Player Matchup

Olorun
Olorun
 
Olorun
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASRENZO237
Anubis
Level 107
God Stats
38W - 21L
1,709 SR
Queue Stats
147W - 143L
1,493 Elo+
Solo
Bacchus
Bacchus
MissSadElephant
Bacchus
Level 127
God Stats
1W - 1L
1,308 SR
Queue Stats
9W - 7L
1,361 Elo+
Solo
Bellona
Bellona
SmitE-ARMY
Bellona
Level 66
God Stats
8W - 17L
1,067 SR
Queue Stats
67W - 92L
1,366 Elo+
Solo
Discordia
Discordia
velvethunder
Discordia
Level 147
God Stats
12W - 6L
1,570 SR
Queue Stats
63W - 57L
1,504 Elo+
Solo
Team Averages
Level 115
1,431 SR
1,445 Elo+

VS

Team Averages
Level 101
1,531 SR
1,433 Elo+
Erlang Shen
Erlang Shen
HaleGalaxy2126
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 216L
1,469 Elo+
Solo
Ao Kuang
Ao Kuang
N a r d D o g 0
Ao Kuang
Level 117
God Stats
18W - 11L
1,657 SR
Queue Stats
298W - 311L
1,466 Elo+
Solo
Neith
Neith
REYESPARTANO97
Neith
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,342 Elo+
Solo
Cabrakan
Cabrakan
deadmanshead42
Cabrakan
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
43W - 40L
1,532 Elo+
Solo
Hades
Hades
tacoislove
Hades
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 53L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 1 / 1
8,749
486
8,477
12,464
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Anubis
ASRENZO237
Anubis
17
7 / 1 / 1
10,974
610
13,337
9,344
5,200
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 4
8,396
466
6,430
14,933
15,254
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bellona
SmitE-ARMY
Bellona
12
1 / 0 / 1
7,304
406
219
10,400
6,115
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Discordia
velvethunder
Discordia
16
0 / 0 / 5
9,410
523
11,068
6,693
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HaleGalaxy2126
Erlang Shen
13
1 / 3 / 0
7,167
398
4,984
16,368
9,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ao Kuang
14
2 / 1 / 1
8,145
453
4,918
14,304
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
0 / 1 / 0
6,711
373
6,659
8,294
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
12
0 / 3 / 1
7,093
394
6,257
15,083
21,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hades
15
1 / 2 / 0
8,711
484
5,716
16,157
11,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
4
4
Deaths
10
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
1
1
1.5
W
Anubis
ASRENZO237
Anubis
7
1
1
7.5
L
Erlang Shen
HaleGalaxy2126
Erlang Shen
1
3
0
0.33
W
1
2
4
1.5
L
Ao Kuang
2
1
1
2.5
L
0
1
0
0
W
Bellona
SmitE-ARMY
Bellona
1
0
1
1.5
L
Cabrakan
0
3
1
0.17
L
Hades
1
2
0
0.5
W
Discordia
velvethunder
Discordia
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,531
Damage
28,534
53,834
Taken
70,206
35,139
Mitigated
52,353
22,434
Healing
24,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
8,477
4,543
559
7,437
12,464
5,747
544
3,618
8,846
70,045
4,923
W
Anubis
ASRENZO237
Anubis
13,337
575
0
6,208
9,344
5,200
373
1,679
7,665
95,946
2,252
L
Erlang Shen
HaleGalaxy2126
Erlang Shen
4,984
1,219
0
6,542
16,368
9,890
0
8,233
8,135
0
49,970
W
6,430
1,459
0
3,413
14,933
15,254
0
5,940
8,993
24,535
1,598
L
Ao Kuang
4,918
2,001
0
6,514
14,304
5,769
0
4,261
10,043
50,981
27,356
L
6,659
2,267
0
2,460
8,294
3,740
148
4,768
3,526
0
50,495
W
Bellona
SmitE-ARMY
Bellona
219
78
0
4,511
10,400
6,115
0
687
9,713
0
34,981
L
Cabrakan
6,257
1,706
0
1,803
15,083
21,904
0
10,821
4,262
30,882
3,019
L
Hades
5,716
520
105
6,723
16,157
11,050
0
10,459
5,698
66,008
2,089
W
Discordia
velvethunder
Discordia
11,068
507
0
306
6,693
2,823
156
4,627
2,066
86,583
386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,833
Gold Earned
37,827
474
Minions Killed
409
0
Camps Cleared
0
1,656,926
Distance Traveled
1,581,562
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,749
486
120
7
0
328,297
4
W
Anubis
10,974
610
157
9
0
342,067
4
L
Erlang Shen
7,167
398
59
3
0
353,088
0
W
Bacchus
8,396
466
21
1
0
360,932
4
L
Ao Kuang
8,145
453
109
6
0
407,985
0
L
Neith
6,711
373
59
3
0
227,952
7
W
Bellona
7,304
406
38
2
0
275,193
0
L
Cabrakan
7,093
394
45
3
0
295,691
0
L
Hades
8,711
484
137
8
0
296,846
0
W
Discordia
9,410
523
138
8
0
350,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role