Player Matchup

Apollo
Apollo
DemonMunkey236
Apollo
Level 45
God Stats
1W - 3L
1,522 SR
Queue Stats
53W - 49L
1,458 Elo+
Solo
Agni
Agni
SkeetingFire
Agni
Level 124
God Stats
2W - 3L
1,575 SR
Queue Stats
112W - 95L
1,566 Elo+
Solo
Fafnir
Fafnir
TracerBurnout
Fafnir
Level 137
God Stats
3W - 2L
1,922 SR
Queue Stats
23W - 27L
1,467 Elo+
Party 1
Thor
Thor
Unmei no Hi
Thor
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,483 Elo+
Solo
Ravana
Ravana
eGCritical
Ravana
Level 162
God Stats
0W - 2L
1,762 SR
Queue Stats
25W - 30L
1,513 Elo+
Party 1
Team Averages
Level 122
1,656 SR
1,498 Elo+

VS

Team Averages
Level 99
1,616 SR
1,529 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
CIarrke
Osiris
Level 43
God Stats
5W - 1L
1,646 SR
Queue Stats
47W - 38L
1,561 Elo+
Solo
Xbalanque
Xbalanque
MindinYoBidness
Xbalanque
Level 95
God Stats
9W - 3L
1,628 SR
Queue Stats
77W - 75L
1,507 Elo+
Solo
Sylvanus
Sylvanus
OSGx Ruins
Sylvanus
Level 123
God Stats
9W - 2L
1,806 SR
Queue Stats
243W - 228L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
ShadowTalion1
Sun Wukong
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
1 / 1 / 0
3,593
449
1,003
2,493
673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 1
4,731
591
1,288
3,518
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 1 / 2
4,833
604
3,009
5,750
5,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

9
0 / 0 / 1
4,638
580
1,694
6,581
2,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ravana
eGCritical
Ravana
9
3 / 0 / 0
4,905
613
2,618
5,275
2,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
1 / 1 / 0
5,355
669
1,884
4,159
1,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
CIarrke
Osiris
10
0 / 1 / 0
5,539
692
4,048
5,521
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Xbalanque
MindinYoBidness
Xbalanque
8
1 / 1 / 1
4,928
616
2,948
4,984
1,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
OSGx Ruins
Sylvanus
8
1 / 0 / 1
5,052
632
1,872
4,112
2,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
ShadowTalion1
Sun Wukong
8
0 / 1 / 2
4,461
558
1,395
4,461
2,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
1
0
1
W
Osiris
CIarrke
Osiris
0
1
0
0
L
1
1
0
1
W
Xbalanque
MindinYoBidness
Xbalanque
1
1
1
1.5
W
Sylvanus
OSGx Ruins
Sylvanus
1
0
1
1.5
W
Sun Wukong
ShadowTalion1
Sun Wukong
0
1
2
1
L
0
1
1
0.5
L
0
1
2
1
L
0
0
1
0.5
L
Ravana
eGCritical
Ravana
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,612
Damage
12,147
23,617
Taken
23,237
12,154
Mitigated
10,909
7,131
Healing
9,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
1,884
41
0
1,328
4,159
1,331
0
1,018
3,141
41,599
0
W
Osiris
CIarrke
Osiris
4,048
1,536
0
3,595
5,521
2,699
0
0
5,184
0
36,740
L
1,003
566
0
672
2,493
673
0
720
1,773
0
8,346
W
Xbalanque
MindinYoBidness
Xbalanque
2,948
1,829
0
2,077
4,984
1,839
398
2,392
2,592
0
35,097
W
Sylvanus
OSGx Ruins
Sylvanus
1,872
487
262
1,822
4,112
2,821
0
703
3,409
15,110
709
W
Sun Wukong
ShadowTalion1
Sun Wukong
1,395
362
0
292
4,461
2,219
0
184
4,277
0
23,723
L
1,288
277
0
0
3,518
1,034
0
1,314
1,978
33,973
0
L
3,009
1,091
0
2,178
5,750
5,528
0
487
5,263
17,043
0
L
1,694
589
0
3,006
6,581
2,780
0
0
6,581
0
26,458
L
Ravana
eGCritical
Ravana
2,618
590
0
1,275
5,275
2,139
0
1,099
4,154
0
31,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,700
Gold Earned
25,335
204
Minions Killed
263
0
Camps Cleared
0
672,227
Distance Traveled
810,079
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,355
669
72
9
0
164,199
3
W
Osiris
5,539
692
65
8
0
155,555
0
L
Apollo
3,593
449
11
1
0
53,230
0
W
Xbalanque
4,928
616
60
8
0
149,482
0
W
Sylvanus
5,052
632
22
3
0
150,038
2
W
Sun Wukong
4,461
558
44
6
0
190,805
0
L
Agni
4,731
591
65
8
0
151,690
3
L
Fafnir
4,833
604
24
3
0
144,367
2
L
Thor
4,638
580
55
7
0
134,673
0
L
Ravana
4,905
613
49
6
0
188,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role