Player Matchup

Morgan Le Fay
Morgan Le Fay
HakkyBG
Morgan Le Fay
Level 74
God Stats
9W - 6L
1,620 SR
Queue Stats
176W - 167L
1,474 Elo+
Solo
Hel
Hel
Monikachu
Hel
Level 42
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 2L
1,561 Elo+
Solo
Lancelot
Lancelot
Red_King_19
Lancelot
Level 149
God Stats
0W - 2L
1,360 SR
Queue Stats
57W - 87L
1,435 Elo+
Party 1
Hercules
Hercules
TuinhXSX
Hercules
Level 124
God Stats
2W - 4L
1,478 SR
Queue Stats
73W - 83L
1,481 Elo+
Party 1
Agni
Agni
guardian_player1
Agni
Level 27
God Stats
6W - 4L
1,731 SR
Queue Stats
13W - 15L
1,579 Elo+
Party 1
Team Averages
Level 83
1,584 SR
1,506 Elo+

VS

Team Averages
Level 113
1,556 SR
1,541 Elo+
Ymir
Ymir
Kabanator
Ymir
Level 145
God Stats
5W - 5L
1,573 SR
Queue Stats
37W - 41L
1,501 Elo+
Solo
Scylla
Scylla
Kidsloverjoe
Scylla
Level 86
God Stats
14W - 11L
1,564 SR
Queue Stats
95W - 88L
1,541 Elo+
Party 2
Horus
Horus
PlumpPlatypus
Horus
Level 94
God Stats
9W - 4L
1,707 SR
Queue Stats
79W - 68L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
TapoutQQ
Danzaburou
Level 151
God Stats
7W - 2L
1,500 SR
Queue Stats
34W - 20L
1,636 Elo+
Solo
Pele
Pele
TheDaree
Pele
Level 91
God Stats
3W - 2L
1,436 SR
Queue Stats
26W - 23L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HakkyBG
Morgan Le Fay
1
0 / 0 / 0
1,353
193
0
0
0
5
0 / 3 / 1
3,780
540
722
4,310
1,977
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lancelot
Red_King_19
Lancelot
6
1 / 1 / 1
4,137
591
2,124
4,525
1,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
TuinhXSX
Hercules
7
2 / 2 / 0
4,112
587
2,488
7,003
3,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

9
0 / 0 / 0
4,671
667
1,624
2,781
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 1 / 0
5,411
773
2,881
3,432
1,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Scylla
9
0 / 0 / 0
4,758
680
1,106
2,444
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 0 / 3
4,621
660
2,007
3,125
1,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
TapoutQQ
Danzaburou
7
1 / 2 / 1
4,356
622
3,750
5,172
1,504
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
8
2 / 0 / 1
4,344
621
1,031
4,143
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
HakkyBG
Morgan Le Fay
0
0
0
0
W
Ymir
3
1
0
3
W
Scylla
0
0
0
0
L
0
3
1
0.17
W
0
0
3
1.5
L
Lancelot
Red_King_19
Lancelot
1
1
1
1.5
W
Danzaburou
TapoutQQ
Danzaburou
1
2
1
0.75
W
Pele
2
0
1
2.5
L
Hercules
TuinhXSX
Hercules
2
2
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,958
Damage
10,775
18,619
Taken
18,316
8,253
Mitigated
6,976
5,135
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
HakkyBG
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
2,881
876
0
1,093
3,432
1,547
0
722
2,680
31,376
1,955
W
Scylla
1,106
227
0
591
2,444
793
0
1,468
976
26,871
0
L
722
231
73
1,020
4,310
1,977
0
2,687
1,623
8,373
0
W
2,007
938
343
2,129
3,125
1,675
193
0
3,087
0
13,702
L
Lancelot
Red_King_19
Lancelot
2,124
874
0
410
4,525
1,770
0
45
4,480
0
22,574
W
Danzaburou
TapoutQQ
Danzaburou
3,750
2,016
0
1,945
5,172
1,504
475
0
4,948
0
27,027
W
Pele
1,031
432
0
1,274
4,143
1,457
0
156
3,987
0
24,404
L
Hercules
TuinhXSX
Hercules
2,488
475
0
3,114
7,003
3,639
0
48
6,955
0
18,188
L
1,624
40
0
518
2,781
867
0
941
1,720
30,741
1,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,053
Gold Earned
23,490
155
Minions Killed
222
0
Camps Cleared
0
595,219
Distance Traveled
774,053
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
1,353
193
0
0
0
0
0
W
Ymir
5,411
773
60
9
0
138,186
0
W
Scylla
4,758
680
69
10
0
155,091
5
L
Hel
3,780
540
12
2
0
103,654
0
W
Horus
4,621
660
16
2
0
155,715
0
L
Lancelot
4,137
591
38
5
0
176,674
0
W
Danzaburou
4,356
622
36
5
0
135,111
0
W
Pele
4,344
621
41
6
0
189,950
0
L
Hercules
4,112
587
35
5
0
150,174
0
L
Agni
4,671
667
70
10
0
164,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role