Player Matchup

Hachiman
Hachiman
DaffyDuck8048
Hachiman
Level 85
God Stats
6W - 0L
1,818 SR
Queue Stats
120W - 107L
1,435 Elo+
Party 3
Nu Wa
Nu Wa
Frankykush1992
Nu Wa
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
81W - 84L
1,416 Elo+
Party 3
Cthulhu
Cthulhu
Juguito_07
Cthulhu
Level 103
God Stats
12W - 3L
1,766 SR
Queue Stats
300W - 281L
1,441 Elo+
Party 1
Cu Chulainn
Cu Chulainn
McClan-3
Cu Chulainn
Level 128
God Stats
6W - 5L
1,721 SR
Queue Stats
61W - 66L
1,432 Elo+
Solo
Thanatos
Thanatos
leo8rafa
Thanatos
Level 147
God Stats
5W - 3L
1,536 SR
Queue Stats
107W - 103L
1,416 Elo+
Party 1
Team Averages
Level 102
1,668 SR
1,428 Elo+

VS

Team Averages
Level 104
1,602 SR
1,429 Elo+
Hachiman
Hachiman
Gorguts--
Hachiman
Level 126
God Stats
37W - 36L
1,482 SR
Queue Stats
186W - 200L
1,440 Elo+
Party 2
Anubis
Anubis
Gundam1990
Anubis
Level 106
God Stats
8W - 4L
1,847 SR
Queue Stats
112W - 109L
1,458 Elo+
Party 2
Sol
Sol
Kevdhobbit
Sol
Level 63
God Stats
12W - 9L
1,426 SR
Queue Stats
83W - 87L
1,395 Elo+
Solo
Bastet
Bastet
NAVIZM
Bastet
Level 107
God Stats
1W - 2L
1,717 SR
Queue Stats
38W - 41L
1,419 Elo+
Solo
Bacchus
Bacchus
Sir-MoansAlot-ll
Bacchus
Level 119
God Stats
52W - 48L
1,538 SR
Queue Stats
220W - 233L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaffyDuck8048
Hachiman
9
1 / 1 / 2
4,872
487
3,143
4,391
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
6,063
606
3,631
3,089
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Juguito_07
Cthulhu
9
2 / 0 / 2
5,403
540
3,949
6,316
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
McClan-3
Cu Chulainn
12
6 / 1 / 0
7,243
724
5,731
9,974
6,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
leo8rafa
Thanatos
10
2 / 0 / 4
5,643
564
3,124
9,243
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gorguts--
Hachiman
7
0 / 2 / 0
4,522
452
4,429
4,777
1,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
Gundam1990
Anubis
9
0 / 2 / 0
4,956
496
2,933
4,822
2,205
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,018
502
3,164
8,286
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bastet
NAVIZM
Bastet
9
0 / 3 / 2
4,914
491
3,081
8,421
2,762
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 2 / 0
5,219
522
3,195
6,448
5,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DaffyDuck8048
Hachiman
1
1
2
2
W
3
0
2
4
L
Hachiman
Gorguts--
Hachiman
0
2
0
0
L
Anubis
Gundam1990
Anubis
0
2
0
0
W
Cthulhu
Juguito_07
Cthulhu
2
0
2
3
L
1
5
0
0.2
W
Cu Chulainn
McClan-3
Cu Chulainn
6
1
0
6
L
Bastet
NAVIZM
Bastet
0
3
2
0.33
L
1
2
0
0.5
W
Thanatos
leo8rafa
Thanatos
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
16,802
33,013
Taken
32,754
16,187
Mitigated
14,784
15,527
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DaffyDuck8048
Hachiman
3,143
1,246
0
2,307
4,391
1,444
0
1,146
3,245
0
30,005
W
3,631
824
0
1,300
3,089
793
0
2,048
1,041
26,015
1,129
L
Hachiman
Gorguts--
Hachiman
4,429
2,502
0
1,289
4,777
1,557
0
1,901
2,796
0
30,322
L
Anubis
Gundam1990
Anubis
2,933
235
60
1,722
4,822
2,205
0
1,527
3,063
36,778
0
W
Cthulhu
Juguito_07
Cthulhu
3,949
469
0
1,793
6,316
3,975
0
1,288
5,028
22,341
1,534
L
3,164
1,512
0
2,737
8,286
2,438
0
329
7,837
25,697
4,914
W
Cu Chulainn
McClan-3
Cu Chulainn
5,731
556
0
909
9,974
6,589
0
2,870
7,104
0
51,917
L
Bastet
NAVIZM
Bastet
3,081
1,338
0
3,790
8,421
2,762
0
1,112
7,158
0
29,456
L
3,195
257
0
1,601
6,448
5,822
0
1,591
4,713
15,588
1,056
W
Thanatos
leo8rafa
Thanatos
3,124
926
0
9,218
9,243
3,386
0
1,500
7,743
0
36,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,224
Gold Earned
24,629
279
Minions Killed
241
0
Camps Cleared
0
994,420
Distance Traveled
872,586
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,872
487
50
5
0
177,484
0
W
Nu Wa
6,063
606
56
6
0
197,426
3
L
Hachiman
4,522
452
45
5
0
168,815
0
L
Anubis
4,956
496
60
6
0
168,243
0
W
Cthulhu
5,403
540
28
3
0
198,550
2
L
Sol
5,018
502
52
5
0
147,161
4
W
Cu Chulainn
7,243
724
82
8
0
182,241
0
L
Bastet
4,914
491
63
6
0
197,500
0
L
Bacchus
5,219
522
21
2
0
190,867
2
W
Thanatos
5,643
564
63
6
0
238,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role