Player Matchup

Bake Kujira
Bake Kujira
Five9ine_Slime
Bake Kujira
Level 89
God Stats
1W - 1L
1,188 SR
Queue Stats
30W - 15L
1,593 Elo+
Party 1
Arachne
Arachne
L3G3NDS_TR1AL
Arachne
Level 105
God Stats
6W - 3L
1,485 SR
Queue Stats
19W - 17L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
PeterSilas24
Danzaburou
Level 59
God Stats
2W - 6L
1,313 SR
Queue Stats
50W - 74L
1,373 Elo+
Solo
Osiris
Osiris
Phxsey
Osiris
Level 67
God Stats
2W - 1L
1,563 SR
Queue Stats
4W - 3L
1,469 Elo+
Solo
Nu Wa
Nu Wa
SotaSauce
Nu Wa
Level 66
God Stats
20W - 18L
1,505 SR
Queue Stats
94W - 85L
1,506 Elo+
Solo
Team Averages
Level 77
1,411 SR
1,469 Elo+

VS

Team Averages
Level 81
1,518 SR
1,517 Elo+
Skadi
Skadi
Blastoise3676
Skadi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Solo
Ares
Ares
DetectiveChu
Ares
Level 59
God Stats
9W - 15L
1,422 SR
Queue Stats
83W - 118L
1,386 Elo+
Solo
Ix Chel
Ix Chel
Janeah0_o
Ix Chel
Level 69
God Stats
24W - 14L
1,719 SR
Queue Stats
158W - 148L
1,538 Elo+
Solo
Ratatoskr
Ratatoskr
KelpSplash
Ratatoskr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,467 Elo+
Solo
Lancelot
Lancelot
Pittsi
Lancelot
Level 74
God Stats
1W - 2L
1,452 SR
Queue Stats
60W - 51L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Five9ine_Slime
Bake Kujira
12
2 / 0 / 4
8,059
537
8,647
12,865
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Arachne
15
3 / 1 / 2
8,331
555
5,256
14,377
7,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Danzaburou
PeterSilas24
Danzaburou
12
3 / 2 / 3
7,748
517
8,626
9,641
4,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
Phxsey
Osiris
15
2 / 1 / 1
9,366
624
8,520
14,505
10,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
SotaSauce
Nu Wa
15
4 / 1 / 2
9,222
615
7,382
8,887
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,208
414
8,236
9,322
4,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 3 / 1
6,898
460
5,449
13,207
12,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ix Chel
Janeah0_o
Ix Chel
15
1 / 2 / 0
8,724
582
7,588
8,866
3,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ratatoskr
KelpSplash
Ratatoskr
10
1 / 3 / 0
6,817
454
7,279
14,122
5,482
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Pittsi
Lancelot
13
1 / 3 / 1
7,245
483
7,620
15,181
8,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
7
14
Kills
5
5
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
3
1
0.5
W
Bake Kujira
Five9ine_Slime
Bake Kujira
2
0
4
4
L
Ix Chel
Janeah0_o
Ix Chel
1
2
0
0.5
L
Ratatoskr
KelpSplash
Ratatoskr
1
3
0
0.33
W
Arachne
3
1
2
4
W
Danzaburou
PeterSilas24
Danzaburou
3
2
3
2.25
W
Osiris
Phxsey
Osiris
2
1
1
2.5
L
Lancelot
Pittsi
Lancelot
1
3
1
0.5
W
Nu Wa
SotaSauce
Nu Wa
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,431
Damage
36,172
60,275
Taken
60,698
37,885
Mitigated
34,677
22,889
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,236
3,458
0
442
9,322
4,060
0
3,386
5,936
0
39,884
L
5,449
331
0
1,789
13,207
12,749
0
4,337
8,830
24,618
866
W
Bake Kujira
Five9ine_Slime
Bake Kujira
8,647
4,701
0
2,014
12,865
13,930
0
2,855
10,010
38,788
1,570
L
Ix Chel
Janeah0_o
Ix Chel
7,588
1,104
220
3,126
8,866
3,724
588
3,332
5,467
85,006
3,536
L
Ratatoskr
KelpSplash
Ratatoskr
7,279
2,462
0
4,675
14,122
5,482
0
498
13,624
0
42,760
W
Arachne
5,256
3,995
0
4,949
14,377
7,069
0
2,331
11,812
0
68,842
W
Danzaburou
PeterSilas24
Danzaburou
8,626
2,873
0
3,589
9,641
4,064
348
1,950
7,691
0
47,608
W
Osiris
Phxsey
Osiris
8,520
4,055
0
9,074
14,505
10,005
364
0
14,505
0
71,822
L
Lancelot
Pittsi
Lancelot
7,620
1,608
0
3,190
15,181
8,662
0
3,718
11,415
0
69,206
W
Nu Wa
SotaSauce
Nu Wa
7,382
3,325
0
3,263
8,887
2,817
172
4,609
3,528
66,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
35,892
448
Minions Killed
444
0
Camps Cleared
0
1,483,939
Distance Traveled
1,439,594
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,208
414
57
4
0
295,161
0
L
Ares
6,898
460
43
3
0
299,932
8
W
Bake Kujira
8,059
537
54
4
0
329,347
0
L
Ix Chel
8,724
582
175
12
0
283,151
8
L
Ratatoskr
6,817
454
74
5
0
201,032
1
W
Arachne
8,331
555
102
7
0
335,925
0
W
Danzaburou
7,748
517
62
4
0
250,184
3
W
Osiris
9,366
624
115
8
0
281,783
0
L
Lancelot
7,245
483
95
6
0
360,318
0
W
Nu Wa
9,222
615
115
8
0
286,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role