Player Matchup

Fenrir
Fenrir
BeansKing
Fenrir
Level 84
God Stats
6W - 0L
1,903 SR
Queue Stats
184W - 175L
1,616 Elo+
Solo
Hachiman
Hachiman
BlueCosine
Hachiman
Level 64
God Stats
6W - 3L
1,626 SR
Queue Stats
36W - 34L
1,494 Elo+
Party 2
Bake Kujira
Bake Kujira
Reaperderp
Bake Kujira
Level 58
God Stats
4W - 9L
1,274 SR
Queue Stats
7W - 15L
1,353 Elo+
Party 2
Arachne
Arachne
Tiggeth01
Arachne
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,497 Elo+
Party 2
Discordia
Discordia
snipster
Discordia
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,509 Elo+
Party 2
Team Averages
Level 88
1,561 SR
1,494 Elo+

VS

Team Averages
Level 118
1,515 SR
1,503 Elo+
Kali
Kali
BMillz250
Kali
Level 82
God Stats
4W - 3L
1,324 SR
Queue Stats
81W - 81L
1,467 Elo+
Party 1
Ishtar
Ishtar
BaldosMom
Ishtar
Level 149
God Stats
1W - 1L
1,666 SR
Queue Stats
31W - 21L
1,553 Elo+
Party 3
Tiamat
Tiamat
DGK_Gunlord
Tiamat
Level 109
God Stats
2W - 7L
1,325 SR
Queue Stats
86W - 84L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
ImfamousBeing15
Sun Wukong
Level 143
God Stats
3W - 2L
1,732 SR
Queue Stats
229W - 210L
1,496 Elo+
Party 1
Bacchus
Bacchus
saltysaltguy
Bacchus
Level 109
God Stats
10W - 12L
1,527 SR
Queue Stats
28W - 24L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeansKing
Fenrir
17
5 / 0 / 5
10,454
581
10,946
11,993
9,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
BlueCosine
Hachiman
17
4 / 1 / 1
10,116
562
9,921
9,537
3,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bake Kujira
Reaperderp
Bake Kujira
14
3 / 2 / 8
9,317
518
8,490
11,289
11,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Tiggeth01
Arachne
18
9 / 0 / 5
10,666
593
11,912
19,940
10,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
snipster
Discordia
15
3 / 3 / 3
9,370
521
12,318
10,380
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
0 / 3 / 2
8,316
462
3,076
16,511
7,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
BaldosMom
Ishtar
15
2 / 5 / 1
8,809
489
8,451
12,372
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
13
1 / 6 / 1
8,764
487
5,638
13,536
7,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ImfamousBeing15
Sun Wukong
14
2 / 7 / 0
9,027
502
8,359
18,336
11,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
saltysaltguy
Bacchus
14
1 / 3 / 4
8,561
476
8,735
15,286
17,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
24
Kills
6
6
Deaths
24
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kali
0
3
2
0.33
L
Ishtar
BaldosMom
Ishtar
2
5
1
0.5
W
Fenrir
BeansKing
Fenrir
5
0
5
7.5
W
Hachiman
BlueCosine
Hachiman
4
1
1
4.5
L
Tiamat
1
6
1
0.25
L
Sun Wukong
ImfamousBeing15
Sun Wukong
2
7
0
0.29
W
Bake Kujira
Reaperderp
Bake Kujira
3
2
8
3.5
W
Arachne
Tiggeth01
Arachne
9
0
5
11.5
L
Bacchus
saltysaltguy
Bacchus
1
3
4
1
W
Discordia
snipster
Discordia
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,587
Damage
34,259
63,139
Taken
76,041
39,739
Mitigated
50,415
23,160
Healing
17,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
3,076
845
0
7,135
16,511
7,822
0
3,822
12,689
0
79,974
L
Ishtar
BaldosMom
Ishtar
8,451
4,525
0
2,994
12,372
5,602
0
1,064
11,308
0
73,519
W
Fenrir
BeansKing
Fenrir
10,946
2,548
0
3,966
11,993
9,711
815
1,397
10,585
314
70,180
W
Hachiman
BlueCosine
Hachiman
9,921
6,551
0
4,727
9,537
3,746
379
1,414
8,123
0
88,517
L
Tiamat
5,638
561
0
1,180
13,536
7,941
558
9,266
4,270
61,121
351
L
Sun Wukong
ImfamousBeing15
Sun Wukong
8,359
2,489
0
4,202
18,336
11,743
0
1,555
16,781
0
65,081
W
Bake Kujira
Reaperderp
Bake Kujira
8,490
4,039
0
1,598
11,289
11,757
407
4,055
7,221
35,871
371
W
Arachne
Tiggeth01
Arachne
11,912
8,507
0
11,470
19,940
10,540
0
2,013
17,927
0
114,406
L
Bacchus
saltysaltguy
Bacchus
8,735
753
0
2,304
15,286
17,307
134
4,915
10,371
32,215
3,371
W
Discordia
snipster
Discordia
12,318
647
0
1,399
10,380
3,985
566
5,353
5,007
66,936
1,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,923
Gold Earned
43,477
547
Minions Killed
537
0
Camps Cleared
0
1,811,203
Distance Traveled
1,721,652
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,316
462
132
7
0
381,918
0
L
Ishtar
8,809
489
125
7
0
316,483
0
W
Fenrir
10,454
581
119
7
0
352,648
3
W
Hachiman
10,116
562
140
8
0
338,335
1
L
Tiamat
8,764
487
123
7
0
319,161
2
L
Sun Wukong
9,027
502
114
6
0
351,671
2
W
Bake Kujira
9,317
518
43
2
0
372,133
6
W
Arachne
10,666
593
135
8
0
399,213
0
L
Bacchus
8,561
476
43
2
0
352,419
2
W
Discordia
9,370
521
110
6
0
348,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role