Player Matchup

Surtr
Surtr
 
Surtr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
DragonSlayer064
Sol
Level 88
God Stats
1W - 0L
1,729 SR
Queue Stats
29W - 34L
1,410 Elo+
Party 2
Neith
Neith
NamasteBeaches_
Neith
Level 122
God Stats
9W - 7L
1,431 SR
Queue Stats
21W - 17L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
PINKUSPONKUS
Sylvanus
Level 105
God Stats
9W - 6L
1,487 SR
Queue Stats
90W - 86L
1,493 Elo+
Solo
Mercury
Mercury
guineo7
Mercury
Level 135
God Stats
8W - 5L
1,713 SR
Queue Stats
85W - 61L
1,574 Elo+
Party 2
Team Averages
Level 122
1,572 SR
1,498 Elo+

VS

Team Averages
Level 115
1,349 SR
1,482 Elo+
Kuzenbo
Kuzenbo
Itss DMac
Kuzenbo
Level 164
God Stats
0W - 1L
1,138 SR
Queue Stats
33W - 40L
1,456 Elo+
Solo
Neith
Neith
Mrvendetta8987
Neith
Level 84
God Stats
2W - 6L
1,174 SR
Queue Stats
80W - 71L
1,507 Elo+
Solo
Mercury
Mercury
TheCatalyst26
Mercury
Level 132
God Stats
0W - 2L
1,358 SR
Queue Stats
53W - 52L
1,456 Elo+
Solo
Anubis
Anubis
jhondeluxee
Anubis
Level 106
God Stats
4W - 3L
1,408 SR
Queue Stats
34W - 30L
1,519 Elo+
Solo
Maui
Maui
sweek256
Maui
Level 87
God Stats
7W - 7L
1,668 SR
Queue Stats
32W - 43L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
3 / 3 / 5
8,585
572
7,456
15,834
11,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+75
Health

13
1 / 1 / 4
7,865
524
5,814
6,741
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

12
0 / 3 / 4
7,066
471
6,263
7,625
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
PINKUSPONKUS
Sylvanus
11
0 / 2 / 5
7,021
468
3,598
8,591
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
guineo7
Mercury
16
9 / 1 / 1
9,329
622
9,414
11,307
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Itss DMac
Kuzenbo
13
1 / 4 / 2
7,868
525
4,884
10,158
7,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

15
3 / 0 / 3
8,301
553
8,030
7,640
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
14
2 / 4 / 2
7,302
487
2,645
12,090
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
11
1 / 4 / 3
6,545
436
2,430
7,331
3,571
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Maui
12
3 / 2 / 4
7,675
512
5,913
14,878
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
10
10
Deaths
14
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
5
1.83
W
1
1
4
3
L
Kuzenbo
Itss DMac
Kuzenbo
1
4
2
0.5
L
3
0
3
4.5
W
0
3
4
0.67
W
Sylvanus
PINKUSPONKUS
Sylvanus
0
2
5
1.25
L
Mercury
2
4
2
0.75
W
Mercury
guineo7
Mercury
9
1
1
9.5
L
Anubis
1
4
3
0.63
L
Maui
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,545
Damage
23,902
50,098
Taken
52,097
28,499
Mitigated
33,871
19,417
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,456
2,505
0
7,080
15,834
11,300
24
3,673
11,729
1,275
61,085
W
5,814
2,085
0
2,760
6,741
2,482
275
3,400
3,341
55,751
4,553
L
Kuzenbo
Itss DMac
Kuzenbo
4,884
1,473
0
2,071
10,158
7,595
62
884
8,814
47,100
2,204
L
8,030
2,760
0
3,471
7,640
3,726
365
727
6,811
0
80,350
W
6,263
1,944
0
1,572
7,625
3,166
252
1,700
5,925
0
53,415
W
Sylvanus
PINKUSPONKUS
Sylvanus
3,598
1,301
1,851
3,944
8,591
6,488
30
1,915
6,632
20,675
0
L
Mercury
2,645
1,217
0
473
12,090
5,952
0
1,013
10,990
0
60,980
W
Mercury
guineo7
Mercury
9,414
5,443
0
2,210
11,307
5,063
272
1,526
9,777
0
82,463
L
Anubis
2,430
81
0
2,590
7,331
3,571
0
2,080
5,203
39,031
895
L
Maui
5,913
1,305
211
4,315
14,878
13,027
0
4,649
10,137
25,478
2,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,866
Gold Earned
37,691
432
Minions Killed
454
0
Camps Cleared
0
1,492,187
Distance Traveled
1,378,816
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,585
572
106
7
0
292,733
0
W
Sol
7,865
524
100
7
0
302,599
1
L
Kuzenbo
7,868
525
110
7
0
267,014
0
L
Neith
8,301
553
131
9
0
289,270
2
W
Neith
7,066
471
92
6
0
248,508
4
W
Sylvanus
7,021
468
30
2
0
275,459
5
L
Mercury
7,302
487
96
6
0
313,207
4
W
Mercury
9,329
622
104
7
0
372,888
0
L
Anubis
6,545
436
72
5
0
216,772
0
L
Maui
7,675
512
45
3
0
292,553
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role