Player Matchup

Achilles
Achilles
 
Achilles
Level 287
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
JestingJoe
Hercules
Level 220
God Stats
13W - 1L
2,050 SR
Queue Stats
540W - 176L
1,820 Elo+
Party 1
Ishtar
Ishtar
L8M87
Ishtar
Level 185
God Stats
8W - 1L
1,883 SR
Queue Stats
303W - 82L
1,806 Elo+
Party 1
Camazotz
Camazotz
MonkeyBoySte
Camazotz
Level 189
God Stats
5W - 3L
1,539 SR
Queue Stats
325W - 167L
1,736 Elo+
Party 1
Ix Chel
Ix Chel
Zoliee
Ix Chel
Level 178
God Stats
2W - 2L
1,418 SR
Queue Stats
354W - 156L
1,849 Elo+
Party 1
Team Averages
Level 212
1,678 SR
1,742 Elo+

VS

Team Averages
Level 103
1,484 SR
1,486 Elo+
Hercules
Hercules
IxhBinEinHarami
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Rama
Rama
PamTiYnFlin
Rama
Level 82
God Stats
1W - 1L
1,766 SR
Queue Stats
98W - 112L
1,479 Elo+
Solo
Geb
Geb
Ste Leeds7000
Geb
Level 89
God Stats
0W - 2L
1,264 SR
Queue Stats
47W - 51L
1,426 Elo+
Party 2
Chernobog
Chernobog
TheQueenOfNaboo
Chernobog
Level 129
God Stats
4W - 5L
1,391 SR
Queue Stats
82W - 85L
1,425 Elo+
Party 2
Guan Yu
Guan Yu
daniel__0307
Guan Yu
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
9 / 2 / 16
9,910
991
19,115
14,873
21,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
JestingJoe
Hercules
14
6 / 3 / 17
8,822
882
11,497
20,963
25,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
L8M87
Ishtar
18
7 / 1 / 18
11,254
1,125
15,996
11,904
6,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Camazotz
MonkeyBoySte
Camazotz
15
6 / 2 / 20
9,193
919
13,831
12,338
12,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
Zoliee
Ix Chel
13
1 / 3 / 23
8,388
839
11,610
12,763
10,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 5 / 4
7,819
782
8,546
15,770
17,414
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
1 / 8 / 5
6,838
684
4,479
12,024
6,095
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 4 / 7
8,335
834
15,012
17,141
17,137
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chernobog
TheQueenOfNaboo
Chernobog
11
2 / 7 / 4
7,020
702
6,639
14,396
7,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
daniel__0307
Guan Yu
13
2 / 5 / 4
7,821
782
7,752
16,801
13,856
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
35
29
Kills
11
11
Deaths
29
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
16
8.5
L
Hercules
3
5
4
1
W
Hercules
JestingJoe
Hercules
6
3
17
4.83
W
Ishtar
L8M87
Ishtar
7
1
18
16
W
Camazotz
MonkeyBoySte
Camazotz
6
2
20
8
L
1
8
5
0.44
L
3
4
7
1.63
L
Chernobog
TheQueenOfNaboo
Chernobog
2
7
4
0.57
W
Ix Chel
Zoliee
Ix Chel
1
3
23
4.17
L
Guan Yu
daniel__0307
Guan Yu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,049
Damage
42,428
72,841
Taken
76,132
75,848
Mitigated
62,434
38,398
Healing
16,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
19,115
2,036
134
3,549
14,873
21,397
246
3,521
11,352
4,705
22,384
L
Hercules
8,546
1,352
122
2,364
15,770
17,414
0
3,053
12,280
0
13,502
W
Hercules
JestingJoe
Hercules
11,497
2,878
115
8,524
20,963
25,100
580
2,547
18,416
406
14,579
W
Ishtar
L8M87
Ishtar
15,996
10,342
829
5,434
11,904
6,583
4,503
2,132
9,772
0
43,861
W
Camazotz
MonkeyBoySte
Camazotz
13,831
3,079
845
3,483
12,338
12,443
13
3,500
8,838
0
19,888
L
4,479
3,058
0
70
12,024
6,095
0
2,414
9,331
0
8,599
L
15,012
725
1,247
1,830
17,141
17,137
0
4,763
11,937
21,035
0
L
Chernobog
TheQueenOfNaboo
Chernobog
6,639
2,719
364
240
14,396
7,932
0
1,161
13,140
0
15,846
W
Ix Chel
Zoliee
Ix Chel
11,610
1,387
9,377
6,108
12,763
10,325
867
4,026
8,737
19,003
0
L
Guan Yu
daniel__0307
Guan Yu
7,752
596
5,328
4,876
16,801
13,856
0
3,715
12,735
714
14,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,567
Gold Earned
37,833
122
Minions Killed
63
0
Camps Cleared
0
976,212
Distance Traveled
882,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,910
991
16
2
0
232,679
0
L
Hercules
7,819
782
12
1
0
194,488
0
W
Hercules
8,822
882
8
1
0
205,403
0
W
Ishtar
11,254
1,125
83
8
0
159,754
0
W
Camazotz
9,193
919
11
1
0
190,299
0
L
Rama
6,838
684
9
1
0
146,371
0
L
Geb
8,335
834
11
1
0
192,973
0
L
Chernobog
7,020
702
22
2
0
144,883
0
W
Ix Chel
8,388
839
4
0
0
188,077
0
L
Guan Yu
7,821
782
9
1
0
203,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role