Player Matchup

Sobek
Sobek
Diamond V
 
Sobek
Diamond V
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Grandmaster
Përseus
Anhur
Grandmaster
Level 100
God Stats
45W - 10L
1,949 SR
Queue Stats
166W - 62L
3,263 MMR
Party 1
Charon
Charon
Diamond III
SoulBison
Charon
Diamond III
Level 165
God Stats
6W - 2L
1,549 SR
Queue Stats
53W - 29L
2,270 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,666 SR
2,344 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,486 SR
1,745 MMR
Tiamat
Tiamat
Platinum II
CamDidToo
Tiamat
Platinum II
Level 154
God Stats
37W - 48L
1,590 SR
Queue Stats
300W - 372L
1,823 MMR
Solo
Cerberus
Cerberus
Platinum I
HairyxNalgas
Cerberus
Platinum I
Level 159
God Stats
2W - 2L
1,206 SR
Queue Stats
324W - 323L
1,687 MMR
Party 2
Odin
Odin
Diamond IV
ILikethat45
Odin
Diamond IV
Level 141
God Stats
11W - 10L
1,662 SR
Queue Stats
242W - 216L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 0 / 9
8,660
722
6,775
10,504
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Përseus
Anhur
15
8 / 1 / 3
10,273
856
17,495
9,126
4,152
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Charon
SoulBison
Charon
13
2 / 2 / 9
8,987
749
9,652
8,569
7,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ne ZhaThothAchillesAgniKuzenbo

VS

Bans
BacchusCharybdisXbalanqueCthulhuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CamDidToo
Tiamat
14
0 / 4 / 2
8,282
690
7,239
10,957
7,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cerberus
HairyxNalgas
Cerberus
13
1 / 3 / 1
8,113
676
5,347
15,927
13,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 4 / 0
8,835
736
3,333
12,137
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
3
3
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
0
9
5.5
L
Tiamat
CamDidToo
Tiamat
0
4
2
0.25
L
Cerberus
HairyxNalgas
Cerberus
1
3
1
0.5
L
2
4
0
0.5
W
Anhur
Përseus
Anhur
8
1
3
9.5
W
Charon
SoulBison
Charon
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,922
Damage
15,919
28,199
Taken
39,021
22,714
Mitigated
32,864
4,671
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,775
389
0
2,410
10,504
11,170
299
4,750
4,878
19,513
495
L
Tiamat
CamDidToo
Tiamat
7,239
397
0
1,847
10,957
7,834
52
3,498
6,805
39,495
0
L
Cerberus
HairyxNalgas
Cerberus
5,347
184
0
2,524
15,927
13,598
0
5,208
9,927
23,063
0
L
3,333
419
0
1,822
12,137
11,432
0
4,412
6,812
0
23,677
W
Anhur
Përseus
Anhur
17,495
11,435
0
1,785
9,126
4,152
1,900
3,525
5,164
0
63,662
W
Charon
SoulBison
Charon
9,652
929
0
476
8,569
7,392
405
3,368
4,870
18,997
1,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
25,230
148
Minions Killed
158
0
Camps Cleared
0
717,822
Distance Traveled
685,614
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,660
722
21
2
0
264,170
0
L
Tiamat
8,282
690
69
6
0
218,637
0
L
Cerberus
8,113
676
56
5
0
233,899
3
L
Odin
8,835
736
33
3
0
233,078
1
W
Anhur
10,273
856
94
8
0
227,144
0
W
Charon
8,987
749
33
3
0
226,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role