Player Matchup

Tyr
Tyr
Platinum I
LaneSwisha
Tyr
Platinum I
Level 147
God Stats
1W - 2L
1,720 SR
Queue Stats
407W - 365L
1,923 MMR
Solo
Cerberus
Cerberus
Diamond V
paragonchris
Cerberus
Diamond V
Level 165
God Stats
24W - 14L
1,795 SR
Queue Stats
344W - 336L
2,034 MMR
Solo
Medusa
Medusa
Platinum I
snaksarkAMP
Medusa
Platinum I
Level 59
God Stats
20W - 17L
1,650 SR
Queue Stats
102W - 114L
2,016 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,722 SR
1,991 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,614 SR
1,989 MMR
Thoth
Thoth
Platinum I
VCWLuna
Thoth
Platinum I
Level 147
God Stats
1W - 1L
1,647 SR
Queue Stats
41W - 20L
2,104 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
djhouse
Guan Yu
Platinum II
Level 102
God Stats
1W - 1L
1,449 SR
Queue Stats
237W - 260L
1,895 MMR
Solo
Hercules
Hercules
Platinum IV
ƒrîž
Hercules
Platinum IV
Level 156
God Stats
17W - 4L
1,747 SR
Queue Stats
47W - 28L
1,968 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
6,567
657
4,377
10,681
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
paragonchris
Cerberus
13
1 / 2 / 2
7,182
718
6,816
12,544
10,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
2 / 4 / 1
7,570
757
7,290
10,026
3,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
AchillesSobekOdinCharonOsiris

VS

Bans
Ne ZhaGebShivaXing TianErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
VCWLuna
Thoth
13
2 / 2 / 4
7,530
753
12,000
5,064
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
djhouse
Guan Yu
13
5 / 1 / 3
7,930
793
5,450
10,088
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hercules
ƒrîž
Hercules
14
2 / 0 / 6
7,507
751
10,791
11,917
13,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
9
9
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Thoth
VCWLuna
Thoth
2
2
4
2
W
Guan Yu
djhouse
Guan Yu
5
1
3
6.5
L
Cerberus
paragonchris
Cerberus
1
2
2
1
L
Medusa
2
4
1
0.63
W
Hercules
ƒrîž
Hercules
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,483
Damage
28,241
33,251
Taken
27,069
19,855
Mitigated
25,702
8,135
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,377
409
0
1,232
10,681
6,096
0
4,119
5,611
0
20,529
W
Thoth
VCWLuna
Thoth
12,000
430
0
120
5,064
1,756
0
2,372
2,657
38,963
0
W
Guan Yu
djhouse
Guan Yu
5,450
662
1,246
2,617
10,088
10,362
0
2,147
7,731
0
17,560
L
Cerberus
paragonchris
Cerberus
6,816
402
0
5,653
12,544
10,680
0
2,794
8,446
25,817
0
L
Medusa
7,290
3,046
0
1,250
10,026
3,079
46
3,896
5,267
0
27,478
W
Hercules
ƒrîž
Hercules
10,791
2,432
0
3,216
11,917
13,584
0
2,364
9,255
0
19,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,319
Gold Earned
22,967
140
Minions Killed
126
0
Camps Cleared
0
616,565
Distance Traveled
643,680
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,567
657
40
4
0
223,839
0
W
Thoth
7,530
753
81
8
0
197,295
2
W
Guan Yu
7,930
793
24
2
0
215,062
0
L
Cerberus
7,182
718
53
5
0
194,375
0
L
Medusa
7,570
757
47
5
0
198,351
0
W
Hercules
7,507
751
21
2
0
231,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role