Elo+
Party 1
Merlin
Merlin
RomanCG97
Merlin
Level 149
God Stats
10W - 4L
1,657 SR
Queue Stats
275W - 266L
1,555 Elo+
Party 1
Sol
Sol
kovgarenok
Sol
Level 157
God Stats
81W - 49L
1,530 SR
Queue Stats
787W - 706L
1,530 Elo+
Solo
Mercury
Mercury
reazone
Mercury
Level 162
God Stats
4W - 6L
1,351 SR
Queue Stats
61W - 40L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
1 / 2 / 1
5,112
511
5,108
11,825
5,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
GarettChelski
Tsukuyomi
6
1 / 3 / 1
4,357
436
2,217
5,361
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
4,972
497
3,386
5,319
1,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Guan Yu
Nαtε
Guan Yu
12
0 / 0 / 0
5,911
591
2,472
5,653
4,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
YI-Bjorn-IY
Sylvanus
8
0 / 2 / 0
4,250
425
3,417
8,538
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
2 / 0 / 1
6,188
619
2,726
5,499
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
PianeIo
Fafnir
8
1 / 0 / 4
4,850
485
3,703
5,602
5,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
RomanCG97
Merlin
10
0 / 0 / 1
5,437
544
3,600
3,246
898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
6,828
683
8,803
9,406
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
reazone
Mercury
12
4 / 0 / 3
6,392
639
6,310
8,415
3,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
8
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
1
0.75
W
Cupid
 
Cupid
2
0
1
2.5
L
Tsukuyomi
GarettChelski
Tsukuyomi
1
3
1
0.5
L
0
1
0
0
L
Guan Yu
Nαtε
Guan Yu
0
0
0
0
W
Fafnir
PianeIo
Fafnir
1
0
4
3
W
Merlin
RomanCG97
Merlin
0
0
1
0.5
L
Sylvanus
YI-Bjorn-IY
Sylvanus
0
2
0
0
W
1
2
2
1
W
Mercury
reazone
Mercury
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,600
Damage
25,142
36,696
Taken
32,168
19,344
Mitigated
14,360
10,850
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,108
2,624
0
3,894
11,825
5,728
3
7,253
4,572
0
32,318
W
Cupid
 
Cupid
2,726
1,492
28
2,894
5,499
1,428
0
522
4,977
0
41,349
L
Tsukuyomi
GarettChelski
Tsukuyomi
2,217
697
0
1,622
5,361
1,748
0
900
4,390
0
16,473
L
3,386
1,826
0
1,637
5,319
1,659
0
1,452
3,587
0
34,897
L
Guan Yu
Nαtε
Guan Yu
2,472
321
0
797
5,653
4,616
0
2,308
3,220
0
46,330
W
Fafnir
PianeIo
Fafnir
3,703
646
0
3,136
5,602
5,032
0
864
4,738
13,255
0
W
Merlin
RomanCG97
Merlin
3,600
628
0
586
3,246
898
0
267
2,979
39,142
8
L
Sylvanus
YI-Bjorn-IY
Sylvanus
3,417
802
383
2,517
8,538
5,593
0
2,294
5,998
13,960
6,628
W
8,803
4,734
0
5,562
9,406
3,506
91
0
8,762
47,844
11,124
W
Mercury
reazone
Mercury
6,310
4,098
0
625
8,415
3,496
0
1,231
7,102
0
61,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
29,695
277
Minions Killed
360
0
Camps Cleared
0
919,250
Distance Traveled
1,035,966
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,112
511
53
5
0
184,441
2
W
Cupid
6,188
619
78
8
0
196,622
0
L
Tsukuyomi
4,357
436
32
3
0
129,123
0
L
Anhur
4,972
497
60
6
0
204,190
0
L
Guan Yu
5,911
591
99
10
0
223,061
2
W
Fafnir
4,850
485
19
2
0
204,357
0
W
Merlin
5,437
544
70
7
0
199,718
0
L
Sylvanus
4,250
425
33
3
0
178,435
2
W
Sol
6,828
683
100
10
0
181,545
2
W
Mercury
6,392
639
93
9
0
253,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role