Player Matchup

Cu Chulainn
Cu Chulainn
ItsStylez
Cu Chulainn
Level 27
God Stats
2W - 0L
1,767 SR
Queue Stats
18W - 20L
1,356 Elo+
Party 1
Izanami
Izanami
KingChaos33
Izanami
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 75L
1,170 Elo+
Party 1
Loki
Loki
SadButAsloFat
Loki
Level 24
God Stats
10W - 10L
1,629 SR
Queue Stats
80W - 61L
1,630 Elo+
Party 1
Janus
Janus
Talkedhero
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 71L
1,554 Elo+
Solo
Fafnir
Fafnir
UselessADC
Fafnir
Level 67
God Stats
44W - 34L
1,615 SR
Queue Stats
142W - 152L
1,587 Elo+
Party 1
Team Averages
Level 48
1,602 SR
1,459 Elo+

VS

Team Averages
Level 125
1,537 SR
1,599 Elo+
Khepri
Khepri
BaronHasAShopvac
Khepri
Level 88
God Stats
3W - 10L
1,331 SR
Queue Stats
212W - 210L
1,611 Elo+
Solo
Chiron
Chiron
BrotherCommander
Chiron
Level 155
God Stats
12W - 10L
1,679 SR
Queue Stats
304W - 279L
1,610 Elo+
Party 2
Sun Wukong
Sun Wukong
JMan2098
Sun Wukong
Level 117
God Stats
12W - 8L
1,619 SR
Queue Stats
25W - 16L
1,628 Elo+
Solo
Hel
Hel
PINKUSPONKUS
Hel
Level 105
God Stats
29W - 29L
1,558 SR
Queue Stats
87W - 82L
1,502 Elo+
Party 2
Kali
Kali
ReysorYT
Kali
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 20L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ItsStylez
Cu Chulainn
15
5 / 1 / 2
9,295
715
11,392
12,480
10,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
KingChaos33
Izanami
13
0 / 1 / 0
6,791
522
324
3,748
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
8 / 1 / 4
8,808
678
13,868
10,462
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
12
1 / 4 / 4
7,019
540
7,160
7,673
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
UselessADC
Fafnir
11
1 / 2 / 2
6,963
536
2,282
10,353
10,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,452
573
4,185
9,405
8,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 2
7,821
602
4,562
7,579
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
JMan2098
Sun Wukong
7
0 / 3 / 0
5,343
411
2,136
6,511
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 6 / 1
5,969
459
4,931
9,898
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kali
14
4 / 3 / 1
7,727
594
8,198
15,569
7,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
15
Kills
8
9
Deaths
15
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
2
2
2
1.5
W
Cu Chulainn
ItsStylez
Cu Chulainn
5
1
2
6
L
Sun Wukong
JMan2098
Sun Wukong
0
3
0
0
W
Izanami
KingChaos33
Izanami
0
1
0
0
L
0
6
1
0.08
L
Kali
4
3
1
1.5
W
8
1
4
10
W
Janus
1
4
4
0.75
W
Fafnir
UselessADC
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,026
Damage
24,012
44,716
Taken
48,962
29,352
Mitigated
25,987
13,593
Healing
13,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,185
618
0
1,882
9,405
8,257
0
2,859
6,336
25,543
0
L
4,562
1,799
342
1,533
7,579
3,298
0
735
6,844
0
63,074
W
Cu Chulainn
ItsStylez
Cu Chulainn
11,392
1,969
0
3,426
12,480
10,486
0
1,161
11,319
9,888
74,613
L
Sun Wukong
JMan2098
Sun Wukong
2,136
538
0
1,345
6,511
3,175
0
206
6,305
0
21,396
W
Izanami
KingChaos33
Izanami
324
309
0
1,955
3,748
1,331
228
829
2,919
0
52,621
L
4,931
171
1,779
2,846
9,898
3,489
0
2,859
6,725
41,371
0
L
Kali
8,198
4,358
0
3,995
15,569
7,768
0
2,959
12,402
0
54,519
W
13,868
5,164
0
4,956
10,462
4,134
0
2,138
8,324
0
81,675
W
Janus
7,160
344
0
750
7,673
3,055
0
2,583
5,090
45,763
0
W
Fafnir
UselessADC
Fafnir
2,282
797
0
2,506
10,353
10,346
0
2,405
7,948
13,486
2,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,876
Gold Earned
34,312
450
Minions Killed
353
0
Camps Cleared
0
1,373,711
Distance Traveled
1,228,914
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,452
573
29
2
0
301,012
0
L
Chiron
7,821
602
123
9
0
251,904
1
W
Cu Chulainn
9,295
715
136
10
0
292,202
0
L
Sun Wukong
5,343
411
42
3
0
98,082
0
W
Izanami
6,791
522
98
8
0
243,135
0
L
Hel
5,969
459
77
6
0
263,737
8
L
Kali
7,727
594
82
6
0
314,179
0
W
Loki
8,808
678
116
9
0
301,244
0
W
Janus
7,019
540
82
6
0
254,940
2
W
Fafnir
6,963
536
18
1
0
282,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role