Player Matchup

Anubis
Anubis
Diamond IV
 
Anubis
Diamond IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Diamond IV
Canoxor
Apollo
Diamond IV
Level 157
God Stats
2W - 1L
1,558 SR
Queue Stats
61W - 47L
2,014 MMR
Solo
Mercury
Mercury
Diamond III
DDNow
Mercury
Diamond III
Level 127
God Stats
38W - 26L
1,620 SR
Queue Stats
154W - 134L
2,155 MMR
Party 2
Sobek
Sobek
Platinum II
Duneida
Sobek
Platinum II
Level 202
God Stats
3W - 2L
1,777 SR
Queue Stats
79W - 65L
1,999 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
xNarakuu
Gilgamesh
Diamond V
Level 207
God Stats
3W - 0L
1,894 SR
Queue Stats
234W - 204L
2,062 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 174
1,670 SR
1,946 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 182
1,649 SR
2,017 MMR
Loki
Loki
Platinum II
 
Loki
Platinum II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
FrancoL3on
Scylla
Diamond IV
Level 249
God Stats
1W - 1L
1,833 SR
Queue Stats
217W - 200L
2,129 MMR
Solo
Hachiman
Hachiman
Diamond I
MnαPm
Hachiman
Diamond I
Level 159
God Stats
15W - 10L
1,739 SR
Queue Stats
67W - 36L
2,387 MMR
Party 1
Bacchus
Bacchus
Diamond IV
RomaGonn
Bacchus
Diamond IV
Level 146
God Stats
5W - 4L
1,638 SR
Queue Stats
49W - 25L
2,268 MMR
Party 1
Lancelot
Lancelot
Platinum V
juanesquilo
Lancelot
Platinum V
Level 153
God Stats
2W - 6L
1,535 SR
Queue Stats
61W - 59L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
1 / 0 / 1
4,157
831
1,931
1,839
802
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apollo
Canoxor
Apollo
6
2 / 1 / 0
3,378
676
2,620
3,446
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
DDNow
Mercury
6
2 / 0 / 0
3,628
726
1,370
3,141
1,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Sobek
Duneida
Sobek
5
0 / 2 / 2
3,290
658
1,756
5,465
3,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
xNarakuu
Gilgamesh
6
1 / 0 / 0
3,767
753
3,360
4,877
2,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
GebBellonaOsiris

VS

Bans
Erlang ShenNeithThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
4
0 / 3 / 0
2,827
565
576
3,291
602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
FrancoL3on
Scylla
7
2 / 0 / 0
3,472
694
1,241
2,464
440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
MnαPm
Hachiman
5
1 / 2 / 2
3,295
659
3,711
3,211
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Bacchus
RomaGonn
Bacchus
5
0 / 0 / 3
3,421
684
1,570
3,090
2,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
juanesquilo
Lancelot
6
0 / 1 / 0
3,339
668
2,255
5,111
1,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
3
3
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
L
Loki
 
Loki
0
3
0
0
W
Apollo
Canoxor
Apollo
2
1
0
2
W
Mercury
DDNow
Mercury
2
0
0
2
W
Sobek
Duneida
Sobek
0
2
2
0.5
L
Scylla
FrancoL3on
Scylla
2
0
0
2
L
Hachiman
MnαPm
Hachiman
1
2
2
1
L
Bacchus
RomaGonn
Bacchus
0
0
3
1.5
L
Lancelot
juanesquilo
Lancelot
0
1
0
0
W
Gilgamesh
xNarakuu
Gilgamesh
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,037
Damage
9,353
18,768
Taken
17,167
8,280
Mitigated
6,268
6,913
Healing
5,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,931
234
0
1,355
1,839
802
0
818
1,021
27,492
1,326
L
Loki
 
Loki
576
227
0
752
3,291
602
0
682
2,609
0
8,744
W
Apollo
Canoxor
Apollo
2,620
2,255
0
1,002
3,446
1,020
0
781
2,665
0
14,386
W
Mercury
DDNow
Mercury
1,370
998
0
623
3,141
1,085
0
112
3,029
0
19,939
W
Sobek
Duneida
Sobek
1,756
288
0
2,023
5,465
3,233
0
1,031
4,434
7,675
0
L
Scylla
FrancoL3on
Scylla
1,241
338
0
475
2,464
440
0
1,210
1,254
12,382
319
L
Hachiman
MnαPm
Hachiman
3,711
2,855
0
968
3,211
963
0
1,226
1,985
0
13,774
L
Bacchus
RomaGonn
Bacchus
1,570
361
0
1,763
3,090
2,302
0
530
2,560
7,778
0
L
Lancelot
juanesquilo
Lancelot
2,255
442
0
1,060
5,111
1,961
0
0
4,752
0
15,383
W
Gilgamesh
xNarakuu
Gilgamesh
3,360
1,338
0
1,910
4,877
2,140
0
0
4,528
0
18,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,220
Gold Earned
16,354
169
Minions Killed
103
0
Camps Cleared
0
569,649
Distance Traveled
503,657
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,157
831
59
12
0
103,498
0
L
Loki
2,827
565
19
4
0
82,225
0
W
Apollo
3,378
676
26
5
0
102,513
0
W
Mercury
3,628
726
36
7
0
136,582
0
W
Sobek
3,290
658
12
2
0
107,443
0
L
Scylla
3,472
694
29
6
0
109,348
0
L
Hachiman
3,295
659
20
4
0
98,722
0
L
Bacchus
3,421
684
7
1
0
101,358
0
L
Lancelot
3,339
668
28
6
0
112,004
0
W
Gilgamesh
3,767
753
36
7
0
119,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role