Player Matchup

Atlas
Atlas
Gold II
AnzeigeIstRaus
Atlas
Gold II
Level 44
God Stats
8W - 2L
1,703 SR
Queue Stats
27W - 17L
1,609 MMR
Party 1
Anhur
Anhur
Gold V
Ayuo
Anhur
Gold V
Level 139
God Stats
3W - 0L
1,718 SR
Queue Stats
10W - 1L
1,661 MMR
Party 1
Ix Chel
Ix Chel
Gold II
ZETTOGi
Ix Chel
Gold II
Level 240
God Stats
1W - 0L
1,166 SR
Queue Stats
14W - 5L
1,833 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,529 SR
1,701 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,569 SR
1,634 MMR
Charybdis
Charybdis
Silver II
 
Charybdis
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold V
H1GHv0LT4G3
Baba Yaga
Gold V
Level 196
God Stats
1W - 2L
1,708 SR
Queue Stats
13W - 12L
1,667 MMR
Solo
Hel
Hel
Platinum V
MbAZAP
Hel
Platinum V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 189L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
9,563
736
9,593
15,371
15,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Ayuo
Anhur
16
3 / 2 / 3
10,046
773
10,235
13,508
5,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
ZETTOGi
Ix Chel
16
0 / 1 / 6
9,601
739
9,625
9,235
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
AphroditeThothAh Muzen CabAchillesBellona

VS

Bans
XbalanqueOdinKuzenboVamanaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 4 / 3
7,872
606
8,567
13,125
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
H1GHv0LT4G3
Baba Yaga
15
3 / 0 / 0
9,220
709
12,410
7,972
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
MbAZAP
Hel
13
0 / 2 / 3
7,903
608
5,269
10,366
4,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
3
3
Deaths
6
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
4
3
0.38
W
3
0
2
4
W
Anhur
Ayuo
Anhur
3
2
3
2.25
L
Baba Yaga
H1GHv0LT4G3
Baba Yaga
3
0
0
3
L
Hel
MbAZAP
Hel
0
2
3
0.75
W
Ix Chel
ZETTOGi
Ix Chel
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
26,246
38,114
Taken
31,463
25,581
Mitigated
13,383
10,816
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,567
3,290
0
1,426
13,125
5,085
0
5,543
7,074
0
19,513
W
9,593
2,116
0
1,885
15,371
15,652
198
6,687
8,371
21,866
5,917
W
Anhur
Ayuo
Anhur
10,235
6,083
0
4,000
13,508
5,657
2,098
6,630
6,716
0
69,912
L
Baba Yaga
H1GHv0LT4G3
Baba Yaga
12,410
221
0
2,172
7,972
3,418
0
4,620
3,075
52,111
695
L
Hel
MbAZAP
Hel
5,269
311
3,204
4,059
10,366
4,880
0
5,917
4,051
21,522
0
W
Ix Chel
ZETTOGi
Ix Chel
9,625
1,418
2,188
2,743
9,235
4,272
681
4,395
4,571
53,869
789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,210
Gold Earned
24,995
221
Minions Killed
154
0
Camps Cleared
0
786,712
Distance Traveled
719,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,872
606
34
3
0
196,927
0
W
Atlas
9,563
736
31
2
0
267,581
0
W
Anhur
10,046
773
100
8
0
255,450
0
L
Baba Yaga
9,220
709
82
6
0
277,220
0
L
Hel
7,903
608
38
3
0
245,335
0
W
Ix Chel
9,601
739
90
7
0
263,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role